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Problem: Redraw flags are not named specifically.
Solution: Prefix "UPD_" to the flags, for UPDate_screen().
a4d158b3c8
26 lines
907 B
C
26 lines
907 B
C
#ifndef NVIM_DRAWSCREEN_H
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#define NVIM_DRAWSCREEN_H
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#include "nvim/drawline.h"
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/// flags for update_screen()
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/// The higher the value, the higher the priority
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enum {
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UPD_VALID = 10, ///< buffer not changed, or changes marked with b_mod_*
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UPD_INVERTED = 20, ///< redisplay inverted part that changed
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UPD_INVERTED_ALL = 25, ///< redisplay whole inverted part
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UPD_REDRAW_TOP = 30, ///< display first w_upd_rows screen lines
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UPD_SOME_VALID = 35, ///< like UPD_NOT_VALID but may scroll
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UPD_NOT_VALID = 40, ///< buffer needs complete redraw
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UPD_CLEAR = 50, ///< screen messed up, clear it
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};
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/// While redrawing the screen this flag is set. It means the screen size
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/// ('lines' and 'rows') must not be changed.
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EXTERN bool updating_screen INIT(= 0);
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "drawscreen.h.generated.h"
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#endif
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#endif // NVIM_DRAWSCREEN_H
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