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feat(lua): show proper verbose output for lua configuration
`:verbose` didn't work properly with lua configs (For example: options or keymaps are set from lua, just say that they were set from lua, doesn't say where they were set at. This fixes that issue. Now `:verbose` will provide filename and line no when option/keymap is set from lua. Changes: - compiles lua/vim/keymap.lua as vim/keymap.lua - When souring a lua file current_sctx.sc_sid is set to SID_LUA - Moved finding scripts SID out of `do_source()` to `get_current_script_id()`. So it can be reused for lua files. - Added new function `nlua_get_sctx` that extracts current lua scripts name and line no with debug library. And creates a sctx for it. NOTE: This function ignores C functions and blacklist which currently contains only vim/_meta.lua so vim.o/opt wrappers aren't targeted. - Added function `nlua_set_sctx` that changes provided sctx to current lua scripts sctx if a lua file is being executed. - Added tests in tests/functional/lua/verbose_spec.lua - add primary support for additional types (:autocmd, :function, :syntax) to lua verbose Note: These can't yet be directly set from lua but once that's possible :verbose should work for them hopefully :D - add :verbose support for nvim_exec & nvim_command within lua Currently auto commands/commands/functions ... can only be defined by nvim_exec/nvim_command this adds support for them. Means if those Are defined within lua with vim.cmd/nvim_exec :verbose will show their location . Though note it'll show the line no on which nvim_exec call was made.
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@@ -585,8 +585,8 @@ Array string_to_array(const String input, bool crlf)
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/// @param buffer Buffer handle for a specific buffer, or 0 for the current
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/// buffer, or -1 to signify global behavior ("all buffers")
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/// @param is_unmap When true, removes the mapping that matches {lhs}.
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void modify_keymap(Buffer buffer, bool is_unmap, String mode, String lhs, String rhs,
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Dict(keymap) *opts, Error *err)
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void modify_keymap(uint64_t channel_id, Buffer buffer, bool is_unmap, String mode, String lhs,
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String rhs, Dict(keymap) *opts, Error *err)
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{
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LuaRef lua_funcref = LUA_NOREF;
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bool global = (buffer == -1);
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@@ -599,6 +599,8 @@ void modify_keymap(Buffer buffer, bool is_unmap, String mode, String lhs, String
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return;
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}
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const sctx_T save_current_sctx = api_set_sctx(channel_id);
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if (opts != NULL && opts->callback.type == kObjectTypeLuaRef) {
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lua_funcref = opts->callback.data.luaref;
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opts->callback.data.luaref = LUA_NOREF;
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@@ -710,6 +712,7 @@ void modify_keymap(Buffer buffer, bool is_unmap, String mode, String lhs, String
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parsed_args.rhs_lua = LUA_NOREF; // don't clear ref on success
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fail_and_free:
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current_sctx = save_current_sctx;
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NLUA_CLEAR_REF(parsed_args.rhs_lua);
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xfree(parsed_args.rhs);
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xfree(parsed_args.orig_rhs);
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@@ -1622,3 +1625,20 @@ int find_sid(uint64_t channel_id)
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return SID_API_CLIENT;
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}
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}
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/// Sets sctx for API calls.
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///
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/// @param channel_id api clients id. Used to determine if it's a internal
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/// call or a rpc call.
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/// @return returns previous value of current_sctx. To be used
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/// to be used for restoring sctx to previous state.
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sctx_T api_set_sctx(uint64_t channel_id)
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{
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sctx_T old_current_sctx = current_sctx;
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if (channel_id != VIML_INTERNAL_CALL) {
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current_sctx.sc_sid =
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channel_id == LUA_INTERNAL_CALL ? SID_LUA : SID_API_CLIENT;
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current_sctx.sc_lnum = 0;
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}
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return old_current_sctx;
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}
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