When compiling with CMAKE_BUILD_TYPE=RelWithDebInfo, several
-Wmaybe-uninitialized warnings are printed. These were thought to
be false positives (#5061); there are no control paths that lead
to an uninitialized value. However, when gcc is run in -O2 mode,
it makes a mistake while generating the necessary logic.
Specifically, for the code:
...
int = 0; // Index of the server whose address equals addr.
for (; i < watchers.ga_len; i++) {
watcher = ((SocketWatcher **)watchers.ga_data)[i];
// <snip>
}
if (i >= watchers.ga_len) {
ELOG("Not listening on %s", addr);
return;
}
...
Gcc generates:
...
<+98>: cmp %ebx, %ebp
<+100>: jg 0x530f13 <server_stop+55>
<+102>: cmp %ebp, ebx
<+104>: jl 0x530f7e <server_stop+162>
...
Normally, the if statement should catch the only control path
where watcher is not assigned: watchers.ga_len <= 0. When
compiled, the assembly lines 98 and 100 correspond to checking if
i < watchers.ga_len, and the lines 102 and 104 correspond to
checking if i >= watchers.ga_len. The assembly seems to compare
ebp (which is watchers.ga_len) with ebx (which is i), and jump
if greater; then do the same comparison and jump if less. This is
where gcc makes a mistake: it flips the order of the cmp
instruction. This means that the REAL behavior is first check if
i < watchers.ga_len and then check if i < watchers.ga_len. Which
means the code inside the if statement is NEVER executed; no
combination of i and watchers.ga_len will ever trigger ELOG().
So not only is this a use of an uninitialized value if
watchers.ga_len == 0 (or technically, if it's less than zero too),
it also clobbers any error detection if the for loop reaches the
last entry (which would normally cause i == watchers.ga_len too).
This commit fixes this issue by adding a bool to keep track of
whether a watcher was found during the loop. This makes gcc
generate the correct code, avoiding both bugs.
With the old behavior, if a GUI makes a blocking request that requires user
interaction (like nvim_input()), it would not get any screen updates.
The client, not nvim, should decide how to handle notifications during a
pending request. If an rplugin wants to avoid async calls while a sync call is
busy, it likely wants to avoid processing async calls while another async call
also is handled as well.
This may break the expectation of some existing rplugins. For compatibility,
remote/define.vim reimplements the old behavior. Clients can opt-out by
specifying `sync=urgent`.
- Legacy hosts should be updated to use `sync=urgent`. They could add a flag
indicating which async methods are always safe to call and which must wait
until the main loop returns.
- New hosts can expose the full asyncness, they don't need to offer both
behaviors.
ref #6532
ref #1398d83868fe90
- Establish ERROR log level as "critical". Such errors are rare and will
be valuable when users encounter unusual circumstances.
- Set -DMIN_LOG_LEVEL=3 for release-type builds
This change implicitly adds IPv6 support.
If the address contains ":", we try to use a TCP socket instead of a Unix domain
socket. Everything in front of the last occurrence of ":" is the hostname and
everything after it the port.
If the hostname lookup fails, we fall back to using a Unix domain socket.
If the port is empty ("localhost:"), a random port will be assigned.
Examples:
NVIM_LISTEN_ADDRESS=localhost:12345 -> TCP (IPv4 or IPv6), port: 12345
NVIM_LISTEN_ADDRESS=localhost: -> TCP (IPv4 or IPv6), port: random (> 1024)
NVIM_LISTEN_ADDRESS=localhost:0 -> TCP (IPv4 or IPv6), port: random (> 1024)
NVIM_LISTEN_ADDRESS=localhost -> Unix domain socket "localhost" in current dir
Asynchronous API functions are served immediately, which means pending
input could change the state of Nvim shortly after an async API function
result is returned.
nvim_get_mode() is different:
- If RPCs are known to be blocked, it responds immediately (without
flushing the input/event queue)
- else it is handled just-in-time before waiting for input, after
pending input was processed. This makes the result more reliable
(but not perfect).
Internally this is handled as a special case, but _semantically_ nothing
has changed: API users never know when input flushes, so this internal
special-case doesn't violate that. As far as API users are concerned,
nvim_get_mode() is just another asynchronous API function.
In all cases nvim_get_mode() never blocks for more than the time it
takes to flush the input/event queue (~µs).
Note: This doesn't address #6166; nvim_get_mode() will provoke #6166 if
e.g. `d` is operator-pending.
Closes#6159
Also re-word some error messages:
- "Key does not exist: %s"
- "Invalid channel: %<PRIu64>"
- "Request array size must be 4 (request) or 3 (notification)"
- "String cannot contain newlines"
References #6150
msgpack-c previously only had MSGPACK_OBJECT_FLOAT, which was a 64-bit
value. Now, 32-bit and 64-bit floats are supported as distinct types,
but we'll simply continue to treat everything as 64-bit types.
Fixes problem introduced by “api: Allow kObjectTypeNil to be zero without
breaking compatibility”: apparently there are clients which use metadata and
there are which aren’t. For the first that commit would not be needed, for the
second that commit misses this critical piece.
Now it checks functions also after every semicolon and closing figure brace,
possibly preceded by whitespaces (tabs and spaces). This should make messing
with declarations in macros not needed.
Function declarations generator is able to handle properly only the *first*
function definition that is in macros, and only if it is the first entity in the
macros. So msgpack_rpc_from_* was already really a static function, additionally
its attributes were useless. This commit switches to explicit declarations and
makes generated functions static.
During testing found the following bugs:
1. msgpack-gen.lua script is completely unprepared for Float values either in
return type or in arguments. Specifically:
1. At the time of writing relevant code FLOAT_OBJ did not exist as well as
FLOATING_OBJ, but it would be used by msgpack-gen.lua should return type
be Float. I added FLOATING_OBJ macros later because did not know that
msgpack-gen.lua uses these _OBJ macros, otherwise it would be FLOAT_OBJ.
2. msgpack-gen.lua should use .data.floating in place of .data.float. But it
did not expect that .data subattribute may have name different from
lowercased type name.
2. vim_replace_termcodes returned its argument as-is if it receives an empty
string (as well as _vim_id*() functions did). But if something in returned
argument lives in an allocated memory such action will cause double free:
once when freeing arguments, then when freeing return value. It did not cause
problems yet because msgpack bindings return empty string as {NULL, 0} and
nothing was actually allocated.
3. New code in msgpack-gen.lua popped arguments in reversed order, making lua
bindings’ signatures be different from API ones.
STR_CASE previously used a NULL data pointer for the String object, but
this pushes the NULL checks to the rest of the code. Instead,
allocating an empty string solves the same issue of there not being any
data but ensures that we're not passing NULL to functions that don't
expect it.
Closes#5627
Attempting to serialize a NULL string through msgpack results in
msgpack_sbuffer_write attempting to memcpy from a NULL pointer, which is
undefined behavior.
Since data.integer is a different (larger) integer type than
data.{buffer,window,tabpage}, we cannot abuse the union by using
data.integer to access the value for all 4 types. Instead, remove the
{buffer,window,tabpage} members and always use the integer member.
In order to accomodate this, perform distinct validation and coercion
between the Integer type and Buffer/Window/Tabpage types in
object_to_vim, msgpack_rpc helpers, and gendispatch.lua.
`lib/queue.h` implements a basic queue. `event/queue.c` implements
a specialized data structure on top of lib/queue.h; it is not a "normal"
queue.
Rename the specialized multi-level queue implemented in event/queue.c to
"multiqueue", to avoid confusion when reading the code.
Before this change one can eventually notice that "macros (uppercase
symbols) are for the normal queue, lowercase operations are for the
multi-level queue", but that is unnecessary friction for new developers
(or existing developers just visiting this part of the codebase).