`:verbose` didn't work properly with lua configs (For example:
options or keymaps are set from lua, just say that they were set
from lua, doesn't say where they were set at.
This fixes that issue. Now `:verbose` will provide filename and line no
when option/keymap is set from lua.
Changes:
- compiles lua/vim/keymap.lua as vim/keymap.lua
- When souring a lua file current_sctx.sc_sid is set to SID_LUA
- Moved finding scripts SID out of `do_source()` to `get_current_script_id()`.
So it can be reused for lua files.
- Added new function `nlua_get_sctx` that extracts current lua scripts
name and line no with debug library. And creates a sctx for it.
NOTE: This function ignores C functions and blacklist which
currently contains only vim/_meta.lua so vim.o/opt wrappers aren't
targeted.
- Added function `nlua_set_sctx` that changes provided sctx to current
lua scripts sctx if a lua file is being executed.
- Added tests in tests/functional/lua/verbose_spec.lua
- add primary support for additional types (:autocmd, :function, :syntax) to lua verbose
Note: These can't yet be directly set from lua but once that's possible
:verbose should work for them hopefully :D
- add :verbose support for nvim_exec & nvim_command within lua
Currently auto commands/commands/functions ... can only be defined
by nvim_exec/nvim_command this adds support for them. Means if those
Are defined within lua with vim.cmd/nvim_exec :verbose will show their
location . Though note it'll show the line no on which nvim_exec call was made.
Works similar to ex <f-args>. It only splits the arguments if the
command has more than one posible argument. In cases were the command
can only have 1 argument opts.fargs = { opts.args }
Neovim currently places its own loader for searching runtime files at
the front of `package.loaders`. This prevents any preloaders in
`package.preload` from being used. This change fixes that by moving the
default package preloader to run before Neovim's loader. For example,
LuaJIT provides preloaders for the built-in modules `ffi` and `bit`, so
this optimisation will improve the loading of those.
Problem: Some type casts are redundant.
Solution: Remove the type casts. (closesvim/vim#9643)
420fabcd4f
This is not a literal port but an equivalent one.
This introduces two new functions `vim.keymap.set` & `vim.keymap.del`
differences compared to regular set_keymap:
- remap is used as opposite of noremap. By default it's true for <Plug> keymaps and false for others.
- rhs can be lua function.
- mode can be a list of modes.
- replace_keycodes option for lua function expr maps. (Default: true)
- handles buffer specific keymaps
Examples:
```lua
vim.keymap.set('n', 'asdf', function() print("real lua function") end)
vim.keymap.set({'n', 'v'}, '<leader>lr', vim.lsp.buf.references, {buffer=true})
vim.keymap.set('n', '<leader>w', "<cmd>w<cr>", {silent = true, buffer = 5 })
vim.keymap.set('i', '<Tab>', function()
return vim.fn.pumvisible() == 1 and "<C-n>" or "<Tab>"
end, {expr = true})
vim.keymap.set('n', '[%', '<Plug>(MatchitNormalMultiBackward)')
vim.keymap.del('n', 'asdf')
vim.keymap.del({'n', 'i', 'v'}, '<leader>w', {buffer = 5 })
```
The Lua modules that make up vim.lua are embedded as raw source files into the
nvim binary. These sources are loaded by the Lua runtime on startuptime. We can
pre-compile these sources into Lua bytecode before embedding them into the
binary, which minimizes the size of the binary and improves startuptime.
* str_utf_start/end both cast the offset into the utf string
to a char_u, a pointer + long is well-defined and the cast is
unnecessary. This previously resulted in issues for offsets greater than
256.
Fixes `q` in more pager, where `:highlight` can be quit out of with a
single `q` keystroke, while in `:lua print(vim.inspect(vim))` it just
scrolls down a page.
* str_utfindex checks number of arguments only, but ignores the case in
which the second argument is an explicit nil. Previously this required
dropping the second argument entirely.
* Modify the C binding to explicitly check if the second argument is nil