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refactor: move non-symbols in ex_eval.h to ex_eval_defs.h (#19739)
This avoids including ex_eval.h in any other header, thus preventing future circular includes.
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@@ -2,81 +2,7 @@
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#define NVIM_EX_EVAL_H
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#include "nvim/ex_cmds_defs.h" // for exarg_T
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#include "nvim/pos.h" // for linenr_T
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/* There is no CSF_IF, the lack of CSF_WHILE, CSF_FOR and CSF_TRY means ":if"
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* was used. */
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#define CSF_TRUE 0x0001 // condition was TRUE
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#define CSF_ACTIVE 0x0002 // current state is active
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#define CSF_ELSE 0x0004 // ":else" has been passed
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#define CSF_WHILE 0x0008 // is a ":while"
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#define CSF_FOR 0x0010 // is a ":for"
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#define CSF_TRY 0x0100 // is a ":try"
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#define CSF_FINALLY 0x0200 // ":finally" has been passed
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#define CSF_THROWN 0x0800 // exception thrown to this try conditional
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#define CSF_CAUGHT 0x1000 // exception caught by this try conditional
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#define CSF_FINISHED 0x2000 // CSF_CAUGHT was handled by finish_exception()
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#define CSF_SILENT 0x4000 // "emsg_silent" reset by ":try"
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// Note that CSF_ELSE is only used when CSF_TRY and CSF_WHILE are unset
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// (an ":if"), and CSF_SILENT is only used when CSF_TRY is set.
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/*
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* What's pending for being reactivated at the ":endtry" of this try
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* conditional:
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*/
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#define CSTP_NONE 0 // nothing pending in ":finally" clause
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#define CSTP_ERROR 1 // an error is pending
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#define CSTP_INTERRUPT 2 // an interrupt is pending
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#define CSTP_THROW 4 // a throw is pending
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#define CSTP_BREAK 8 // ":break" is pending
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#define CSTP_CONTINUE 16 // ":continue" is pending
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#define CSTP_RETURN 24 // ":return" is pending
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#define CSTP_FINISH 32 // ":finish" is pending
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/*
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* A list of error messages that can be converted to an exception. "throw_msg"
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* is only set in the first element of the list. Usually, it points to the
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* original message stored in that element, but sometimes it points to a later
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* message in the list. See cause_errthrow() below.
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*/
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struct msglist {
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char *msg; // original message
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char *throw_msg; // msg to throw: usually original one
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struct msglist *next; // next of several messages in a row
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};
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// The exception types.
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typedef enum {
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ET_USER, // exception caused by ":throw" command
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ET_ERROR, // error exception
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ET_INTERRUPT, // interrupt exception triggered by Ctrl-C
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} except_type_T;
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/*
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* Structure describing an exception.
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* (don't use "struct exception", it's used by the math library).
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*/
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typedef struct vim_exception except_T;
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struct vim_exception {
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except_type_T type; // exception type
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char *value; // exception value
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struct msglist *messages; // message(s) causing error exception
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char *throw_name; // name of the throw point
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linenr_T throw_lnum; // line number of the throw point
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except_T *caught; // next exception on the caught stack
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};
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/*
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* Structure to save the error/interrupt/exception state between calls to
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* enter_cleanup() and leave_cleanup(). Must be allocated as an automatic
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* variable by the (common) caller of these functions.
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*/
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typedef struct cleanup_stuff cleanup_T;
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struct cleanup_stuff {
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int pending; // error/interrupt/exception state
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except_T *exception; // exception value
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};
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#include "nvim/ex_eval_defs.h"
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "ex_eval.h.generated.h"
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