We have to be sure that the bugs fixed in the previous patches also apply to
nvim_win_call.
Checking v8.1.2124 and v8.2.4026 is especially important as these patches were
only applied to win_execute, but nvim_win_call is also affected by the same
bugs. A lot of win_execute's logic can be shared with nvim_win_call, so factor
it out into a common macro to reduce the possibility of this happening again.
Problem: ml_get error when win_execute redraws with Visual selection.
Solution: Disable Visual area temporarily. (closesvim/vim#9479)
18f4740f04
{switch_to/restore}_win_for_buf is N/A (marked as such in v8.0.0860; currently
only used in Vim's if_py).
Add a modeline to test_execute_func.vim.
Do not copy a lot of lua strings (dict keys) to just strequal() them
Just compare them directly to a dedicated hash function.
feat(generators): HASHY McHASHFACE
This option, when set, stops nvim_open_win() from potentially firing
buffer-related autocmd events
(BufEnter, BufLeave and BufWinEnter in the case of nvim_open_win()).
after commit 92c6383cdca977("vim-patch:8.1.1425: win_execute() does not set window pointers properly"),
nvim_win_set_buf can use switch_win_noblock and restore_win_noblock.
It makes nvim_win_set_buf don't block autocmds so that it will be more
"without side-effects" as said in help text.
Signed-off-by: jing <lhchenjw@gmail.com>
- Allow floating windows of width 1. #9846
- For a new floating window the size must be specified. Later on we
might try to calculate a reasonable size by buffer contents
- Remember the configured size of a window, just like its position.
- Make get_config and set_config more consistent. Handle relative='' properly in set_config.
get_config doesn't return keys that don't make sense for a non-floating window.
- Don't use width=0 for non-changed width, just omit the key.
validate_cursor() is called regularly, but only for the current window.
When changing the buffer for a non-current window, we need to invoke it
in the context of that window.
There is no need to call update_screen() directly in an API function,
mode input processing invokes update_screen() as needed. And if the API
call is done in a context where redraw is disabled, then redraw is
disabled for a reason. A lot of API functions are of equal semantical
strength (nvim_call_function and nvim_execute_lua can also do whatever,
nvim_command is not special), this inconsistency has no purpose.
Make `:verbose set ...` show when an option was last modified by an
API client or Lua script/chunk. In the case of an API client, the
channel ID is displayed.