update_single_line() was only used for 'concealcursor'. But 'cursorline'
has very similiar characteristics (redraw both lines on move cursor
between lines) and works without its own special entry point to the
redraw subsystem.
Later on 'concealcursor' and 'cursorline' could share more logic, but for
now make the former use standard redrawWinline(). Make sure it is called
before update_screen(), so that it is immediately visible.
Get rid of update_prepare() and update_finish(), and all issues from
them and their callsites not being in sync with changes to
update_screen()
Problem: Custom operators can't act upon a forced motion. (Christian
Wellenbrock)
Solution: Add the forced motion to the mode() result. (Christian Brabandt,
closesvim/vim#3490)
5976f8ff00closes#8667closes#9476
Christian Wellenbrock:
> For (most) built in text objects it's possible to force operation on
> them to be linewise, for example by using `dVab` (`:h o_V`,
> `motion_force`). When using custom text objects (defined as mappings
> by plugins for example), this doesn't currently work.
>
> Example:
>
> onoremap x viw
>
> Open a file with a few lines each containing some words. With the
> cursor on any word, try:
>
> 1. `dw` (builtin) deletes some characters
> 2. `dVw` (builtin) deletes linewise
> 3. `dx` (from mapping) deletes some characters
> 4. `dVx` (from mapping) deletes some characters, but should delete
> linewise
ref: https://github.com/wellle/targets.vim/issues/214
ref: https://gitter.im/neovim/neovim?at=5b379ff7f1664406610e7483
There is no need to call update_screen() directly in an API function,
mode input processing invokes update_screen() as needed. And if the API
call is done in a context where redraw is disabled, then redraw is
disabled for a reason. A lot of API functions are of equal semantical
strength (nvim_call_function and nvim_execute_lua can also do whatever,
nvim_command is not special), this inconsistency has no purpose.
Problem: Using "gt" sometimes does not redraw a tab. (Jason Franklin)
Solution: Always set must_redraw in redraw_all_later().
04b4e1a424
ref bf3250a8ad (r31852304)
> I fixed it in a more general way, in that if we don't find a window
> that doesn't have the redraw type set it, then it will not set
> must_redraw, even though that's clearly intended.
ref #9152
ref #9155
NA patches:
vim-patch:8.1.0698
vim-patch:8.1.0699
Problem: When test_edit fails 'insertmode' may not be reset and the next
test may get stuck. (James McCoy)
Solution: Always reset 'insertmode' after executing a test. Avoid that an
InsertCharPre autocommand or a 'complete' function can change the
state. (closesvim/vim#3768)
8ad16da729
Problem: Look-behind match may use the wrong line number. (Dominique Pelle)
Solution: Use the line number in regsave instead of the one in behind_pos,
we may be looking at the previous line. (closesvim/vim#3749)
866f355814
Problem: When concealing is active and the screen is resized in the GUI it
is not immediately redrawn.
Solution: Use update_prepare() and update_finish() from
update_single_line().
c10f0e7cb0
Normally we consider OOM to be fatal, but the diff module has extra
functionality to handle OOM in case huge files are compared. Use
try_malloc instead of xmalloc in that case.
Decide whether to highlight the visual-selected character under the
cursor, depending on 'guicursor' style:
- Highlight if cursor is blinking or non-block (vertical, horiz).
- Do NOT highlight if cursor is non-blinking block.
Traditionally Vim's visual selection does "reverse mode", which perhaps
conflicts with the non-blinking block cursor. But 'guicursor' defaults
to a vertical bar for selection=exclusive, and this confuses users who
expect to see the text highlighted.
closes#8983
Note about shada.c:
- shada_read_next_item_start was intentionally shadowing `unpacked` and
`i` because many of the macros (e.g. ADDITIONAL_KEY) implicitly
depended on those variable names.
- Macros were changed to parameterize `unpacked` (but not `i`). Macros
like CLEAR_GA_AND_ERROR_OUT do control-flow (goto), so any other
approach is messy.
Problem: It is not so easy to write a script that works with both Python 2 and Python 3, even when the Python code works with both.
Solution: Add 'pyxversion', :pyx, etc. (Marc Weber, Ken Takata)
f42dd3c390