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	- simplify lua interpreter search - fix incorrect variable name in BuildLua.cmake - build PUC Lua with -O2 - silence non-mandatory find_package search for libuv - simplify Find modules - Prefer using the explicitly set CI_BUILD over relying on the environment variable "CI".
		
			
				
	
	
		
			32 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
# In Windows we need to find dependency DLLs and install them along with our
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# binaries. This script uses the following variables:
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#
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# - BINARY: The binary file whose dependencies need to be installed
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# - DST: The destination path
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# - CMAKE_PREFIX_PATH: A list of directories to search for dependencies
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if(NOT DEFINED BINARY)
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  message(FATAL_ERROR "Missing required argument -D BINARY=")
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endif()
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if(NOT DEFINED DST)
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  message(FATAL_ERROR "Missing required arguments -D DST=")
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endif()
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if(NOT DEFINED CMAKE_PREFIX_PATH)
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  message(FATAL_ERROR "Missing required arguments -D CMAKE_PREFIX_PATH=")
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endif()
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include(GetPrerequisites)
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get_prerequisites(${BINARY} DLLS 1 1 "" "${CMAKE_PREFIX_PATH}")
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foreach(DLL_NAME ${DLLS})
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  find_program(DLL_PATH ${DLL_NAME})
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  if(NOT DLL_PATH)
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    message(FATAL_ERROR "Unable to find dependency ${DLL_NAME}")
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  endif()
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  if(CI_BUILD)
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    message("Copying ${DLL_NAME} to ${DST}")
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  endif()
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  execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${DLL_PATH} ${DST})
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  unset(DLL_PATH CACHE)
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endforeach()
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