Problem:
We want to encourage implementing core features in Lua instead of C, but
it's clumsy because:
- Core Lua code (built into `nvim` so it is available even if VIMRUNTIME
is missing/invalid) requires manually updating CMakeLists.txt, or
stuffing it into `_editor.lua`.
- Core Lua modules are not organized similar to C modules, `_editor.lua`
is getting too big.
Solution:
- Introduce `_core/` where core Lua code can live. All Lua modules added
there will automatically be included as bytecode in the `nvim` binary.
- Move these core modules into `_core/*`:
```
_defaults.lua
_editor.lua
_options.lua
_system.lua
shared.lua
```
TODO:
- Move `_extui/ => _core/ui2/`
The benefit of this is that users only pay for what they use. If e.g.
only `vim.lsp.buf_get_clients()` is called then they don't need to load
all modules under `vim.lsp` which could lead to significant startuptime
saving.
Also `vim.lsp.module` is a bit nicer to user compared to
`require("vim.lsp.module")`.
This isn't used for some nested modules such as `filetype` as it breaks
tests with error messages such as "attempt to index field 'detect'".
It's not entirely certain the reason for this, but it is likely it is
due to filetype being precompiled which would imply deferred loading
isn't needed for performance reasons.
refactor(lsp): move glob parsing to vim.glob
Moving the logic for using vim.lpeg to create a match pattern from a
glob into `vim.glob`. There are several places in the LSP spec that
use globs, and it's very useful to have glob matching as a
generally-available utility.
- version.cmp(): assert valid version
- add test for loading vim.version (the other tests use shared.lua in
the test runner)
- reduce test scopes, reword test descriptions