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82 lines
2.1 KiB
C
82 lines
2.1 KiB
C
#include <assert.h>
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#include <uv.h>
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#include "nvim/event/loop.h"
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#include "nvim/event/rstream.h"
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#include "nvim/event/wstream.h"
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#include "nvim/event/process.h"
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#include "nvim/event/libuv_process.h"
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#include "nvim/log.h"
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "event/libuv_process.c.generated.h"
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#endif
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bool libuv_process_spawn(LibuvProcess *uvproc)
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FUNC_ATTR_NONNULL_ALL
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{
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Process *proc = (Process *)uvproc;
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uvproc->uvopts.file = proc->argv[0];
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uvproc->uvopts.args = proc->argv;
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uvproc->uvopts.flags = UV_PROCESS_WINDOWS_HIDE
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| UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS;
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if (proc->detach) {
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uvproc->uvopts.flags |= UV_PROCESS_DETACHED;
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}
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uvproc->uvopts.exit_cb = exit_cb;
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uvproc->uvopts.cwd = NULL;
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uvproc->uvopts.env = NULL;
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uvproc->uvopts.stdio = uvproc->uvstdio;
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uvproc->uvopts.stdio_count = 3;
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uvproc->uvstdio[0].flags = UV_IGNORE;
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uvproc->uvstdio[1].flags = UV_IGNORE;
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uvproc->uvstdio[2].flags = UV_IGNORE;
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uvproc->uv.data = proc;
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if (proc->in) {
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uvproc->uvstdio[0].flags = UV_CREATE_PIPE | UV_READABLE_PIPE;
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uvproc->uvstdio[0].data.stream = (uv_stream_t *)&proc->in->uv.pipe;
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}
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if (proc->out) {
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uvproc->uvstdio[1].flags = UV_CREATE_PIPE | UV_WRITABLE_PIPE;
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uvproc->uvstdio[1].data.stream = (uv_stream_t *)&proc->out->uv.pipe;
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}
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if (proc->err) {
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uvproc->uvstdio[2].flags = UV_CREATE_PIPE | UV_WRITABLE_PIPE;
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uvproc->uvstdio[2].data.stream = (uv_stream_t *)&proc->err->uv.pipe;
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}
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int status;
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if ((status = uv_spawn(&proc->loop->uv, &uvproc->uv, &uvproc->uvopts))) {
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ELOG("uv_spawn failed: %s", uv_strerror(status));
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return false;
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}
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proc->pid = uvproc->uv.pid;
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return true;
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}
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void libuv_process_close(LibuvProcess *uvproc)
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FUNC_ATTR_NONNULL_ARG(1)
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{
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uv_close((uv_handle_t *)&uvproc->uv, close_cb);
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}
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static void close_cb(uv_handle_t *handle)
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{
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Process *proc = handle->data;
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if (proc->internal_close_cb) {
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proc->internal_close_cb(proc);
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}
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}
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static void exit_cb(uv_process_t *handle, int64_t status, int term_signal)
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{
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Process *proc = handle->data;
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proc->status = (int)status;
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proc->internal_exit_cb(proc);
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}
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