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This is how API dispatching worked before this commit: - The generated `msgpack_rpc_dispatch` function receives a the `msgpack_packer` argument. - The response is incrementally built while validating/calling the API. - Return values/errors are also packed into the `msgpack_packer` while the final response is being calculated. Now the `msgpack_packer` argument is no longer provided, and the `msgpack_rpc_dispatch` function returns `Object`/`Error` values to `msgpack_rpc_call`, which will use those values to build the response in a single pass. This was done because the new `channel_send_call` function created the possibility of having recursive API invocations, and this wasn't possible when sharing a single `msgpack_sbuffer` across call frames(it was shared implicitly through the `msgpack_packer` instance). Since we only start to build the response when the necessary information has been computed, it's now safe to share a single `msgpack_sbuffer` instance across all channels and API invocations. Some other changes also had to be performed: - Handling of the metadata discover was moved to `msgpack_rpc_call` - Expose more types as subtypes of `Object`, this was required to forward the return value from `msgpack_rpc_dispatch` to `msgpack_rpc_call` - Added more helper macros for casting API types to `Object` any
108 lines
2.1 KiB
C
108 lines
2.1 KiB
C
#ifndef NVIM_API_PRIVATE_DEFS_H
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#define NVIM_API_PRIVATE_DEFS_H
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#define ARRAY_DICT_INIT {.size = 0, .items = NULL}
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#define STRING_INIT {.data = NULL, .size = 0}
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#define OBJECT_INIT { .type = kObjectTypeNil }
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#define POSITION_INIT { .row = 0, .col = 0 }
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#define REMOTE_TYPE(type) typedef uint64_t type
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#define TYPED_ARRAY_OF(type) \
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typedef struct { \
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type *items; \
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size_t size; \
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} type##Array
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// Basic types
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typedef struct {
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char msg[256];
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bool set;
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} Error;
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typedef bool Boolean;
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typedef int64_t Integer;
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typedef double Float;
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typedef struct {
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char *data;
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size_t size;
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} String;
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REMOTE_TYPE(Buffer);
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REMOTE_TYPE(Window);
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REMOTE_TYPE(Tabpage);
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typedef struct object Object;
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TYPED_ARRAY_OF(Buffer);
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TYPED_ARRAY_OF(Window);
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TYPED_ARRAY_OF(Tabpage);
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TYPED_ARRAY_OF(String);
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typedef struct {
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Integer row, col;
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} Position;
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typedef struct {
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Object *items;
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size_t size, capacity;
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} Array;
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typedef struct key_value_pair KeyValuePair;
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typedef struct {
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KeyValuePair *items;
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size_t size, capacity;
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} Dictionary;
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typedef enum {
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kObjectTypeNil,
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kObjectTypeBoolean,
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kObjectTypeInteger,
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kObjectTypeFloat,
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kObjectTypeString,
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kObjectTypeBuffer,
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kObjectTypeWindow,
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kObjectTypeTabpage,
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kObjectTypeArray,
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kObjectTypeDictionary,
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kObjectTypePosition,
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kObjectTypeStringArray,
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kObjectTypeBufferArray,
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kObjectTypeWindowArray,
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kObjectTypeTabpageArray,
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} ObjectType;
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struct object {
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ObjectType type;
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union {
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Boolean boolean;
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Integer integer;
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Float floating;
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String string;
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Buffer buffer;
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Window window;
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Tabpage tabpage;
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Array array;
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Dictionary dictionary;
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Position position;
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StringArray stringarray;
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BufferArray bufferarray;
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WindowArray windowarray;
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TabpageArray tabpagearray;
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} data;
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};
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struct key_value_pair {
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String key;
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Object value;
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};
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#endif // NVIM_API_PRIVATE_DEFS_H
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