buf_ensure_loaded already checks `(buf->b_ml.ml_mfp != NULL)`. #25823
TODO:
- #10070#13201 All buffer-related API functions except
`nvim_buf_is_loaded` (and `nvim_buf_is_valid`?) should always call
`buf_ensure_loaded`. Because the _common case_ is that plugins expect
the buffer to "just work"—and for the uncomon, performance-sensitive
case, the script can check `nvim_buf_is_loaded` to avoid implicitly
loading a buffer.
- Update documentation to clarify the above semantics.
Adding a file to `OUTPUT` in `add_custom_command` marks that file as
`GENERATED` in cmake, and will thus be removed when running the `clean`
target. As cmake doesn't have a good way to mark that certain files
should not be removed, we instead "lie" to it by omitting the files we
want to keep from `OUTPUT`. This hack only works as long as there aren't
any other files that depend on the generated files we want to keep,
which currently seems to be the case. If this assumption changes in the
future, then we need to separate the parts that are generated and the
parts that are not as to prevent an infinite dependency chain.
- Use `#pragma once` for `cmake.config/config.h.in`
- Remove unused variable `CACHED_GENERATED_DIR`
- Reorganize and sort variables
- Introduce `STYLUA_DIRS` variable to ensure the `formatlua` and
`lintlua-stylua` operates on the same files.
- Adjust variable scope to avoid using hacky directory properties.
- Add more necessary runtime files as test dependencies
Problem: Wrong display when 'breakindentopt' contains "sbr" and
'showbreak' and 'nobreakindent' are set.
Solution: Always reset wlv->need_showbreak regardless of the values of
'breakindent' and 'showbreak', as they aren't checked when
setting wlv->need_showbreak (zeertzjq)
closes: vim/vim#137857e4f62a257
Problem: cursor wrong after { in single line buffer
(Edwin Chan)
Solution: do not place the cursor at the end for a single
line buffer when moving backwards
(Gary Johnson)
closes: vim/vim#13780closes: vim/vim#137839e6549d2fb
Co-authored-by: Gary Johnson <garyjohn@spocom.com>
Problem: Visual selection isn't drawn with 'breakindent' when the line
doesn't fit in the window (Jaehwang Jung)
Solution: Adjust wlv->fromcol also for 'breakindent' (zeertzjq)
closes: vim/vim#13767closes: vim/vim#1376823627722d3
The releases doesn't work on intel mac as libintl isn't available on the system
by default. This makes `:language` not work for the shipped macos releases,
though the reduction in build system complexity most likely outweighs that.
Problem: Default number column has incorrect width after 'statuscolumn'
is unset due to an error, but was also truncated.
Solution: Reverse 'statuscolumn' error and truncate return branches.
Problem: Unable to predict which byte-offset to place virtual text to
make it repeat visually in the wrapped part of a line.
Solution: Add a flag to nvim_buf_set_extmark() that causes virtual
text to repeat in wrapped lines.
Just pass p_cpo to replace_termcodes() directly.
This allows removing option_vars.h from keycodes.h, and also avoids the
mistake of passing 0 as cpo_flags.
We no longer return to the main loop in win_line() to put column
characters on the screen. Simplify and sync statuscolumn drawing
logic with that of statusline.
We do not need an enum to keep track of what place in win_line() we
currently are at. We already have a variable which keeps track where
in the code we currently are (and thus what part of the line we are
currently rendering), it is called the _program counter_. When we need
non-linear or self-referential control-flow anyway for a laugh, we
have a mechanism for that, it is called _function calls_.
Do not "save" and "restore" the wlv->n_extra state every time the
columns are to be drawn. This sort of thing needs to go away. Instead of
setting the n_extra variables and then going to the outer while loop,
the text in the columns can be rendered by just simply putting the text
into the cells of the screen line, right away. Even in nvim this can be
tricky sometimes, luckily we can use function calls to abstract this
logic, which means that this handy data structure called the _call
stack_ is handling saving away state temporarily, and restoring it back
when we need it again.
Lastly, but not least, as we now have direct control how signs
are rendered, these can be stored as schar_T[2] and be directly
put on screen as such.
"export" only prevents IWYU from adding these headers if the headers
that export them are included, while "private" ensures that IWYU never
adds these headers.