Problem: The table `history` in treesitter/_select.lua stores references
to previously selected TSNodes, but a TSNode needs to keep its
whole TSTree alive in memory, which may be kept alive even
after closing the buffer to which this history corresponds.
Solution: Store just the bits of information from the TSNode we need to
go back in selection history (the range and ID), without
referencing the TSNode itself.
(cherry picked from commit bcfc2037ef)
Problem: The function visual_select() in treesitter/_select.lua is
executing `:normal! v<Esc>` to ensure that `gv` later goes
back to character Visual mode, but doing so when mode() is
already `v` first switches back to the Normal mode, then
executes <Esc>, which causes a beep.
Solution: Check if the mode() is already `v` and avoid any switching in
that case.
(cherry picked from commit 9afa8477b3)
Problem:
Can't expand treesitter-incremental-selection to the next and previous
sibling nodes.
Solution:
Pressing `]N` in visual mode will expand the selection to the next
sibling node, and `[N` will do the same with the previous node.
Co-authored-by: altermo <107814000+altermo@users.noreply.github.com>
Problem:
`TSNode:id()` returns the underlying c pointer as a string, which may include
NUL bytes. In PUC Lua, `('%s'):format('\0a\0')` returns `''` and not `'\0a\0'`
(i.e. treats the string as a c-string (which terminates at the NUL byte)).
This resulted in two different nodes being able to have the same id.
Solution:
Use concatenation `..` instead of `string.format()`.
(cherry picked from commit bb2284d75e)