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			48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # - Try to find libvterm
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| # Once done this will define
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| #  LIBVTERM_FOUND - System has libvterm
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| #  LIBVTERM_INCLUDE_DIRS - The libvterm include directories
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| #  LIBVTERM_LIBRARIES - The libraries needed to use libvterm
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| 
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| if(NOT LIBVTERM_USE_BUNDLED)
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|   find_package(PkgConfig)
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|   if (PKG_CONFIG_FOUND)
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|     pkg_check_modules(PC_LIBVTERM QUIET vterm)
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|   endif()
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| else()
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|   set(PC_LIBVTERM_INCLUDEDIR)
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|   set(PC_LIBVTERM_INCLUDE_DIRS)
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|   set(PC_LIBVTERM_LIBDIR)
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|   set(PC_LIBVTERM_LIBRARY_DIRS)
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|   set(LIMIT_SEARCH NO_DEFAULT_PATH)
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| endif()
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| 
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| set(LIBVTERM_DEFINITIONS ${PC_LIBVTERM_CFLAGS_OTHER})
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| 
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| find_path(LIBVTERM_INCLUDE_DIR vterm.h
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|           PATHS ${PC_LIBVTERM_INCLUDEDIR} ${PC_LIBVTERM_INCLUDE_DIRS}
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|           ${LIMIT_SEARCH})
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| 
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| # If we're asked to use static linkage, add libuv.a as a preferred library name.
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| if(LIBVTERM_USE_STATIC)
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|   list(APPEND LIBVTERM_NAMES
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|     "${CMAKE_STATIC_LIBRARY_PREFIX}vterm${CMAKE_STATIC_LIBRARY_SUFFIX}")
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| endif()
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| 
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| list(APPEND LIBVTERM_NAMES vterm)
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| 
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| find_library(LIBVTERM_LIBRARY NAMES ${LIBVTERM_NAMES}
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|   HINTS ${PC_LIBVTERM_LIBDIR} ${PC_LIBVTERM_LIBRARY_DIRS}
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|   ${LIMIT_SEARCH})
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| 
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| set(LIBVTERM_LIBRARIES ${LIBVTERM_LIBRARY})
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| set(LIBVTERM_INCLUDE_DIRS ${LIBVTERM_INCLUDE_DIR})
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| 
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| include(FindPackageHandleStandardArgs)
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| # handle the QUIETLY and REQUIRED arguments and set LIBVTERM_FOUND to TRUE
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| # if all listed variables are TRUE
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| find_package_handle_standard_args(LibVterm DEFAULT_MSG
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|   LIBVTERM_LIBRARY LIBVTERM_INCLUDE_DIR)
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| 
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| mark_as_advanced(LIBVTERM_INCLUDE_DIR LIBVTERM_LIBRARY)
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