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refactor: remove long
long is 32-bits even on 64-bit windows which makes the type suboptimal for a codebase meant to be cross-platform.
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@@ -638,8 +638,8 @@ EXTERN int State INIT(= MODE_NORMAL);
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EXTERN bool debug_mode INIT(= false);
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EXTERN bool finish_op INIT(= false); // true while an operator is pending
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EXTERN long opcount INIT(= 0); // count for pending operator
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EXTERN int motion_force INIT(= 0); // motion force for pending operator
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EXTERN int opcount INIT(= 0); // count for pending operator
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EXTERN int motion_force INIT(= 0); // motion force for pending operator
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// Ex Mode (Q) state
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EXTERN bool exmode_active INIT(= false); // true if Ex mode is active
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