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fix(ui): recording change doesn't trigger statusline redraw
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@@ -1288,6 +1288,7 @@ struct window_S {
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int w_stl_topfill; // topfill when last redrawn
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char w_stl_empty; // true if elements show 0-1 (empty line)
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int w_stl_state; // State when last redrawn
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int w_stl_recording; // reg_recording when last redrawn
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int w_alt_fnum; // alternate file (for # and CTRL-^)
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