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Changes: 1. Linter finds no errors now. 2. Most of macros changed to `static inline … FUNC_ATTR_ALWAYS_INLINE` functions (that was the purpose: they are easier to debug). 3. Queue is now not a pair of void* pointers, but a struct with two QUEUE pointers, next and prev. This should not affect anything, except that _QUEUE private macros can really be avoided without reducing readability and they do not need any casts.
101 lines
2.9 KiB
C
101 lines
2.9 KiB
C
// Copyright (c) 2013, Ben Noordhuis <info@bnoordhuis.nl>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#ifndef NVIM_LIB_QUEUE_H
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#define NVIM_LIB_QUEUE_H
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#include <stddef.h>
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#include "nvim/func_attr.h"
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typedef struct _queue {
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struct _queue *next;
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struct _queue *prev;
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} QUEUE;
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// Private macros.
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#define _QUEUE_NEXT(q) ((q)->next)
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#define _QUEUE_PREV(q) ((q)->prev)
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#define _QUEUE_PREV_NEXT(q) (_QUEUE_NEXT(_QUEUE_PREV(q)))
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#define _QUEUE_NEXT_PREV(q) (_QUEUE_PREV(_QUEUE_NEXT(q)))
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// Public macros.
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#define QUEUE_DATA(ptr, type, field) \
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((type *)((char *)(ptr) - offsetof(type, field)))
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#define QUEUE_FOREACH(q, h) \
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for ( /* NOLINT(readability/braces) */ \
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(q) = _QUEUE_NEXT(h); (q) != (h); (q) = _QUEUE_NEXT(q))
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// ffi.cdef is unable to swallow `bool` in place of `int` here.
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static inline int QUEUE_EMPTY(const QUEUE *const q)
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FUNC_ATTR_ALWAYS_INLINE FUNC_ATTR_PURE FUNC_ATTR_WARN_UNUSED_RESULT
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{
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return q == _QUEUE_NEXT(q);
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}
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#define QUEUE_HEAD _QUEUE_NEXT
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static inline void QUEUE_INIT(QUEUE *const q) FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_NEXT(q) = q;
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_QUEUE_PREV(q) = q;
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}
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static inline void QUEUE_ADD(QUEUE *const h, QUEUE *const n)
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FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_PREV_NEXT(h) = _QUEUE_NEXT(n);
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_QUEUE_NEXT_PREV(n) = _QUEUE_PREV(h);
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_QUEUE_PREV(h) = _QUEUE_PREV(n);
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_QUEUE_PREV_NEXT(h) = h;
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}
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static inline void QUEUE_SPLIT(QUEUE *const h, QUEUE *const q, QUEUE *const n)
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FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_PREV(n) = _QUEUE_PREV(h);
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_QUEUE_PREV_NEXT(n) = n;
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_QUEUE_NEXT(n) = q;
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_QUEUE_PREV(h) = _QUEUE_PREV(q);
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_QUEUE_PREV_NEXT(h) = h;
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_QUEUE_PREV(q) = n;
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}
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static inline void QUEUE_INSERT_HEAD(QUEUE *const h, QUEUE *const q)
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FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_NEXT(q) = _QUEUE_NEXT(h);
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_QUEUE_PREV(q) = h;
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_QUEUE_NEXT_PREV(q) = q;
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_QUEUE_NEXT(h) = q;
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}
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static inline void QUEUE_INSERT_TAIL(QUEUE *const h, QUEUE *const q)
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FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_NEXT(q) = h;
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_QUEUE_PREV(q) = _QUEUE_PREV(h);
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_QUEUE_PREV_NEXT(q) = q;
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_QUEUE_PREV(h) = q;
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}
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static inline void QUEUE_REMOVE(QUEUE *const q) FUNC_ATTR_ALWAYS_INLINE
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{
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_QUEUE_PREV_NEXT(q) = _QUEUE_NEXT(q);
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_QUEUE_NEXT_PREV(q) = _QUEUE_PREV(q);
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}
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#endif // NVIM_LIB_QUEUE_H
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