Problem: The screen.c file is much too big.
Solution: Split it in three parts. (Yegappan Lakshmanan, closesvim/vim#4943)
7528d1f6b5
This is an approximation vim-patch 8.1.2057. Applying the patch directly
isn't feasible since our version of screen.c has diverged too much,
however we still introduce drawscreen.c and drawline.c:
- screen.c is now a much smaller file used for low level screen functions
- drawline.c contains everything needed for win_line()
- drawscreen.c contains everything needed for update_screen()
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
Problem: Execution stack is incomplete and inefficient.
Solution: Introduce a proper execution stack and use it instead of
sourcing_name/sourcing_lnum. Create a string only when used.
1a47ae32cd
Omit test_debugger.vim: superseded by later patches.
Omit check_map_keycodes(): N/A.
Omit kword_test.c: N/A (converted to a unit test).
vim-patch:8.2.0559: clearing a struct is verbose
Problem: Clearing a struct is verbose.
Solution: Define and use CLEAR_FIELD() and CLEAR_POINTER().
a80faa8930
Problem: Support for user commands is spread out. No good reason to make
user commands optional.
Solution: Move user command support to usercmd.c. Always enable the
user_commands feature.
ac9fb18020
This type itself is not eval-specific. Moving it to types.h can avoid
including eval/funcs.h in many headers, and types.h is already included
by many headers.
Problem: Value of cmod_verbose is a bit complicated to use.
Solution: Use zero for not set, value + 1 when set. (closesvim/vim#10564)
cd7496382e
Omit has_cmdmod(): only used for Vim9 script
Problem: Command modifiers are saved and set inconsistently.
Solution: Separate parsing and applying command modifiers. Save values in
cmdmod_T.
5661ed6c83
Cherry-pick: :0verbose fix from patch 8.2.4741
drawback: tracing memory errors with ASAN is less accurate for arena
allocated memory.
Therefore, to start with it is being used for Object types around
serialization/deserialization exclusively. This is going to have
a large impact especially when TUI is refactored as a co-prosess
as all UI events will be serialized and deserialized by nvim itself.
Adds an `smods` key to `nvim_create_user_command` Lua command callbacks,
which has command modifiers but in a structured format. This removes the
need to manually parse command modifiers. It also reduces friction in
using `nvim_cmd` inside a Lua command callback.
Adds the API function `nvim_cmd` which allows executing an Ex-command through a Dictionary which can have the same values as the return value of `nvim_parse_cmd()`. This makes it much easier to do things like passing arguments with a space to commands that otherwise may not allow it, or to make commands interpret certain characters literally when they otherwise would not.
Add space around arithmetic operators '+' and '-'.
Remove space between back-to-back parentheses, i.e. ')(' vs. ') ('.
Remove space between '((' or '))' of control statements.
Add space between ')' and '{' of control statements.
Remove space between function name and '(' on function declaration.
Collapse empty blocks between '{' and '}'.
Remove newline at the end of the file.
Remove newline between 'enum' and '{'.
Remove newline between '}' and ')' in a function invocation.
Remove newline between '}' and 'while' of 'do' statement.
Skip runs of whitespace and do not include `\` characters when
followed by another `\` or whitespace. This matches the behavior
of <f-args> when used with `:command`.
`:verbose` didn't work properly with lua configs (For example:
options or keymaps are set from lua, just say that they were set
from lua, doesn't say where they were set at.
This fixes that issue. Now `:verbose` will provide filename and line no
when option/keymap is set from lua.
Changes:
- compiles lua/vim/keymap.lua as vim/keymap.lua
- When souring a lua file current_sctx.sc_sid is set to SID_LUA
- Moved finding scripts SID out of `do_source()` to `get_current_script_id()`.
So it can be reused for lua files.
- Added new function `nlua_get_sctx` that extracts current lua scripts
name and line no with debug library. And creates a sctx for it.
NOTE: This function ignores C functions and blacklist which
currently contains only vim/_meta.lua so vim.o/opt wrappers aren't
targeted.
- Added function `nlua_set_sctx` that changes provided sctx to current
lua scripts sctx if a lua file is being executed.
- Added tests in tests/functional/lua/verbose_spec.lua
- add primary support for additional types (:autocmd, :function, :syntax) to lua verbose
Note: These can't yet be directly set from lua but once that's possible
:verbose should work for them hopefully :D
- add :verbose support for nvim_exec & nvim_command within lua
Currently auto commands/commands/functions ... can only be defined
by nvim_exec/nvim_command this adds support for them. Means if those
Are defined within lua with vim.cmd/nvim_exec :verbose will show their
location . Though note it'll show the line no on which nvim_exec call was made.