mirror of
https://github.com/neovim/neovim.git
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260 lines
6.8 KiB
C
260 lines
6.8 KiB
C
// input.c: high level functions for prompting the user or input
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// like yes/no or number prompts.
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#include <limits.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <string.h>
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#include "nvim/ascii_defs.h"
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#include "nvim/getchar.h"
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#include "nvim/gettext_defs.h"
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#include "nvim/globals.h"
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#include "nvim/highlight.h"
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#include "nvim/highlight_defs.h"
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#include "nvim/input.h"
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#include "nvim/keycodes.h"
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#include "nvim/mbyte.h"
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#include "nvim/memory.h"
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#include "nvim/message.h"
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#include "nvim/mouse.h"
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#include "nvim/os/input.h"
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#include "nvim/state_defs.h"
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#include "nvim/ui.h"
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "input.c.generated.h" // IWYU pragma: export
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#endif
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/// Ask for a reply from the user, a 'y' or a 'n', with prompt "str" (which
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/// should have been translated already).
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///
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/// No other characters are accepted, the message is repeated until a valid
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/// reply is entered or <C-c> is hit.
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///
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/// @param[in] str Prompt: question to ask user. Is always followed by
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/// " (y/n)?".
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/// @param[in] direct Determines what function to use to get user input. If
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/// true then os_inchar() will be used, otherwise vgetc().
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/// I.e. when direct is true then characters are obtained
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/// directly from the user without buffers involved.
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///
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/// @return 'y' or 'n'. Last is also what will be returned in case of interrupt.
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int ask_yesno(const char *const str, const bool direct)
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{
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const int save_State = State;
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no_wait_return++;
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State = MODE_CONFIRM; // Mouse behaves like with :confirm.
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setmouse(); // Disable mouse in xterm.
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no_mapping++;
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allow_keys++; // no mapping here, but recognize keys
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int r = ' ';
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while (r != 'y' && r != 'n') {
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// same highlighting as for wait_return()
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smsg(HL_ATTR(HLF_R), "%s (y/n)?", str);
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if (direct) {
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r = get_keystroke(NULL);
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} else {
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r = plain_vgetc();
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}
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if (r == Ctrl_C || r == ESC) {
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r = 'n';
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}
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msg_putchar(r); // Show what you typed.
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ui_flush();
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}
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no_wait_return--;
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State = save_State;
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setmouse();
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no_mapping--;
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allow_keys--;
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return r;
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}
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/// Get a key stroke directly from the user.
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///
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/// Ignores mouse clicks and scrollbar events, except a click for the left
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/// button (used at the more prompt).
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/// Doesn't use vgetc(), because it syncs undo and eats mapped characters.
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/// Disadvantage: typeahead is ignored.
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/// Translates the interrupt character for unix to ESC.
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int get_keystroke(MultiQueue *events)
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{
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uint8_t *buf = NULL;
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int buflen = 150;
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int len = 0;
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int n;
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int save_mapped_ctrl_c = mapped_ctrl_c;
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mapped_ctrl_c = 0; // mappings are not used here
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while (true) {
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// flush output before waiting
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ui_flush();
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// Leave some room for check_termcode() to insert a key code into (max
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// 5 chars plus NUL). And fix_input_buffer() can triple the number of
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// bytes.
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int maxlen = (buflen - 6 - len) / 3;
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if (buf == NULL) {
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buf = xmalloc((size_t)buflen);
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} else if (maxlen < 10) {
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// Need some more space. This might happen when receiving a long
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// escape sequence.
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buflen += 100;
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buf = xrealloc(buf, (size_t)buflen);
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maxlen = (buflen - 6 - len) / 3;
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}
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// First time: blocking wait. Second time: wait up to 100ms for a
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// terminal code to complete.
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n = os_inchar(buf + len, maxlen, len == 0 ? -1 : 100, 0, events);
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if (n > 0) {
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// Replace zero and K_SPECIAL by a special key code.
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n = fix_input_buffer(buf + len, n);
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len += n;
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}
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if (n > 0) { // found a termcode: adjust length
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len = n;
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}
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if (len == 0) { // nothing typed yet
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continue;
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}
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// Handle modifier and/or special key code.
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n = buf[0];
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if (n == K_SPECIAL) {
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n = TO_SPECIAL(buf[1], buf[2]);
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if (buf[1] == KS_MODIFIER
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|| n == K_IGNORE
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|| (is_mouse_key(n) && n != K_LEFTMOUSE)) {
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if (buf[1] == KS_MODIFIER) {
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mod_mask = buf[2];
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}
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len -= 3;
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if (len > 0) {
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memmove(buf, buf + 3, (size_t)len);
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}
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continue;
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}
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break;
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}
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if (MB_BYTE2LEN(n) > len) {
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// more bytes to get.
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continue;
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}
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buf[len >= buflen ? buflen - 1 : len] = NUL;
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n = utf_ptr2char((char *)buf);
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break;
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}
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xfree(buf);
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mapped_ctrl_c = save_mapped_ctrl_c;
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return n;
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}
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/// Get a number from the user.
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/// When "mouse_used" is not NULL allow using the mouse.
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///
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/// @param colon allow colon to abort
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int get_number(int colon, bool *mouse_used)
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{
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int n = 0;
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int typed = 0;
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if (mouse_used != NULL) {
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*mouse_used = false;
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}
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// When not printing messages, the user won't know what to type, return a
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// zero (as if CR was hit).
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if (msg_silent != 0) {
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return 0;
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}
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no_mapping++;
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allow_keys++; // no mapping here, but recognize keys
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while (true) {
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ui_cursor_goto(msg_row, msg_col);
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int c = safe_vgetc();
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if (ascii_isdigit(c)) {
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if (n > INT_MAX / 10) {
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return 0;
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}
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n = n * 10 + c - '0';
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msg_putchar(c);
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typed++;
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} else if (c == K_DEL || c == K_KDEL || c == K_BS || c == Ctrl_H) {
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if (typed > 0) {
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msg_puts("\b \b");
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typed--;
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}
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n /= 10;
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} else if (mouse_used != NULL && c == K_LEFTMOUSE) {
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*mouse_used = true;
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n = mouse_row + 1;
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break;
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} else if (n == 0 && c == ':' && colon) {
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stuffcharReadbuff(':');
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if (!exmode_active) {
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cmdline_row = msg_row;
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}
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skip_redraw = true; // skip redraw once
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do_redraw = false;
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break;
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} else if (c == Ctrl_C || c == ESC || c == 'q') {
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n = 0;
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break;
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} else if (c == CAR || c == NL) {
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break;
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}
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}
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no_mapping--;
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allow_keys--;
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return n;
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}
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/// Ask the user to enter a number.
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///
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/// When "mouse_used" is not NULL allow using the mouse and in that case return
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/// the line number.
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int prompt_for_number(bool *mouse_used)
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{
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// When using ":silent" assume that <CR> was entered.
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if (mouse_used != NULL) {
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msg_puts(_("Type number and <Enter> or click with the mouse "
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"(q or empty cancels): "));
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} else {
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msg_puts(_("Type number and <Enter> (q or empty cancels): "));
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}
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// Set the state such that text can be selected/copied/pasted and we still
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// get mouse events.
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int save_cmdline_row = cmdline_row;
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cmdline_row = 0;
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int save_State = State;
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State = MODE_ASKMORE; // prevents a screen update when using a timer
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// May show different mouse shape.
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setmouse();
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int i = get_number(true, mouse_used);
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if (KeyTyped) {
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// don't call wait_return() now
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if (msg_row > 0) {
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cmdline_row = msg_row - 1;
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}
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need_wait_return = false;
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msg_didany = false;
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msg_didout = false;
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} else {
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cmdline_row = save_cmdline_row;
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}
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State = save_State;
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// May need to restore mouse shape.
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setmouse();
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return i;
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}
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