cursor_shape: use attribute ids instead of syntax ids

As attribute ids is the convention in the UI protocol
Also remove non-threadsafe calls in tui.c to syntax module.
This commit is contained in:
Björn Linse
2018-07-26 21:27:41 +02:00
parent fab555e59c
commit fa4c260100
7 changed files with 104 additions and 20 deletions

View File

@@ -55,6 +55,7 @@ static int row = 0, col = 0;
static bool pending_cursor_update = false;
static int busy = 0;
static int mode_idx = SHAPE_IDX_N;
static bool pending_mode_info_update = false;
static bool pending_mode_update = false;
#if MIN_LOG_LEVEL > DEBUG_LOG_LEVEL
@@ -368,10 +369,7 @@ void ui_add_linewrap(int row)
void ui_mode_info_set(void)
{
Array style = mode_style_array();
bool enabled = (*p_guicursor != NUL);
ui_call_mode_info_set(enabled, style);
api_free_array(style);
pending_mode_info_update = true;
}
int ui_current_row(void)
@@ -391,6 +389,13 @@ void ui_flush(void)
ui_call_grid_cursor_goto(1, row, col);
pending_cursor_update = false;
}
if (pending_mode_info_update) {
Array style = mode_style_array();
bool enabled = (*p_guicursor != NUL);
ui_call_mode_info_set(enabled, style);
api_free_array(style);
pending_mode_info_update = false;
}
if (pending_mode_update) {
char *full_name = shape_table[mode_idx].full_name;
ui_call_mode_change(cstr_as_string(full_name), mode_idx);