* docs(lua): teach lua2dox how to table
* docs(lua): teach gen_vimdoc.py about local functions
No more need to mark local functions with @private
* docs(lua): mention @nodoc and @meta in dev-lua-doc
* fixup!
Co-authored-by: Justin M. Keyes <justinkz@gmail.com>
---------
Co-authored-by: Justin M. Keyes <justinkz@gmail.com>
Problem: When using treesitter foldexpr,
* :diffput/get open diff folds, and
* folds are not updated in other windows that contain the updated
buffer.
Solution: Update folds in all windows that contain the updated buffer
and use expr foldmethod.
perf(treesitter): cache vim.treesitter.query.get
Problem:
vim.treesitter.query.get searches and reads query files every time it's
called, if user hasn't overridden the query. So this can incur slowdown
when called frequently.
This can happen when using treesitter foldexpr. For example, when using
`:h :range!` in markdown file to format fenced codeblock, on_changedtree
in _fold.lua is triggered many times despite that the tree doesn't have
syntactic changes (might be a bug in LanguageTree). (Incidentally, the
resulting fold is incorrect due to a bug in `:h range!`.) on_changedtree
calls vim.treesitter.query.get for each tree changes. In addition, it
may request folds queries for injected languages without fold queries,
such as markdown_inline.
Solution:
* Cache the result of vim.treesitter.query.get.
* If query file was not found, fail quickly at later calls.
Problem: Treesitter fold is not updated if treesitter hightlight is not
active. More precisely, updating folds requires `LanguageTree:parse()`.
Solution: Call `parse()` before computing folds and compute folds when
lines are added/removed.
This doesn't guarantee correctness of the folds, because some changes
that don't add/remove line won't update the folds even if they should
(e.g. adding pair of braces). But it is good enough for most cases,
while not introducing big overhead.
Also, if highlighting is active, it is likely that
`TSHighlighter._on_buf` already ran `parse()` (or vice versa).
Problem:
"playground" is new jargon that overlaps with existing concepts:
"dev" (`:help dev`) and "view" (also "scratch" `:help scratch-buffer`) .
Solution:
We should consistently use "dev" as the namespace for where "developer
tools" live. For purposes of a "throwaway sandbox object", we can use
the name "view".
- Rename `TSPlayground` => `TSView`
- Rename `playground.lua` => `dev.lua`
- Add bindings to Treesitter ts_parser_set_logger and ts_parser_logger
- Add logfile with path STDPATH('log')/treesitter.c
- Rework existing LanguageTree loggin to use logfile
- Begin implementing log levels for vim.g.__ts_debug
When injections are added or removed make sure to:
- invoke 'changedtree' callbacks for when new trees are added.
- invoke 'changedtree' callbacks for when trees are invalidated
- redraw regions when languagetree children are removed
fix(treesitter playground): wrong range of a node displayed in playground
The call parameters order of the function `get_range_str` is flipped for the last two arguments compared to the declaration.
Problem:
Codebase inconsistently binds vim.api onto a or api.
Solution:
Use api everywhere. a as an identifier is too short to have at the
module level.
Never return the changes an only notify them using the `on_changedtree`
callback.
It is not guaranteed for a plugin that it'll be the first one to call
`tree:parse()` and thus get the changes.
Closes#19915