Note for external UIs: Nvim can now emit multiple "redraw" event batches
before a final "flush" event is received. To retain existing behavior,
clients should make sure to update visible state at an explicit "flush"
event, not just the end of a "redraw" batch of event.
* Get rid of copy_object() blizzard in the auto-generated ui_event layer
* Special case "grid_line" by encoding screen state directly to
msgpack events with no intermediate API events.
* Get rid of the arcane notion of referring to the screen as the "shell"
* Array and Dictionary are kvec_t:s, so define them as such.
* Allow kvec_t:s, such as Arrays and Dictionaries, to be allocated with
a predetermined size within an arena.
* Eliminate redundant capacity checking when filling such kvec_t:s
with values.
drawback: tracing memory errors with ASAN is less accurate for arena
allocated memory.
Therefore, to start with it is being used for Object types around
serialization/deserialization exclusively. This is going to have
a large impact especially when TUI is refactored as a co-prosess
as all UI events will be serialized and deserialized by nvim itself.
Currently this is more or less a straight off reimplementation,
but this allow further optimizations down the line, especially
for avoiding memory allocations of rpc objects.
Current score for "make functionaltest; make oldtest" on a -DEXITFREE build:
is 117 055 352 xfree(ptr != NULL) calls (that's NUMBERWANG!).