Files
neovim/src/nvim/event/socket.h
Thiago de Arruda 502aee690c event: Refactor async event processing
- Improve the implementation of deferred/immediate events.
- Use the new queue module to change how/when events are queued/processed by
  giving a private queue to each emitter.
- Immediate events(which only exist to break uv_run recursion) are now
  represented in the `loop->fast_events` queue.
- Events pushed to child queues are propagated to the event loop main queue and
  processed as K_EVENT keys.
2015-08-13 08:49:38 -03:00

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C

#ifndef NVIM_EVENT_SOCKET_H
#define NVIM_EVENT_SOCKET_H
#include <uv.h>
#include "nvim/event/loop.h"
#include "nvim/event/rstream.h"
#include "nvim/event/wstream.h"
#define ADDRESS_MAX_SIZE 256
typedef struct socket_watcher SocketWatcher;
typedef void (*socket_cb)(SocketWatcher *watcher, int result, void *data);
typedef void (*socket_close_cb)(SocketWatcher *watcher, void *data);
struct socket_watcher {
// Pipe/socket path, or TCP address string
char addr[ADDRESS_MAX_SIZE];
// TCP server or unix socket (named pipe on Windows)
union {
struct {
uv_tcp_t handle;
struct sockaddr_in addr;
} tcp;
struct {
uv_pipe_t handle;
} pipe;
} uv;
uv_stream_t *stream;
void *data;
socket_cb cb;
socket_close_cb close_cb;
Queue *events;
};
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "event/socket.h.generated.h"
#endif
#endif // NVIM_EVENT_SOCKET_H