We already have an extensive suite of static analysis tools we use,
which causes a fair bit of redundancy as we get duplicate warnings. PVS
is also prone to give false warnings which creates a lot of work to
identify and disable.
This aligns its behaviour better with `nvim_win_close`.
Note that `:hide` is actually incapable of closing the cmdwin, unlike `:close`
and `:quit`, so this is a bit of a difference in behaviour.
Disallow closing the previous window from `nvim_win_close`, as this will cause
issues.
Again, no telling how safe this is. It also requires exposing old_curwin. :/
Also note that it's possible for the `&cmdheight` to change if, for example,
there are 2 tabpages and `nvim_win_close` is used to close the last window in
the other tabpage while `&stal` is 1. This is addressed in a later commit.
Problem: As discussed on Matrix, there was some interest in having
`nvim_open_win` again be able to open floats in the cmdwin (e.g: displaying a
hover doc related to what's in the cmdwin). After #23228, this was disallowed.
Solution: Allow `nvim_open_win` in the cmdwin as long as `!enter` and
`buffer != curbuf` (the former can cause all sorts of issues, and the latter
can crash Nvim after closing cmdwin). Also allow `nvim_win_set_buf` in a similar
fashion.
Note that we're not *entirely* sure if this is 100% safe (cmdwin is a
global-state-using-main-loop-calling beast), but this seems to work OK..?
Also:
- Check the buffer argument of `nvim_open_win` earlier, and abort if it's
invalid (it used to still open a window in this case).
- Untranslate `e_cmdwin` errors in the API (other errors in the API are not
translated: although not detailed in the API contract yet, errors are
supposed to be stable).
Problem: some API functions that check textlock (usually those that can change
curwin or curbuf) can break the cmdwin.
Solution: make FUNC_API_CHECK_TEXTLOCK call text_locked() instead, which already
checks for textlock, cmdwin and `<expr>` status.
Add FUNC_API_TEXTLOCK_ALLOW_CMDWIN to allow such functions to be usable in the
cmdwin if they can work properly there; the opt-in nature of this attribute
should hopefully help mitigate future bugs.
Also fix a regression in #22634 that made functions checking textlock usable in
`<expr>` mappings, and rename FUNC_API_CHECK_TEXTLOCK to FUNC_API_TEXTLOCK.
Enforce consistent terminology (defined in
`gen_help_html.lua:spell_dict`) for common misspellings.
This does not spellcheck English in general (perhaps a future TODO,
though it may be noisy).
Co-authored by: zeertzjq <zeertzjq@outlook.com>
Co-authored by: Steven Todd McIntyre II <114119064+stmii@users.noreply.github.com>
Co-authored by: nobe4 <nobe4@users.noreply.github.com>
- docs: mention --luadev-mod to run with lua runtime files
When changing a lua file in the ./runtime folder, a new contributor
might expect changes to be applied to the built Neovim binary.
Problem:
The "force" flag of win_close() complicates the code and adds edge cases
where it is not clear what the correct behavior should be.
The "free_buf" flag of win_close() is passed on to float windows when
closing the last window of a tabpage, which doesn't make much sense.
Solution:
Remove the "force" flag and always close float windows as if :close! is
used when closing the last window of a tabpage, and set the "free_buf"
flag for a float window based on whether its buffer can be freed.
As 'hidden' is on by default, this change shouldn't affect many people.
Problem: Some source files are too big.
Solution: Move buffer and window related functions to evalbuffer.c and
evalwindow.c. (Yegappan Lakshmanan, closesvim/vim#4898)
261f346f81
Allow Include What You Use to remove unnecessary includes and only
include what is necessary. This helps with reducing compilation times
and makes it easier to visualise which dependencies are actually
required.
Work on https://github.com/neovim/neovim/issues/549, but doesn't close
it since this only works fully for .c files and not headers.
Problem: The screen.c file is much too big.
Solution: Split it in three parts. (Yegappan Lakshmanan, closesvim/vim#4943)
7528d1f6b5
This is an approximation vim-patch 8.1.2057. Applying the patch directly
isn't feasible since our version of screen.c has diverged too much,
however we still introduce drawscreen.c and drawline.c:
- screen.c is now a much smaller file used for low level screen functions
- drawline.c contains everything needed for win_line()
- drawscreen.c contains everything needed for update_screen()
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
vim-patch:8.2.4614: redrawing too much when 'cursorline' is set
Problem: Redrawing too much when 'cursorline' is set and jumping around.
Solution: Rely on win_update() to redraw the current and previous cursor
line, do not mark lines as modified. (closesvim/vim#9996)
c20e46a4e3
This doesn't match the patch exactly, because I missed some lines when
porting patch 8.1.2029, and these lines were removed in this patch.
This also makes win_update() always update for 'concealcursor' like how
it always updates for 'cursorline', as 'cursorline' and 'concealcursor'
redrawing logic has been unified in Nvim.
As redrawing for 'cursorline' now always only requires VALID redraw
type, it is no longer necessary to call redraw_for_cursorline() in
nvim_win_set_cursor().
We have to be sure that the bugs fixed in the previous patches also apply to
nvim_win_call.
Checking v8.1.2124 and v8.2.4026 is especially important as these patches were
only applied to win_execute, but nvim_win_call is also affected by the same
bugs. A lot of win_execute's logic can be shared with nvim_win_call, so factor
it out into a common macro to reduce the possibility of this happening again.
Problem: ml_get error when win_execute redraws with Visual selection.
Solution: Disable Visual area temporarily. (closesvim/vim#9479)
18f4740f04
{switch_to/restore}_win_for_buf is N/A (marked as such in v8.0.0860; currently
only used in Vim's if_py).
Add a modeline to test_execute_func.vim.
Do not copy a lot of lua strings (dict keys) to just strequal() them
Just compare them directly to a dedicated hash function.
feat(generators): HASHY McHASHFACE