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	f5d59340a6
	
	
	
		
			
			Translate the Vim9 script Godot files to legacy. `<scriptcmd>` is not ported yet, so replace it with `<Cmd>` and `<SID>`. If it's ported, `<scriptcmd>call s:` can be used instead. Includes changes from: vim-patch:0daafaa7d99e (was partial, but is now pretty much fully ported) vim-patch:9712ff1288f9 Co-authored-by: Maxim Kim <habamax@gmail.com>
		
			
				
	
	
		
			14 lines
		
	
	
		
			366 B
		
	
	
	
		
			VimL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			366 B
		
	
	
	
		
			VimL
		
	
	
	
	
	
| " Vim filetype plugin file
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| " Language: Godot shading language
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| " Maintainer: Maxim Kim <habamax@gmail.com>
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| " Website: https://github.com/habamax/vim-gdscript
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| "
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| " This file has been manually translated from Vim9 script.
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| 
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| if exists("b:did_ftplugin") | finish | endif
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| let b:did_ftplugin = 1
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| 
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| let b:undo_ftplugin = 'setlocal suffixesadd<'
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| 
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| setlocal suffixesadd=.gdshader
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