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fix(rpc): trigger UILeave earlier on channel close (#38846)
Problem:
On exit, rpc_free() is called when processing main_loop.events after
libuv calls close callbacks of the channel's stream. However, when there
are no child processes, these libuv callbacks are called in loop_close()
instead of proc_teardown(), and main_loop.events isn't processed after
loop_close(). As a result, calling remote_ui_disconnect() in rpc_free()
causes UILeave to depend on the presence of child processes.
Solution:
Always call remote_ui_disconnect() in rpc_close_event(), and remove the
call in rpc_free().
(cherry picked from commit 5d66ef188f)
This commit is contained in:
committed by
github-actions[bot]
parent
a358b9be64
commit
eee2d10fd2
@@ -2684,11 +2684,6 @@ void do_autocmd_uienter(uint64_t chanid, bool attached)
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{
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static bool recursive = false;
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#ifdef EXITFREE
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if (entered_free_all_mem) {
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return;
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}
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#endif
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if (starting == NO_SCREEN) {
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return; // user config hasn't been sourced yet
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}
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@@ -494,32 +494,31 @@ static void rpc_close_event(void **argv)
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channel_decref(channel);
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// No more I/O can happen on this channel. Remove UI if there is one attached.
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// Do this here instead of in rpc_free() which isn't always called on exit, so that
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// UILeave events behave consistently.
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remote_ui_disconnect(channel->id, NULL, false);
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bool is_ui_client = ui_client_channel_id && channel->id == ui_client_channel_id;
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if (is_ui_client || channel->streamtype == kChannelStreamStdio) {
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if (!is_ui_client) {
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// Avoid hanging when there are no other UIs and a prompt is triggered on exit.
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remote_ui_disconnect(channel->id, NULL, false);
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} else {
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ui_client_attach_to_restarted_server();
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if (ui_client_channel_id != channel->id) {
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// Attached to new server. Don't exit.
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return;
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}
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if (is_ui_client) {
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ui_client_attach_to_restarted_server();
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if (ui_client_channel_id != channel->id) {
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// Attached to new server. Don't exit.
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return;
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}
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if (!channel->detach) {
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if (channel->streamtype == kChannelStreamProc && ui_client_error_exit < 0) {
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// Wait for the embedded server to exit instead of exiting immediately,
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// as it's necessary to get the server's exit code in on_proc_exit().
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} else {
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exit_on_closed_chan(0);
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}
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if (channel->streamtype == kChannelStreamProc && ui_client_error_exit < 0) {
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// Wait for the embedded server to exit instead of exiting immediately,
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// as it's necessary to get the server's exit code in on_proc_exit().
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return;
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}
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exit_on_closed_chan(0);
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} else if (channel->streamtype == kChannelStreamStdio && !channel->detach) {
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exit_on_closed_chan(0);
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}
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}
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void rpc_free(Channel *channel)
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{
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remote_ui_disconnect(channel->id, NULL, false);
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unpacker_teardown(channel->rpc.unpacker);
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xfree(channel->rpc.unpacker);
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