* Add vim.treesitter.start() for starting treesitter highlighting via
ftplugin or autocommand (can be extended later for fold, indent,
matchpairs, ...)
* Add vim.treesitter.stop() for manually stopping treesitter
highlighting
* Enable treesitter highlighting for Lua if
`vim.g.ts_highlight_lua = true` is set in `init.lua`
Problem: Cannot force getting MouseMove events.
Solution: Add the 'mousemoveevent' option with implementaiton for the GUI.
(Ernie Rael, closesvim/vim#10044)
c4cb544cd5
This only ports the docs and the option variable.
The following commits will actually implement it as a UI option.
Problem: filetype detection does not run on piped input
Solution: add `StdinReadPost` to main filetype.lua autocommand
Rationale: legacy filetype detection checked contents by sourcing
`scripts.vim` in separate autocommands, including on `StdinReadPost`.
For Lua filetype detection, this was moved into the main autocommand,
with bundled `scripts.vim` gated behind `g:do_legacy_filetype` (i.e.,
only user `scripts.vim` are sourced for compatibility by default). Adding
`StdinReadPost` to the main autocommand again runs content checks on
piped input without requiring code duplication and low-payoff
refactoring.
Now nvim_parse_cmd and nvim_create_user_command use a "tab" value which
is the same as the number passed before :tab modifier instead of the
number plus 1, and "tab" value is -1 if :tab modifier is not used.
Problem: ":wincmd =" equalizes in two directions.
Solution: Make ":vertical wincmd =" equalize vertically only and
":horizontal wincmd =" equalize horizontally only.
21c3a80a7f
vim-patch:9.0.0341: mapset() does not restore <Nop> mapping properly
Problem: mapset() does not restore <Nop> mapping properly.
Solution: Use an empty string for <Nop>. (closesvim/vim#11022)
92a3d20682
* vim-patch:9.0.0314: VDM files are not recognized
Problem: VDM files are not recognized.
Solution: Add patterns for VDM files. (Alessandro Pezzoni, closesvim/vim#11004)
bf26941f40
* vim-patch:9.0.0319: Godot shader files are not recognized
Problem: Godot shader files are not recognized.
Solution: Add patterns for "gdshader". (Maxim Kim, closesvim/vim#11006)
d5c8f11905
Problem: People are confused about `vim.o` and `vim.opt`
Solution: Clarify that `vim.o` is the default interface, with `vim.opt`
specifically meant for interacting with list-style options.
vim-patch:9.0.0285: it is not easy to change the command line from a plugin
Problem: It is not easy to change the command line from a plugin.
Solution: Add setcmdline(). (Shougo Matsushita, closesvim/vim#10869)
07ea5f1509
Problem: The tiny version has the popup menu but not 'wildmenu'.
Solution: Graduate the wildmenu feature.
5416232707
N/A patches for version.c:
vim-patch:9.0.0281: build failure without the +eval feature
Problem: Build failure without the +eval feature.
Solution: Add #ifdef.
58dcbf1c65
This removes the support for defining links via
vim.treesitter.highlighter.hl_map (never documented, but plugins did
anyway), or the uppercase-only `@FooGroup.Bar` to `FooGroup` rule.
The fallback is now strictly `@foo.bar.lang` to `@foo.bar` to `@foo`,
and casing is irrelevant (as it already was outside of treesitter)
For compatibility, define default links to builting syntax groups
as defined by pre-existing color schemes
The private 'get_node_range' function from the languagetree module has
been renamed and remains private as it serve a purpose that is only
relevant inside the languagetree module.
The 'get_node_range' upstreamed from nvim-treesitter in the treesitter
module has been made public as it is in itself a utlity function.
As part of the upstream of utility functions from nvim-treesitter, this
option when set to false allows to return a table (downstream behavior).
Effectively making the switch from the downstream to the upstream
function much easier.