Files
neovim/src/nvim/lua/treesitter.c
Thomas Vigouroux bfaf42a621 Merge pull request #14039 from theHamsta/fix-field-introspection
Fix(treesitter): Make treesitter.inspect_lang include last field name
2021-04-02 15:46:01 +02:00

1237 lines
30 KiB
C

// This is an open source non-commercial project. Dear PVS-Studio, please check
// it. PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
// lua bindings for tree-sitter.
// NB: this file mostly contains a generic lua interface for tree-sitter
// trees and nodes, and could be broken out as a reusable lua package
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include "tree_sitter/api.h"
#include "nvim/lua/treesitter.h"
#include "nvim/api/private/handle.h"
#include "nvim/memline.h"
#include "nvim/buffer.h"
#define TS_META_PARSER "treesitter_parser"
#define TS_META_TREE "treesitter_tree"
#define TS_META_NODE "treesitter_node"
#define TS_META_QUERY "treesitter_query"
#define TS_META_QUERYCURSOR "treesitter_querycursor"
#define TS_META_TREECURSOR "treesitter_treecursor"
typedef struct {
TSQueryCursor *cursor;
int predicated_match;
} TSLua_cursor;
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "lua/treesitter.c.generated.h"
#endif
static struct luaL_Reg parser_meta[] = {
{ "__gc", parser_gc },
{ "__tostring", parser_tostring },
{ "parse", parser_parse },
{ "set_included_ranges", parser_set_ranges },
{ "included_ranges", parser_get_ranges },
{ NULL, NULL }
};
static struct luaL_Reg tree_meta[] = {
{ "__gc", tree_gc },
{ "__tostring", tree_tostring },
{ "root", tree_root },
{ "edit", tree_edit },
{ "copy", tree_copy },
{ NULL, NULL }
};
static struct luaL_Reg node_meta[] = {
{ "__tostring", node_tostring },
{ "__eq", node_eq },
{ "__len", node_child_count },
{ "id", node_id },
{ "range", node_range },
{ "start", node_start },
{ "end_", node_end },
{ "type", node_type },
{ "symbol", node_symbol },
{ "field", node_field },
{ "named", node_named },
{ "missing", node_missing },
{ "has_error", node_has_error },
{ "sexpr", node_sexpr },
{ "child_count", node_child_count },
{ "named_child_count", node_named_child_count },
{ "child", node_child },
{ "named_child", node_named_child },
{ "descendant_for_range", node_descendant_for_range },
{ "named_descendant_for_range", node_named_descendant_for_range },
{ "parent", node_parent },
{ "iter_children", node_iter_children },
{ "_rawquery", node_rawquery },
{ NULL, NULL }
};
static struct luaL_Reg query_meta[] = {
{ "__gc", query_gc },
{ "__tostring", query_tostring },
{ "inspect", query_inspect },
{ NULL, NULL }
};
// cursors are not exposed, but still needs garbage collection
static struct luaL_Reg querycursor_meta[] = {
{ "__gc", querycursor_gc },
{ NULL, NULL }
};
static struct luaL_Reg treecursor_meta[] = {
{ "__gc", treecursor_gc },
{ NULL, NULL }
};
static PMap(cstr_t) *langs;
static void build_meta(lua_State *L, const char *tname, const luaL_Reg *meta)
{
if (luaL_newmetatable(L, tname)) { // [meta]
luaL_register(L, NULL, meta);
lua_pushvalue(L, -1); // [meta, meta]
lua_setfield(L, -2, "__index"); // [meta]
}
lua_pop(L, 1); // [] (don't use it now)
}
/// init the tslua library
///
/// all global state is stored in the regirstry of the lua_State
void tslua_init(lua_State *L)
{
langs = pmap_new(cstr_t)();
// type metatables
build_meta(L, TS_META_PARSER, parser_meta);
build_meta(L, TS_META_TREE, tree_meta);
build_meta(L, TS_META_NODE, node_meta);
build_meta(L, TS_META_QUERY, query_meta);
build_meta(L, TS_META_QUERYCURSOR, querycursor_meta);
build_meta(L, TS_META_TREECURSOR, treecursor_meta);
}
int tslua_has_language(lua_State *L)
{
const char *lang_name = luaL_checkstring(L, 1);
lua_pushboolean(L, pmap_has(cstr_t)(langs, lang_name));
return 1;
}
int tslua_add_language(lua_State *L)
{
const char *path = luaL_checkstring(L, 1);
const char *lang_name = luaL_checkstring(L, 2);
if (pmap_has(cstr_t)(langs, lang_name)) {
return 0;
}
#define BUFSIZE 128
char symbol_buf[BUFSIZE];
snprintf(symbol_buf, BUFSIZE, "tree_sitter_%s", lang_name);
#undef BUFSIZE
uv_lib_t lib;
if (uv_dlopen(path, &lib)) {
snprintf((char *)IObuff, IOSIZE, "Failed to load parser: uv_dlopen: %s",
uv_dlerror(&lib));
uv_dlclose(&lib);
lua_pushstring(L, (char *)IObuff);
return lua_error(L);
}
TSLanguage *(*lang_parser)(void);
if (uv_dlsym(&lib, symbol_buf, (void **)&lang_parser)) {
snprintf((char *)IObuff, IOSIZE, "Failed to load parser: uv_dlsym: %s",
uv_dlerror(&lib));
uv_dlclose(&lib);
lua_pushstring(L, (char *)IObuff);
return lua_error(L);
}
TSLanguage *lang = lang_parser();
if (lang == NULL) {
return luaL_error(L, "Failed to load parser %s: internal error", path);
}
uint32_t lang_version = ts_language_version(lang);
if (lang_version < TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION
|| lang_version > TREE_SITTER_LANGUAGE_VERSION) {
return luaL_error(
L,
"ABI version mismatch for %s: supported between %d and %d, found %d",
path,
TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION,
TREE_SITTER_LANGUAGE_VERSION, lang_version);
}
pmap_put(cstr_t)(langs, xstrdup(lang_name), lang);
lua_pushboolean(L, true);
return 1;
}
int tslua_inspect_lang(lua_State *L)
{
const char *lang_name = luaL_checkstring(L, 1);
TSLanguage *lang = pmap_get(cstr_t)(langs, lang_name);
if (!lang) {
return luaL_error(L, "no such language: %s", lang_name);
}
lua_createtable(L, 0, 2); // [retval]
size_t nsymbols = (size_t)ts_language_symbol_count(lang);
lua_createtable(L, nsymbols-1, 1); // [retval, symbols]
for (size_t i = 0; i < nsymbols; i++) {
TSSymbolType t = ts_language_symbol_type(lang, i);
if (t == TSSymbolTypeAuxiliary) {
// not used by the API
continue;
}
lua_createtable(L, 2, 0); // [retval, symbols, elem]
lua_pushstring(L, ts_language_symbol_name(lang, i));
lua_rawseti(L, -2, 1);
lua_pushboolean(L, t == TSSymbolTypeRegular);
lua_rawseti(L, -2, 2); // [retval, symbols, elem]
lua_rawseti(L, -2, i); // [retval, symbols]
}
lua_setfield(L, -2, "symbols"); // [retval]
size_t nfields = (size_t)ts_language_field_count(lang);
lua_createtable(L, nfields, 1); // [retval, fields]
// Field IDs go from 1 to nfields inclusive (extra index 0 maps to NULL)
for (size_t i = 1; i <= nfields; i++) {
lua_pushstring(L, ts_language_field_name_for_id(lang, i));
lua_rawseti(L, -2, i); // [retval, fields]
}
lua_setfield(L, -2, "fields"); // [retval]
return 1;
}
int tslua_push_parser(lua_State *L)
{
// Gather language name
const char *lang_name = luaL_checkstring(L, 1);
TSLanguage *lang = pmap_get(cstr_t)(langs, lang_name);
if (!lang) {
return luaL_error(L, "no such language: %s", lang_name);
}
TSParser **parser = lua_newuserdata(L, sizeof(TSParser *));
*parser = ts_parser_new();
if (!ts_parser_set_language(*parser, lang)) {
ts_parser_delete(*parser);
return luaL_error(L, "Failed to load language : %s", lang_name);
}
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_PARSER); // [udata, meta]
lua_setmetatable(L, -2); // [udata]
return 1;
}
static TSParser ** parser_check(lua_State *L, uint16_t index)
{
return luaL_checkudata(L, index, TS_META_PARSER);
}
static int parser_gc(lua_State *L)
{
TSParser **p = parser_check(L, 1);
if (!p) {
return 0;
}
ts_parser_delete(*p);
return 0;
}
static int parser_tostring(lua_State *L)
{
lua_pushstring(L, "<parser>");
return 1;
}
static const char *input_cb(void *payload, uint32_t byte_index,
TSPoint position, uint32_t *bytes_read)
{
buf_T *bp = payload;
#define BUFSIZE 256
static char buf[BUFSIZE];
if ((linenr_T)position.row >= bp->b_ml.ml_line_count) {
*bytes_read = 0;
return "";
}
char_u *line = ml_get_buf(bp, position.row+1, false);
size_t len = STRLEN(line);
if (position.column > len) {
*bytes_read = 0;
return "";
}
size_t tocopy = MIN(len-position.column, BUFSIZE);
memcpy(buf, line+position.column, tocopy);
// Translate embedded \n to NUL
memchrsub(buf, '\n', '\0', tocopy);
*bytes_read = (uint32_t)tocopy;
if (tocopy < BUFSIZE) {
// now add the final \n. If it didn't fit, input_cb will be called again
// on the same line with advanced column.
buf[tocopy] = '\n';
(*bytes_read)++;
}
return buf;
#undef BUFSIZE
}
static void push_ranges(lua_State *L,
const TSRange *ranges,
const unsigned int length)
{
lua_createtable(L, length, 0);
for (size_t i = 0; i < length; i++) {
lua_createtable(L, 4, 0);
lua_pushinteger(L, ranges[i].start_point.row);
lua_rawseti(L, -2, 1);
lua_pushinteger(L, ranges[i].start_point.column);
lua_rawseti(L, -2, 2);
lua_pushinteger(L, ranges[i].end_point.row);
lua_rawseti(L, -2, 3);
lua_pushinteger(L, ranges[i].end_point.column);
lua_rawseti(L, -2, 4);
lua_rawseti(L, -2, i+1);
}
}
static int parser_parse(lua_State *L)
{
TSParser **p = parser_check(L, 1);
if (!p || !(*p)) {
return 0;
}
TSTree *old_tree = NULL;
if (!lua_isnil(L, 2)) {
TSTree **tmp = tree_check(L, 2);
old_tree = tmp ? *tmp : NULL;
}
TSTree *new_tree = NULL;
size_t len;
const char *str;
long bufnr;
buf_T *buf;
TSInput input;
// This switch is necessary because of the behavior of lua_isstring, that
// consider numbers as strings...
switch (lua_type(L, 3)) {
case LUA_TSTRING:
str = lua_tolstring(L, 3, &len);
new_tree = ts_parser_parse_string(*p, old_tree, str, len);
break;
case LUA_TNUMBER:
bufnr = lua_tointeger(L, 3);
buf = handle_get_buffer(bufnr);
if (!buf) {
return luaL_error(L, "invalid buffer handle: %d", bufnr);
}
input = (TSInput){ (void *)buf, input_cb, TSInputEncodingUTF8 };
new_tree = ts_parser_parse(*p, old_tree, input);
break;
default:
return luaL_error(L, "invalid argument to parser:parse()");
}
// Sometimes parsing fails (timeout, or wrong parser ABI)
// In those case, just return an error.
if (!new_tree) {
return luaL_error(L, "An error occured when parsing.");
}
// The new tree will be pushed to the stack, without copy, owwership is now to
// the lua GC.
// Old tree is still owned by the lua GC.
uint32_t n_ranges = 0;
TSRange *changed = old_tree ? ts_tree_get_changed_ranges(
old_tree, new_tree, &n_ranges) : NULL;
push_tree(L, new_tree, false); // [tree]
push_ranges(L, changed, n_ranges); // [tree, ranges]
xfree(changed);
return 2;
}
static int tree_copy(lua_State *L)
{
TSTree **tree = tree_check(L, 1);
if (!(*tree)) {
return 0;
}
push_tree(L, *tree, true); // [tree]
return 1;
}
static int tree_edit(lua_State *L)
{
if (lua_gettop(L) < 10) {
lua_pushstring(L, "not enough args to tree:edit()");
return lua_error(L);
}
TSTree **tree = tree_check(L, 1);
if (!(*tree)) {
return 0;
}
long start_byte = lua_tointeger(L, 2);
long old_end_byte = lua_tointeger(L, 3);
long new_end_byte = lua_tointeger(L, 4);
TSPoint start_point = { lua_tointeger(L, 5), lua_tointeger(L, 6) };
TSPoint old_end_point = { lua_tointeger(L, 7), lua_tointeger(L, 8) };
TSPoint new_end_point = { lua_tointeger(L, 9), lua_tointeger(L, 10) };
TSInputEdit edit = { start_byte, old_end_byte, new_end_byte,
start_point, old_end_point, new_end_point };
ts_tree_edit(*tree, &edit);
return 0;
}
// Use the top of the stack (without popping it) to create a TSRange, it can be
// either a lua table or a TSNode
static void range_from_lua(lua_State *L, TSRange *range)
{
TSNode node;
if (lua_istable(L, -1)) {
// should be a table of 6 elements
if (lua_objlen(L, -1) != 6) {
goto error;
}
uint32_t start_row, start_col, start_byte, end_row, end_col, end_byte;
lua_rawgeti(L, -1, 1); // [ range, start_row]
start_row = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 2); // [ range, start_col]
start_col = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 3); // [ range, start_byte]
start_byte = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 4); // [ range, end_row]
end_row = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 5); // [ range, end_col]
end_col = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 6); // [ range, end_byte]
end_byte = luaL_checkinteger(L, -1);
lua_pop(L, 1); // [ range ]
*range = (TSRange) {
.start_point = (TSPoint) {
.row = start_row,
.column = start_col
},
.end_point = (TSPoint) {
.row = end_row,
.column = end_col
},
.start_byte = start_byte,
.end_byte = end_byte,
};
} else if (node_check(L, -1, &node)) {
*range = (TSRange) {
.start_point = ts_node_start_point(node),
.end_point = ts_node_end_point(node),
.start_byte = ts_node_start_byte(node),
.end_byte = ts_node_end_byte(node)
};
} else {
goto error;
}
return;
error:
luaL_error(
L,
"Ranges can only be made from 6 element long tables or nodes.");
}
static int parser_set_ranges(lua_State *L)
{
if (lua_gettop(L) < 2) {
return luaL_error(
L,
"not enough args to parser:set_included_ranges()");
}
TSParser **p = parser_check(L, 1);
if (!p) {
return 0;
}
if (!lua_istable(L, 2)) {
return luaL_error(
L,
"argument for parser:set_included_ranges() should be a table.");
}
size_t tbl_len = lua_objlen(L, 2);
TSRange *ranges = xmalloc(sizeof(TSRange) * tbl_len);
// [ parser, ranges ]
for (size_t index = 0; index < tbl_len; index++) {
lua_rawgeti(L, 2, index + 1); // [ parser, ranges, range ]
range_from_lua(L, ranges + index);
lua_pop(L, 1);
}
// This memcpies ranges, thus we can free it afterwards
ts_parser_set_included_ranges(*p, ranges, tbl_len);
xfree(ranges);
return 0;
}
static int parser_get_ranges(lua_State *L)
{
TSParser **p = parser_check(L, 1);
if (!p) {
return 0;
}
unsigned int len;
const TSRange *ranges = ts_parser_included_ranges(*p, &len);
push_ranges(L, ranges, len);
return 1;
}
// Tree methods
/// push tree interface on lua stack.
///
/// This makes a copy of the tree, so ownership of the argument is unaffected.
void push_tree(lua_State *L, TSTree *tree, bool do_copy)
{
if (tree == NULL) {
lua_pushnil(L);
return;
}
TSTree **ud = lua_newuserdata(L, sizeof(TSTree *)); // [udata]
if (do_copy) {
*ud = ts_tree_copy(tree);
} else {
*ud = tree;
}
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_TREE); // [udata, meta]
lua_setmetatable(L, -2); // [udata]
// table used for node wrappers to keep a reference to tree wrapper
// NB: in lua 5.3 the uservalue for the node could just be the tree, but
// in lua 5.1 the uservalue (fenv) must be a table.
lua_createtable(L, 1, 0); // [udata, reftable]
lua_pushvalue(L, -2); // [udata, reftable, udata]
lua_rawseti(L, -2, 1); // [udata, reftable]
lua_setfenv(L, -2); // [udata]
}
static TSTree **tree_check(lua_State *L, uint16_t index)
{
TSTree **ud = luaL_checkudata(L, index, TS_META_TREE);
return ud;
}
static int tree_gc(lua_State *L)
{
TSTree **tree = tree_check(L, 1);
if (!tree) {
return 0;
}
ts_tree_delete(*tree);
return 0;
}
static int tree_tostring(lua_State *L)
{
lua_pushstring(L, "<tree>");
return 1;
}
static int tree_root(lua_State *L)
{
TSTree **tree = tree_check(L, 1);
if (!tree) {
return 0;
}
TSNode root = ts_tree_root_node(*tree);
push_node(L, root, 1);
return 1;
}
// Node methods
/// push node interface on lua stack
///
/// top of stack must either be the tree this node belongs to or another node
/// of the same tree! This value is not popped. Can only be called inside a
/// cfunction with the tslua environment.
static void push_node(lua_State *L, TSNode node, int uindex)
{
assert(uindex > 0 || uindex < -LUA_MINSTACK);
if (ts_node_is_null(node)) {
lua_pushnil(L); // [nil]
return;
}
TSNode *ud = lua_newuserdata(L, sizeof(TSNode)); // [udata]
*ud = node;
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_NODE); // [udata, meta]
lua_setmetatable(L, -2); // [udata]
lua_getfenv(L, uindex); // [udata, reftable]
lua_setfenv(L, -2); // [udata]
}
static bool node_check(lua_State *L, int index, TSNode *res)
{
TSNode *ud = luaL_checkudata(L, index, TS_META_NODE);
if (ud) {
*res = *ud;
return true;
}
return false;
}
static int node_tostring(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushstring(L, "<node ");
lua_pushstring(L, ts_node_type(node));
lua_pushstring(L, ">");
lua_concat(L, 3);
return 1;
}
static int node_eq(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSNode node2;
if (!node_check(L, 2, &node2)) {
return 0;
}
lua_pushboolean(L, ts_node_eq(node, node2));
return 1;
}
static int node_id(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushlstring(L, (const char *)&node.id, sizeof node.id);
return 1;
}
static int node_range(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = ts_node_start_point(node);
TSPoint end = ts_node_end_point(node);
lua_pushnumber(L, start.row);
lua_pushnumber(L, start.column);
lua_pushnumber(L, end.row);
lua_pushnumber(L, end.column);
return 4;
}
static int node_start(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = ts_node_start_point(node);
uint32_t start_byte = ts_node_start_byte(node);
lua_pushnumber(L, start.row);
lua_pushnumber(L, start.column);
lua_pushnumber(L, start_byte);
return 3;
}
static int node_end(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint end = ts_node_end_point(node);
uint32_t end_byte = ts_node_end_byte(node);
lua_pushnumber(L, end.row);
lua_pushnumber(L, end.column);
lua_pushnumber(L, end_byte);
return 3;
}
static int node_child_count(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
uint32_t count = ts_node_child_count(node);
lua_pushnumber(L, count);
return 1;
}
static int node_named_child_count(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
uint32_t count = ts_node_named_child_count(node);
lua_pushnumber(L, count);
return 1;
}
static int node_type(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushstring(L, ts_node_type(node));
return 1;
}
static int node_symbol(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSSymbol symbol = ts_node_symbol(node);
lua_pushnumber(L, symbol);
return 1;
}
static int node_field(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
size_t name_len;
const char *field_name = luaL_checklstring(L, 2, &name_len);
TSTreeCursor cursor = ts_tree_cursor_new(node);
lua_newtable(L); // [table]
unsigned int curr_index = 0;
if (ts_tree_cursor_goto_first_child(&cursor)) {
do {
const char *current_field = ts_tree_cursor_current_field_name(&cursor);
if (current_field != NULL && !STRCMP(field_name, current_field)) {
push_node(L, ts_tree_cursor_current_node(&cursor), 1); // [table, node]
lua_rawseti(L, -2, ++curr_index);
}
} while (ts_tree_cursor_goto_next_sibling(&cursor));
}
ts_tree_cursor_delete(&cursor);
return 1;
}
static int node_named(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_is_named(node));
return 1;
}
static int node_sexpr(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
char *allocated = ts_node_string(node);
lua_pushstring(L, allocated);
xfree(allocated);
return 1;
}
static int node_missing(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_is_missing(node));
return 1;
}
static int node_has_error(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_has_error(node));
return 1;
}
static int node_child(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
long num = lua_tointeger(L, 2);
TSNode child = ts_node_child(node, (uint32_t)num);
push_node(L, child, 1);
return 1;
}
static int node_named_child(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
long num = lua_tointeger(L, 2);
TSNode child = ts_node_named_child(node, (uint32_t)num);
push_node(L, child, 1);
return 1;
}
static int node_descendant_for_range(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = { (uint32_t)lua_tointeger(L, 2),
(uint32_t)lua_tointeger(L, 3) };
TSPoint end = { (uint32_t)lua_tointeger(L, 4),
(uint32_t)lua_tointeger(L, 5) };
TSNode child = ts_node_descendant_for_point_range(node, start, end);
push_node(L, child, 1);
return 1;
}
static int node_named_descendant_for_range(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = { (uint32_t)lua_tointeger(L, 2),
(uint32_t)lua_tointeger(L, 3) };
TSPoint end = { (uint32_t)lua_tointeger(L, 4),
(uint32_t)lua_tointeger(L, 5) };
TSNode child = ts_node_named_descendant_for_point_range(node, start, end);
push_node(L, child, 1);
return 1;
}
static int node_next_child(lua_State *L)
{
TSTreeCursor *ud = luaL_checkudata(
L, lua_upvalueindex(1), TS_META_TREECURSOR);
if (!ud) {
return 0;
}
TSNode source;
if (!node_check(L, lua_upvalueindex(2), &source)) {
return 0;
}
// First call should return first child
if (ts_node_eq(source, ts_tree_cursor_current_node(ud))) {
if (ts_tree_cursor_goto_first_child(ud)) {
goto push;
} else {
goto end;
}
}
if (ts_tree_cursor_goto_next_sibling(ud)) {
push:
push_node(
L,
ts_tree_cursor_current_node(ud),
lua_upvalueindex(2)); // [node]
const char * field = ts_tree_cursor_current_field_name(ud);
if (field != NULL) {
lua_pushstring(L, ts_tree_cursor_current_field_name(ud));
} else {
lua_pushnil(L);
} // [node, field_name_or_nil]
return 2;
}
end:
return 0;
}
static int node_iter_children(lua_State *L)
{
TSNode source;
if (!node_check(L, 1, &source)) {
return 0;
}
TSTreeCursor *ud = lua_newuserdata(L, sizeof(TSTreeCursor)); // [udata]
*ud = ts_tree_cursor_new(source);
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_TREECURSOR); // [udata, mt]
lua_setmetatable(L, -2); // [udata]
lua_pushvalue(L, 1); // [udata, source_node]
lua_pushcclosure(L, node_next_child, 2);
return 1;
}
static int treecursor_gc(lua_State *L)
{
TSTreeCursor *ud = luaL_checkudata(L, 1, TS_META_TREECURSOR);
ts_tree_cursor_delete(ud);
return 0;
}
static int node_parent(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSNode parent = ts_node_parent(node);
push_node(L, parent, 1);
return 1;
}
/// assumes the match table being on top of the stack
static void set_match(lua_State *L, TSQueryMatch *match, int nodeidx)
{
for (int i = 0; i < match->capture_count; i++) {
push_node(L, match->captures[i].node, nodeidx);
lua_rawseti(L, -2, match->captures[i].index+1);
}
}
static int query_next_match(lua_State *L)
{
TSLua_cursor *ud = lua_touserdata(L, lua_upvalueindex(1));
TSQueryCursor *cursor = ud->cursor;
TSQuery *query = query_check(L, lua_upvalueindex(3));
TSQueryMatch match;
if (ts_query_cursor_next_match(cursor, &match)) {
lua_pushinteger(L, match.pattern_index+1); // [index]
lua_createtable(L, ts_query_capture_count(query), 2); // [index, match]
set_match(L, &match, lua_upvalueindex(2));
return 2;
}
return 0;
}
static int query_next_capture(lua_State *L)
{
TSLua_cursor *ud = lua_touserdata(L, lua_upvalueindex(1));
TSQueryCursor *cursor = ud->cursor;
TSQuery *query = query_check(L, lua_upvalueindex(3));
if (ud->predicated_match > -1) {
lua_getfield(L, lua_upvalueindex(4), "active");
bool active = lua_toboolean(L, -1);
lua_pop(L, 1);
if (!active) {
ts_query_cursor_remove_match(cursor, ud->predicated_match);
}
ud->predicated_match = -1;
}
TSQueryMatch match;
uint32_t capture_index;
if (ts_query_cursor_next_capture(cursor, &match, &capture_index)) {
TSQueryCapture capture = match.captures[capture_index];
lua_pushinteger(L, capture.index+1); // [index]
push_node(L, capture.node, lua_upvalueindex(2)); // [index, node]
uint32_t n_pred;
ts_query_predicates_for_pattern(query, match.pattern_index, &n_pred);
if (n_pred > 0 && capture_index == 0) {
lua_pushvalue(L, lua_upvalueindex(4)); // [index, node, match]
set_match(L, &match, lua_upvalueindex(2));
lua_pushinteger(L, match.pattern_index+1);
lua_setfield(L, -2, "pattern");
if (match.capture_count > 1) {
ud->predicated_match = match.id;
lua_pushboolean(L, false);
lua_setfield(L, -2, "active");
}
return 3;
}
return 2;
}
return 0;
}
static int node_rawquery(lua_State *L)
{
TSNode node;
if (!node_check(L, 1, &node)) {
return 0;
}
TSQuery *query = query_check(L, 2);
// TODO(bfredl): these are expensive allegedly,
// use a reuse list later on?
TSQueryCursor *cursor = ts_query_cursor_new();
ts_query_cursor_exec(cursor, query, node);
bool captures = lua_toboolean(L, 3);
if (lua_gettop(L) >= 4) {
int start = luaL_checkinteger(L, 4);
int end = lua_gettop(L) >= 5 ? luaL_checkinteger(L, 5) : MAXLNUM;
ts_query_cursor_set_point_range(cursor,
(TSPoint){ start, 0 }, (TSPoint){ end, 0 });
}
TSLua_cursor *ud = lua_newuserdata(L, sizeof(*ud)); // [udata]
ud->cursor = cursor;
ud->predicated_match = -1;
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_QUERYCURSOR);
lua_setmetatable(L, -2); // [udata]
lua_pushvalue(L, 1); // [udata, node]
// include query separately, as to keep a ref to it for gc
lua_pushvalue(L, 2); // [udata, node, query]
if (captures) {
// placeholder for match state
lua_createtable(L, ts_query_capture_count(query), 2); // [u, n, q, match]
lua_pushcclosure(L, query_next_capture, 4); // [closure]
} else {
lua_pushcclosure(L, query_next_match, 3); // [closure]
}
return 1;
}
static int querycursor_gc(lua_State *L)
{
TSLua_cursor *ud = luaL_checkudata(L, 1, TS_META_QUERYCURSOR);
ts_query_cursor_delete(ud->cursor);
return 0;
}
// Query methods
int tslua_parse_query(lua_State *L)
{
if (lua_gettop(L) < 2 || !lua_isstring(L, 1) || !lua_isstring(L, 2)) {
return luaL_error(L, "string expected");
}
const char *lang_name = lua_tostring(L, 1);
TSLanguage *lang = pmap_get(cstr_t)(langs, lang_name);
if (!lang) {
return luaL_error(L, "no such language: %s", lang_name);
}
size_t len;
const char *src = lua_tolstring(L, 2, &len);
uint32_t error_offset;
TSQueryError error_type;
TSQuery *query = ts_query_new(lang, src, len, &error_offset, &error_type);
if (!query) {
return luaL_error(L, "query: %s at position %d",
query_err_string(error_type), (int)error_offset);
}
TSQuery **ud = lua_newuserdata(L, sizeof(TSQuery *)); // [udata]
*ud = query;
lua_getfield(L, LUA_REGISTRYINDEX, TS_META_QUERY); // [udata, meta]
lua_setmetatable(L, -2); // [udata]
return 1;
}
static const char *query_err_string(TSQueryError err) {
switch (err) {
case TSQueryErrorSyntax: return "invalid syntax";
case TSQueryErrorNodeType: return "invalid node type";
case TSQueryErrorField: return "invalid field";
case TSQueryErrorCapture: return "invalid capture";
default: return "error";
}
}
static TSQuery *query_check(lua_State *L, int index)
{
TSQuery **ud = luaL_checkudata(L, index, TS_META_QUERY);
return *ud;
}
static int query_gc(lua_State *L)
{
TSQuery *query = query_check(L, 1);
if (!query) {
return 0;
}
ts_query_delete(query);
return 0;
}
static int query_tostring(lua_State *L)
{
lua_pushstring(L, "<query>");
return 1;
}
static int query_inspect(lua_State *L)
{
TSQuery *query = query_check(L, 1);
if (!query) {
return 0;
}
uint32_t n_pat = ts_query_pattern_count(query);
lua_createtable(L, 0, 2); // [retval]
lua_createtable(L, n_pat, 1); // [retval, patterns]
for (size_t i = 0; i < n_pat; i++) {
uint32_t len;
const TSQueryPredicateStep *step = ts_query_predicates_for_pattern(query,
i, &len);
if (len == 0) {
continue;
}
lua_createtable(L, len/4, 1); // [retval, patterns, pat]
lua_createtable(L, 3, 0); // [retval, patterns, pat, pred]
int nextpred = 1;
int nextitem = 1;
for (size_t k = 0; k < len; k++) {
if (step[k].type == TSQueryPredicateStepTypeDone) {
lua_rawseti(L, -2, nextpred++); // [retval, patterns, pat]
lua_createtable(L, 3, 0); // [retval, patterns, pat, pred]
nextitem = 1;
continue;
}
if (step[k].type == TSQueryPredicateStepTypeString) {
uint32_t strlen;
const char *str = ts_query_string_value_for_id(query, step[k].value_id,
&strlen);
lua_pushlstring(L, str, strlen); // [retval, patterns, pat, pred, item]
} else if (step[k].type == TSQueryPredicateStepTypeCapture) {
lua_pushnumber(L, step[k].value_id+1); // [..., pat, pred, item]
} else {
abort();
}
lua_rawseti(L, -2, nextitem++); // [retval, patterns, pat, pred]
}
// last predicate should have ended with TypeDone
lua_pop(L, 1); // [retval, patters, pat]
lua_rawseti(L, -2, i+1); // [retval, patterns]
}
lua_setfield(L, -2, "patterns"); // [retval]
uint32_t n_captures = ts_query_capture_count(query);
lua_createtable(L, n_captures, 0); // [retval, captures]
for (size_t i = 0; i < n_captures; i++) {
uint32_t strlen;
const char *str = ts_query_capture_name_for_id(query, i, &strlen);
lua_pushlstring(L, str, strlen); // [retval, captures, capture]
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "captures"); // [retval]
return 1;
}