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refactor(ui): remove outdated UI vs UIData distinction
Just some basic spring cleaning. In the distant past, not all UI:s where remote UI:s. They still aren't, but both of the "UI" and "UIData" structs are now only for remote UI:s. Thus join them as "RemoteUI".
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@@ -127,7 +127,7 @@ retry: {}
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}
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/// When a UI connects, we need to send it the table of highlights used so far.
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void ui_send_all_hls(UI *ui)
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void ui_send_all_hls(RemoteUI *ui)
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{
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for (size_t i = 1; i < set_size(&attr_entries); i++) {
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Arena arena = ARENA_EMPTY;
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