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Problem: Changing buffer in another window using win_execute() causes
it to show matchparen (after 9.0.0969).
Solution: Delay highlighting with SafeState in BufWinEnter.
(zeertzjq)
closes: vim/vim#14177
49ffb6b428
150 lines
4.0 KiB
Lua
150 lines
4.0 KiB
Lua
local helpers = require('test.functional.helpers')(after_each)
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local Screen = require('test.functional.ui.screen')
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local clear = helpers.clear
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local exec = helpers.exec
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local feed = helpers.feed
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describe('matchparen', function()
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before_each(clear)
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-- oldtest: Test_visual_block_scroll()
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it('redraws properly after scrolling with scrolloff=1', function()
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local screen = Screen.new(30, 7)
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screen:attach()
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screen:set_default_attr_ids({
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[1] = { bold = true },
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[2] = { background = Screen.colors.LightGrey, foreground = Screen.colors.Black },
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})
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exec([[
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source $VIMRUNTIME/plugin/matchparen.vim
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set scrolloff=1
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call setline(1, ['a', 'b', 'c', 'd', 'e', '', '{', '}', '{', 'f', 'g', '}'])
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call cursor(5, 1)
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]])
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feed('V<c-d><c-d>')
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screen:expect([[
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{2:{} |
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{2:}} |
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{2:{} |
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{2:f} |
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^g |
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} |
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{1:-- VISUAL LINE --} |
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]])
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end)
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-- oldtest: Test_matchparen_clear_highlight()
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it('matchparen highlight is cleared when switching buffer', function()
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local screen = Screen.new(20, 5)
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screen:set_default_attr_ids({
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[0] = { bold = true, foreground = Screen.colors.Blue },
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[1] = { background = Screen.colors.Cyan },
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})
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screen:attach()
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local screen1 = [[
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{1:^()} |
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{0:~ }|*3
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]]
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local screen2 = [[
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^aa |
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{0:~ }|*3
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]]
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exec([[
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source $VIMRUNTIME/plugin/matchparen.vim
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set hidden
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call setline(1, ['()'])
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normal 0
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func OtherBuffer()
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enew
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exe "normal iaa\<Esc>0"
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endfunc
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]])
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screen:expect(screen1)
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exec('call OtherBuffer()')
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screen:expect(screen2)
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feed('<C-^>')
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screen:expect(screen1)
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feed('<C-^>')
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screen:expect(screen2)
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end)
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-- oldtest: Test_matchparen_win_execute()
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it('matchparen highlight when switching buffer in win_execute()', function()
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local screen = Screen.new(20, 5)
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screen:set_default_attr_ids({
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[1] = { background = Screen.colors.Cyan },
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[2] = { reverse = true, bold = true },
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[3] = { reverse = true },
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})
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screen:attach()
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exec([[
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source $VIMRUNTIME/plugin/matchparen.vim
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let s:win = win_getid()
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call setline(1, '{}')
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split
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func SwitchBuf()
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call win_execute(s:win, 'enew | buffer #')
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endfunc
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]])
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screen:expect([[
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{1:^{}} |
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{2:[No Name] [+] }|
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{} |
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{3:[No Name] [+] }|
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]])
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-- Switching buffer away and back shouldn't change matchparen highlight.
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exec('call SwitchBuf()')
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screen:expect_unchanged()
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end)
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-- oldtest: Test_matchparen_pum_clear()
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it('is cleared when completion popup is shown', function()
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local screen = Screen.new(30, 9)
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screen:attach()
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screen:set_default_attr_ids({
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[0] = { bold = true, foreground = Screen.colors.Blue },
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[1] = { background = Screen.colors.Plum1 },
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[2] = { background = Screen.colors.Grey },
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[3] = { bold = true },
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[4] = { bold = true, foreground = Screen.colors.SeaGreen },
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})
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exec([[
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source $VIMRUNTIME/plugin/matchparen.vim
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set completeopt=menuone
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call setline(1, ['aa', 'aaa', 'aaaa', '(a)'])
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call cursor(4, 3)
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]])
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feed('i<C-X><C-N><C-N>')
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screen:expect {
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grid = [[
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aa |
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aaa |
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aaaa |
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(aaa^) |
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{1: aa }{0: }|
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{2: aaa }{0: }|
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{1: aaaa }{0: }|
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{0:~ }|
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{3:-- }{4:match 2 of 3} |
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]],
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}
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end)
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end)
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