It isn't really useful to put anonymous enums only used as arguments to
functions calls in _defs.h headers, as they will only be used by a file
that calls those functions, which requires including a non-defs header.
Also move os_msg() and os_errmsg() back to message.h, as on Windows they
are actual functions instead of macros.
Also remove gettext.h and globals.h from private/helpers.h.
Problem:
`findoption()` searches through the options[] table linearly for option
names, even though hashy can be used to generate a compile-time hash
table for it.
Solution:
Use hashy to generate a compile time hash table for finding options.
This also allows handling option aliases, so we don't need separate
options[] table entries for things like 'viminfo'.
Problem:
Unlike termopen(), nvim_open_term() PTYs do not carriage-return the
cursor on newline ("\n") input.
nvim --clean
:let chan_id = nvim_open_term(1, {})
:call chansend(chan_id, ["here", "are", "some", "lines"])
Actual behavior:
here
are
some
lines
Expected behaviour:
here
are
some
lines
Solution:
Add `force_crlf` option, and enable it by default.
Problem: Many places in the code use `findoption()` to access an option using its name, even if the option index is available. This is very slow because it requires looping through the options array over and over.
Solution: Use option index instead of name wherever possible. Also introduce an `OptIndex` enum which contains the index for every option as enum constants, this eliminates the need to pass static option names as strings.
Problem: Currently, `get_option_value()` returns 3 separate things: The actual value of the option, whether the option is hidden, and the option flags. This makes the function difficult to refactor, modify or otherwise reason about.
Solution: Split `get_option_value()` into 3 functions, each with a single purpose. This also affects `get_option_value_for()`.
Problem: The entire marktree needs to be traversed each time a sign is
removed from the sentinel line.
Solution: Remove sentinel line and instead keep track of the number of
lines that hold up the 'signcolumn' in "max_count". Adjust this
number for added/removed signs, and set it to 0 when the
maximum number of signs on a line changes. Only when
"max_count" is decremented to 0 due to sign removal do we need
to check the entire buffer.
Also replace "invalid_top" and "invalid_bot" with a map of
invalid ranges, further reducing the number of lines to be
checked.
Also improve tree traversal when counting the number of signs.
Instead of looping over the to be checked range and counting
the overlap for each row, keep track of the overlap in an
array and add this to the count.
Problem:
Since e057b38e70#20757 we support empty key in JSON encode/decode,
but we don't allow it in RPC object => Vim dict conversion. But empty
string is a valid key in Vim dicts and the msgpack spec.
Empty string key was disallowed in 7c01d5ff92 (2014) but that
commit/PR doesn't explicitly discuss it, so presumably it was a "seems
reasonable" decision (or Vimscript didn't allow empty keys until later).
Solution:
Remove the check in `object_to_vim()`. Note that
`tv_dict_item_alloc_len` will invoke `memcpy(…, 0)` but that's allowed
by the C spec: https://stackoverflow.com/a/3751937/152142
Problem:
Not all Lua code is checked by stylua. Automating code-style is an
important mechanism for reducing time spent on accidental
(non-essential) complexity.
Solution:
- Enable lintlua for `src/` directory.
followup to 517f0cc634
FUNC_ATTR_* should only be used in .c files with generated headers.
Defining FUNC_ATTR_* as empty in headers causes misuses of them to be
silently ignored. Instead don't define them by default, and only define
them as empty after a .c file has included its generated header.
decor->text.str pointer must go. This removes it for conceal char,
in preparation for a larger PR which will also handle the sign case.
By actually allowing composing chars for a conceal chars, this
becomes a feature and not just a refactor, as a bonus.
Remove the monolithic Decoration struct. Before this change, each extmark
could either represent just a hl_id + priority value as a inline
decoration, or it would take a pointer to this monolitic 112 byte struct
which has to be allocated.
This change separates the decorations into two pieces: DecorSignHighlight
for signs, highlights and simple set-flag decorations (like spell,
ui-watched), and DecorVirtText for virtual text and lines.
The main separation here is whether they are expected to allocate more
memory. Currently this is not really true as sign text has to be an
allocated string, but the plan is to get rid of this eventually (it can
just be an array of two schar_T:s). Further refactors are expected to
improve the representation of each decoration kind individually. The
goal of this particular PR is to get things started by cutting the
Gordian knot which was the monolithic struct Decoration.
Now, each extmark can either contain chained indicies/pointers to
these kinds of objects, or it can fit a subset of DecorSignHighlight
inline.
The point of this change is not only to make decorations smaller in
memory. In fact, the main motivation is to later allow them to grow
_larger_, but on a dynamic, on demand fashion. As a simple example, it
would be possible to augment highlights to take a list of multiple
`hl_group`:s, which then would trivially map to a chain of multiple
DecorSignHighlight entries.
One small feature improvement included with this refactor itself, is
that the restriction that extmarks cannot be removed inside a decoration
provider has been lifted. These are instead safely lifetime extended
on a "to free" list until the current iteration of screen drawing is done.
NB: flags is a mess. but DecorLevel is useless, this slightly less so