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			Plaintext
		
	
	
	
	
	
| *gui.txt*       Nvim
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| 
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| 
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| 		  VIM REFERENCE MANUAL    by Bram Moolenaar
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| 
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| 
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| Vim's Graphical User Interface				*gui* *GUI*
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| 
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| 1. Starting the GUI		|gui-start|
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| 2. Scrollbars			|gui-scrollbars|
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| 3. Mouse Control		|gui-mouse|
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| 4. Making GUI Selections	|gui-selections|
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| 5. Menus			|menus|
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| 6. Extras			|gui-extras|
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| 
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| Other GUI documentation:
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| |gui_w32.txt|	For specific items of the Win32 GUI.
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| 
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| ==============================================================================
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| 1. Starting the GUI				*gui-start* *E229* *E233*
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| 
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| First you must make sure you actually have a version of Vim with the GUI code
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| included.
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| 
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| How to start the GUI depends on the system used.  Mostly you can run the
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| GUI version of Vim with:
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|     gvim [options] [files...]
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| 
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| 				*ginit.vim* *gui-init* *gvimrc* *$MYGVIMRC*
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| The gvimrc file is where GUI-specific startup commands should be placed.  It
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| is always sourced after the |init.vim| file.  If you have one then the 
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| $MYGVIMRC environment variable has its name.
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| 
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| When the GUI starts up initializations are carried out, in this order:
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| - The 'term' option is set to "builtin_gui" and terminal options are reset to
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|   their default value for the GUI |terminal-options|.
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| - If the system menu file exists, it is sourced.  The name of this file is
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|   normally "$VIMRUNTIME/menu.vim".  You can check this with ":version".  Also
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|   see |$VIMRUNTIME|.  To skip loading the system menu include 'M' in
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|   'guioptions'.				*buffers-menu* *no_buffers_menu*
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|   The system menu file includes a "Buffers" menu.  If you don't want this, set
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|   the "no_buffers_menu" variable in your init.vim (not ginit.vim!): >
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| 	:let no_buffers_menu = 1
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| < NOTE: Switching on syntax highlighting also loads the menu file, thus
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|   disabling the Buffers menu must be done before ":syntax on".
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|   The path names are truncated to 35 characters.  You can truncate them at a
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|   different length, for example 50, like this: >
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| 	:let bmenu_max_pathlen = 50
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| - If the "-U {gvimrc}" command-line option has been used when starting Vim,
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|   the {gvimrc} file will be read for initializations.  The following
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|   initializations are skipped.  When {gvimrc} is "NONE" no file will be read
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|   for initializations.
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| - For Unix and MS-Windows, if the system gvimrc exists, it is sourced.  The
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|   name of this file is normally "$VIM/ginit.vim".  You can check this with
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|   ":version".  Also see |$VIM|.
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| - The following are tried, and only the first one that exists is used:
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|   - If the GVIMINIT environment variable exists and is not empty, it is
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|     executed as an Ex command.
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|   - If the user gvimrc file exists, it is sourced.  The name of this file is
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|     normally "$XDG_CONFIG_HOME/nvim/ginit.vim" ($XDG_CONFIG_HOME defaults to 
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|     ~/.config).
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|   The name of the first file found is stored in $MYGVIMRC, unless it was
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|   already set.
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| 
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| NOTE: All but the first one are not carried out if Vim was started with
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| "-u NONE" and no "-U" argument was given, or when started with "-U NONE".
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| 
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| All this happens AFTER the normal Vim initializations, like reading your
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| vimrc file.  See |initialization|.
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| But the GUI window is only opened after all the initializations have been
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| carried out.  If you want some commands to be executed just after opening the
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| GUI window, use the |GUIEnter| autocommand event.  Example: >
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| 	:autocmd GUIEnter * winpos 100 50
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| 
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| You can use the gvimrc files to set up your own customized menus (see |:menu|)
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| and initialize other things that you may want to set up differently from the
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| terminal version.
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| 
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| Recommended place for your personal GUI initializations:
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| 	Unix		$XDG_CONFIG_HOME/.config/nvim/ginit.vim
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| 			(default for $XDG_CONFIG_HOME is ~/.config)
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| 
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| The personal initialization files are searched in the order specified above
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| and only the first one that is found is read.
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| 
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| 						*:winp* *:winpos* *E188*
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| :winp[os]
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| 		Display current position of the top left corner of the GUI vim
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| 		window in pixels.  Does not work in all versions.
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| 		Also see |getwinposx()| and |getwinposy()|.
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| 
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| :winp[os] {X} {Y}							*E466*
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| 		Put the GUI vim window at the given {X} and {Y} coordinates.
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| 		The coordinates should specify the position in pixels of the
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| 		top left corner of the window.  Does not work in all versions.
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| 		Does work in an (new) xterm |xterm-color|.
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| 		When the GUI window has not been opened yet, the values are
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| 		remembered until the window is opened.  The position is
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| 		adjusted to make the window fit on the screen (if possible).
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| 
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| 						    *:win* *:winsize* *E465*
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| :win[size] {width} {height}
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| 		Set the window height to {width} by {height} characters.
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| 		Obsolete, use ":set lines=11 columns=22".
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| 
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| ==============================================================================
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| 2. Scrollbars						*gui-scrollbars*
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| 
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| There are vertical scrollbars and a horizontal scrollbar.  You may
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| configure which ones appear with the 'guioptions' option.
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| 
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| The interface looks like this (with ":set guioptions=mlrb"):
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| 
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| 		       +------------------------------+ `
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| 		       | File  Edit		 Help | <- Menu bar (m) `
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| 		       +-+--------------------------+-+ `
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| 		       |^|			    |^| `
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| 		       |#| Text area.		    |#| `
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| 		       | |			    | | `
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| 		       |v|__________________________|v| `
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|  Normal status line -> |-+ File.c	       5,2  +-| `
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|  between Vim windows   |^|""""""""""""""""""""""""""|^| `
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| 		       | |			    | | `
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| 		       | | Another file buffer.     | | `
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| 		       | |			    | | `
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| 		       |#|			    |#| `
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|  Left scrollbar (l) -> |#|			    |#| <- Right `
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| 		       |#|			    |#|    scrollbar (r) `
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| 		       | |			    | | `
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| 		       |v|			    |v| `
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| 		       +-+--------------------------+-+ `
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| 		       | |< ####		   >| | <- Bottom `
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| 		       +-+--------------------------+-+    scrollbar (b) `
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| 
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| Any of the scrollbar or menu components may be turned off by not putting the
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| appropriate letter in the 'guioptions' string.  The bottom scrollbar is
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| only useful when 'nowrap' is set.
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| 
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| 
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| VERTICAL SCROLLBARS					*gui-vert-scroll*
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| 
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| Each Vim window has a scrollbar next to it which may be scrolled up and down
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| to move through the text in that buffer.  The size of the scrollbar-thumb
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| indicates the fraction of the buffer which can be seen in the window.
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| When the scrollbar is dragged all the way down, the last line of the file
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| will appear in the top of the window.
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| 
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| If a window is shrunk to zero height (by the growth of another window) its
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| scrollbar disappears.  It reappears when the window is restored.
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| 
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| If a window is vertically split, it will get a scrollbar when it is the
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| current window and when, taking the middle of the current window and drawing a
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| vertical line, this line goes through the window.
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| When there are scrollbars on both sides, and the middle of the current window
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| is on the left half, the right scrollbar column will contain scrollbars for
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| the rightmost windows.  The same happens on the other side.
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| 
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| 
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| HORIZONTAL SCROLLBARS					*gui-horiz-scroll*
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| 
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| The horizontal scrollbar (at the bottom of the Vim GUI) may be used to
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| scroll text sideways when the 'wrap' option is turned off.  The
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| scrollbar-thumb size is such that the text of the longest visible line may be
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| scrolled as far as possible left and right.  The cursor is moved when
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| necessary, it must remain on a visible character (unless 'virtualedit' is
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| set).
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| 
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| Computing the length of the longest visible line takes quite a bit of
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| computation, and it has to be done every time something changes.  If this
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| takes too much time or you don't like the cursor jumping to another line,
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| include the 'h' flag in 'guioptions'.  Then the scrolling is limited by the
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| text of the current cursor line.
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| 
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| ==============================================================================
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| 3. Mouse Control					*gui-mouse*
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| 
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| The mouse only works if the appropriate flag in the 'mouse' option is set.
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| When the GUI is switched on, and 'mouse' wasn't set yet, the 'mouse' option is
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| automatically set to "a", enabling it for all modes except for the
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| |hit-enter| prompt.  If you don't want this, a good place to change the
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| 'mouse' option is the "gvimrc" file.
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| 
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| Other options that are relevant:
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| 'mousefocus'	window focus follows mouse pointer |gui-mouse-focus|
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| 'mousemodel'	what mouse button does which action
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| 'mousehide'	hide mouse pointer while typing text
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| 'selectmode'	whether to start Select mode or Visual mode
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| 
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| A quick way to set these is with the ":behave" command.
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| 							*:behave* *:be*
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| :be[have] {model}	Set behavior for mouse and selection.  Valid
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| 			arguments are:
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| 			   mswin	MS-Windows behavior
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| 			   xterm	Xterm behavior
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| 
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| 			Using ":behave" changes these options:
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| 			option		mswin			xterm	~
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| 			'selectmode'	"mouse,key"		""
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| 			'mousemodel'	"popup"			"extend"
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| 			'keymodel'	"startsel,stopsel"	""
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| 			'selection'	"exclusive"		"inclusive"
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| 
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| In the $VIMRUNTIME directory, there is a script called |mswin.vim|, which will
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| also map a few keys to the MS-Windows cut/copy/paste commands.  This is NOT
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| compatible, since it uses the CTRL-V, CTRL-X and CTRL-C keys.  If you don't
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| mind, use this command: >
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| 	:so $VIMRUNTIME/mswin.vim
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| 
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| For scrolling with a wheel on a mouse, see |scroll-mouse-wheel|.
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| 
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| 
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| 3.1 Moving Cursor with Mouse				*gui-mouse-move*
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| 
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| Click the left mouse button somewhere in a text buffer where you want the
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| cursor to go, and it does!
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| This works in	    when 'mouse' contains ~
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| Normal mode	    'n' or 'a'
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| Visual mode	    'v' or 'a'
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| Insert mode	    'i' or 'a'
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| 
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| Select mode is handled like Visual mode.
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| 
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| You may use this with an operator such as 'd' to delete text from the current
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| cursor position to the position you point to with the mouse.  That is, you hit
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| 'd' and then click the mouse somewhere.
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| 
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| 							*gui-mouse-focus*
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| The 'mousefocus' option can be set to make the keyboard focus follow the
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| mouse pointer.  This means that the window where the mouse pointer is, is the
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| active window.  Warning: this doesn't work very well when using a menu,
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| because the menu command will always be applied to the top window.
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| 
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| If you are on the ':' line (or '/' or '?'), then clicking the left or right
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| mouse button will position the cursor on the ':' line (if 'mouse' contains
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| 'c', 'a' or 'A').
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| 
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| In any situation the middle mouse button may be clicked to paste the current
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| selection.
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| 
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| 
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| 3.2 Selection with Mouse				*gui-mouse-select*
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| 
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| The mouse can be used to start a selection.  How depends on the 'mousemodel'
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| option:
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| 'mousemodel' is "extend": use the right mouse button
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| 'mousemodel' is "popup":  use the left mouse button, while keeping the Shift
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| key pressed.
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| 
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| If there was no selection yet, this starts a selection from the old cursor
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| position to the position pointed to with the mouse.  If there already is a
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| selection then the closest end will be extended.
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| 
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| If 'selectmode' contains "mouse", then the selection will be in Select mode.
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| This means that typing normal text will replace the selection.  See
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| |Select-mode|.  Otherwise, the selection will be in Visual mode.
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| 
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| Double clicking may be done to make the selection word-wise, triple clicking
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| makes it line-wise, and quadruple clicking makes it rectangular block-wise.
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| 
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| See |gui-selections| on how the selection is used.
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| 
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| 
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| 3.3 Other Text Selection with Mouse		*gui-mouse-modeless*
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| 						*modeless-selection*
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| A different kind of selection is used when:
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| - in Command-line mode
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| - in the Command-line window and pointing in another window
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| - at the |hit-enter| prompt
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| - whenever the current mode is not in the 'mouse' option
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| - when holding the CTRL and SHIFT keys in the GUI
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| 
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| Since Vim continues like the selection isn't there, and there is no mode
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| associated with the selection, this is called modeless selection.  Any text in
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| the Vim window can be selected.  Select the text by pressing the left mouse
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| button at the start, drag to the end and release.  To extend the selection,
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| use the right mouse button when 'mousemodel' is "extend", or the left mouse
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| button with the shift key pressed when 'mousemodel' is "popup".
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| The selection is removed when the selected text is scrolled or changed.
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| 
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| On the command line CTRL-Y can be used to copy the selection into the
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| clipboard.  To do this from Insert mode, use CTRL-O : CTRL-Y <CR>.  When
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| 'guioptions' contains a or A (default on X11), the selection is automatically
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| copied to the "* register.
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| 
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| The middle mouse button can then paste the text.  On non-X11 systems, you can
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| use CTRL-R +.
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| 
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| 
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| 3.4 Using Mouse on Status Lines				*gui-mouse-status*
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| 
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| Clicking the left or right mouse button on the status line below a Vim
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| window makes that window the current window.  This actually happens on button
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| release (to be able to distinguish a click from a drag action).
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| 
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| With the left mouse button a status line can be dragged up and down, thus
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| resizing the windows above and below it.  This does not change window focus.
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| 
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| The same can be used on the vertical separator: click to give the window left
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| of it focus, drag left and right to make windows wider and narrower.
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| 
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| 
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| 3.5 Various Mouse Clicks				*gui-mouse-various*
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| 
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|     <S-LeftMouse>	Search forward for the word under the mouse click.
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| 			When 'mousemodel' is "popup" this starts or extends a
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| 			selection.
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|     <S-RightMouse>	Search backward for the word under the mouse click.
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|     <C-LeftMouse>	Jump to the tag name under the mouse click.
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|     <C-RightMouse>	Jump back to position before the previous tag jump
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| 			(same as "CTRL-T")
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| 
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| 
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| 3.6 Mouse Mappings					*gui-mouse-mapping*
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| 
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| The mouse events, complete with modifiers, may be mapped.  Eg: >
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|    :map <S-LeftMouse>     <RightMouse>
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|    :map <S-LeftDrag>      <RightDrag>
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|    :map <S-LeftRelease>   <RightRelease>
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|    :map <2-S-LeftMouse>   <2-RightMouse>
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|    :map <2-S-LeftDrag>    <2-RightDrag>
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|    :map <2-S-LeftRelease> <2-RightRelease>
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|    :map <3-S-LeftMouse>   <3-RightMouse>
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|    :map <3-S-LeftDrag>    <3-RightDrag>
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|    :map <3-S-LeftRelease> <3-RightRelease>
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|    :map <4-S-LeftMouse>   <4-RightMouse>
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|    :map <4-S-LeftDrag>    <4-RightDrag>
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|    :map <4-S-LeftRelease> <4-RightRelease>
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| These mappings make selection work the way it probably should in a Motif
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| application, with shift-left mouse allowing for extending the visual area
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| rather than the right mouse button.
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| 
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| Mouse mapping with modifiers does not work for modeless selection.
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| 
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| 
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| 3.7 Drag and drop						*drag-n-drop*
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| 
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| You can drag and drop one or more files into the Vim window, where they will
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| be opened as if a |:drop| command was used.
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| 
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| If you hold down Shift while doing this, Vim changes to the first dropped
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| file's directory.  If you hold Ctrl Vim will always split a new window for the
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| file.  Otherwise it's only done if the current buffer has been changed.
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| 
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| You can also drop a directory on Vim.  This starts the explorer plugin for
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| that directory (assuming it was enabled, otherwise you'll get an error
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| message).  Keep Shift pressed to change to the directory instead.
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| 
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| If Vim happens to be editing a command line, the names of the dropped files
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| and directories will be inserted at the cursor.  This allows you to use these
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| names with any Ex command.  Special characters (space, tab, double quote and
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| '|'; backslash on non-MS-Windows systems) will be escaped.
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| 
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| ==============================================================================
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| 4. Making GUI Selections				*gui-selections*
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| 
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| 							*quotestar*
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| You may make selections with the mouse (see |gui-mouse-select|), or by using
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| Vim's Visual mode (see |v|).  If 'a' is present in 'guioptions', then
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| whenever a selection is started (Visual or Select mode), or when the selection
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| is changed, Vim becomes the owner of the windowing system's primary selection
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| (on MS-Windows the |clipboard| is used).
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| 
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| 							*primary-selection*
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| There is a special register for storing this selection, it is the "*
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| register.  Nothing is put in here unless the information about what text is
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| selected is about to change (e.g. with a left mouse click somewhere), or when
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| another application wants to paste the selected text.  Then the text is put
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| in the "* register.  For example, to cut a line and make it the current
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| selection/put it on the clipboard: >
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| 
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| 	"*dd
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| 
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| Similarly, when you want to paste a selection from another application, e.g.,
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| by clicking the middle mouse button, the selection is put in the "* register
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| first, and then 'put' like any other register.  For example, to put the
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| selection (contents of the clipboard): >
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| 
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| 	"*p
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| 
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| Note that when pasting text from one Vim into another separate Vim, the type
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| of selection (character, line, or block) will also be copied.  For other
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| applications the type is always character.
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| 
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| When the "unnamed" string is included in the 'clipboard' option, the unnamed
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| register is the same as the "* register.  Thus you can yank to and paste the
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| selection without prepending "* to commands.
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| 
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| ==============================================================================
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| 5. Menus						*menus*
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| 
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| For an introduction see |usr_42.txt| in the user manual.
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| 
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| 
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| 5.1 Using Menus						*using-menus*
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| 
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| Basically, menus can be used just like mappings.  You can define your own
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| menus, as many as you like.
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| Long-time Vim users won't use menus much.  But the power is in adding your own
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| menus and menu items.  They are most useful for things that you can't remember
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| what the key sequence was.
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| 
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| For creating menus in a different language, see |:menutrans|.
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| 
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| 							*menu.vim*
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| The default menus are read from the file "$VIMRUNTIME/menu.vim".  See
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| |$VIMRUNTIME| for where the path comes from.  You can set up your own menus.
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| Starting off with the default set is a good idea.  You can add more items, or,
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| if you don't like the defaults at all, start with removing all menus
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| |:unmenu-all|.  You can also avoid the default menus being loaded by adding
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| this line to your vimrc file (NOT your gvimrc file!): >
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| 	:let did_install_default_menus = 1
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| If you also want to avoid the Syntax menu: >
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| 	:let did_install_syntax_menu = 1
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| The first item in the Syntax menu can be used to show all available filetypes
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| in the menu (which can take a bit of time to load).  If you want to have all
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| filetypes already present at startup, add: >
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| 	:let do_syntax_sel_menu = 1
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| 
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| <
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| 							*console-menus*
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| Although this documentation is in the GUI section, you can actually use menus
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| in console mode too.  You will have to load |menu.vim| explicitly then, it is
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| not done by default.  You can use the |:emenu| command and command-line
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| completion with 'wildmenu' to access the menu entries almost like a real menu
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| system.  To do this, put these commands in your vimrc file: >
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| 	:source $VIMRUNTIME/menu.vim
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| 	:set wildmenu
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| 	:set cpo-=<
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| 	:set wcm=<C-Z>
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| 	:map <F4> :emenu <C-Z>
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| Pressing <F4> will start the menu.  You can now use the cursor keys to select
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| a menu entry.  Hit <Enter> to execute it.  Hit <Esc> if you want to cancel.
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| This does require the |+menu| feature enabled at compile time.
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| 
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| 5.2 Creating New Menus					*creating-menus*
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| 
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| 				*:me*  *:menu*  *:noreme*  *:noremenu*
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| 				*:am*  *:amenu* *:an*      *:anoremenu*
 | |
| 				*:nme* *:nmenu* *:nnoreme* *:nnoremenu*
 | |
| 				*:ome* *:omenu* *:onoreme* *:onoremenu*
 | |
| 				*:vme* *:vmenu* *:vnoreme* *:vnoremenu*
 | |
| 				*:xme* *:xmenu* *:xnoreme* *:xnoremenu*
 | |
| 				*:sme* *:smenu* *:snoreme* *:snoremenu*
 | |
| 				*:ime* *:imenu* *:inoreme* *:inoremenu*
 | |
| 				*:cme* *:cmenu* *:cnoreme* *:cnoremenu*
 | |
| 				*E330* *E327* *E331* *E336* *E333*
 | |
| 				*E328* *E329* *E337* *E792*
 | |
| To create a new menu item, use the ":menu" commands.  They are mostly like
 | |
| the ":map" set of commands but the first argument is a menu item name, given
 | |
| as a path of menus and submenus with a '.' between them, e.g.: >
 | |
| 
 | |
|    :menu File.Save  :w<CR>
 | |
|    :inoremenu File.Save  <C-O>:w<CR>
 | |
|    :menu Edit.Big\ Changes.Delete\ All\ Spaces  :%s/[ ^I]//g<CR>
 | |
| 
 | |
| This last one will create a new item in the menu bar called "Edit", holding
 | |
| the mouse button down on this will pop up a menu containing the item
 | |
| "Big Changes", which is a sub-menu containing the item "Delete All Spaces",
 | |
| which when selected, performs the operation.
 | |
| 
 | |
| Special characters in a menu name:
 | |
| 
 | |
| 	&	The next character is the shortcut key.  Make sure each
 | |
| 		shortcut key is only used once in a (sub)menu.  If you want to
 | |
| 		insert a literal "&" in the menu name use "&&".
 | |
| 	<Tab>	Separates the menu name from right-aligned text.  This can be
 | |
| 		used to show the equivalent typed command.  The text "<Tab>"
 | |
| 		can be used here for convenience.  If you are using a real
 | |
| 		tab, don't forget to put a backslash before it!
 | |
| Example: >
 | |
| 
 | |
|    :amenu &File.&Open<Tab>:e  :browse e<CR>
 | |
| 
 | |
| [typed literally]
 | |
| With the shortcut "F" (while keeping the <Alt> key pressed), and then "O",
 | |
| this menu can be used.  The second part is shown as "Open     :e".  The ":e"
 | |
| is right aligned, and the "O" is underlined, to indicate it is the shortcut.
 | |
| 
 | |
| The ":amenu" command can be used to define menu entries for all modes at once.
 | |
| To make the command work correctly, a character is automatically inserted for
 | |
| some modes:
 | |
| 	mode		inserted	appended	~
 | |
| 	Normal		nothing		nothing
 | |
| 	Visual		<C-C>		<C-\><C-G>
 | |
| 	Insert		<C-\><C-O>
 | |
| 	Cmdline		<C-C>		<C-\><C-G>
 | |
| 	Op-pending	<C-C>		<C-\><C-G>
 | |
| 
 | |
| Appending CTRL-\ CTRL-G is for going back to insert mode when 'insertmode' is
 | |
| set. |CTRL-\_CTRL-G|
 | |
| 
 | |
| Example: >
 | |
| 
 | |
|    :amenu File.Next	:next^M
 | |
| 
 | |
| is equal to: >
 | |
| 
 | |
|    :nmenu File.Next	:next^M
 | |
|    :vmenu File.Next	^C:next^M^\^G
 | |
|    :imenu File.Next	^\^O:next^M
 | |
|    :cmenu File.Next	^C:next^M^\^G
 | |
|    :omenu File.Next	^C:next^M^\^G
 | |
| 
 | |
| Careful: In Insert mode this only works for a SINGLE Normal mode command,
 | |
| because of the CTRL-O.  If you have two or more commands, you will need to use
 | |
| the ":imenu" command.  For inserting text in any mode, you can use the
 | |
| expression register: >
 | |
| 
 | |
|    :amenu Insert.foobar   "='foobar'<CR>P
 | |
| 
 | |
| Note that the '<' and 'k' flags in 'cpoptions' also apply here (when
 | |
| included they make the <> form and raw key codes not being recognized).
 | |
| 
 | |
| Note that <Esc> in Cmdline mode executes the command, like in a mapping.  This
 | |
| is Vi compatible.  Use CTRL-C to quit Cmdline mode.
 | |
| 
 | |
| 						*:menu-<silent>* *:menu-silent*
 | |
| To define a menu which will not be echoed on the command line, add
 | |
| "<silent>" as the first argument.  Example: >
 | |
| 	:menu <silent> Settings.Ignore\ case  :set ic<CR>
 | |
| The ":set ic" will not be echoed when using this menu.  Messages from the
 | |
| executed command are still given though.  To shut them up too, add a ":silent"
 | |
| in the executed command: >
 | |
| 	:menu <silent> Search.Header :exe ":silent normal /Header\r"<CR>
 | |
| "<silent>" may also appear just after "<special>" or "<script>".
 | |
| 
 | |
| 					*:menu-<special>* *:menu-special*
 | |
| Define a menu with <> notation for special keys, even though the "<" flag
 | |
| may appear in 'cpoptions'.  This is useful if the side effect of setting
 | |
| 'cpoptions' is not desired.  Example: >
 | |
| 	:menu <special> Search.Header /Header<CR>
 | |
| "<special>" must appear as the very first argument to the ":menu" command or
 | |
| just after "<silent>" or "<script>".
 | |
| 
 | |
| 						*:menu-<script>* *:menu-script*
 | |
| The "to" part of the menu will be inspected for mappings.  If you don't want
 | |
| this, use the ":noremenu" command (or the similar one for a specific mode).
 | |
| If you do want to use script-local mappings, add "<script>" as the very first
 | |
| argument to the ":menu" command or just after "<silent>" or "<special>".
 | |
| 
 | |
| 							*menu-priority*
 | |
| You can give a priority to a menu.  Menus with a higher priority go more to
 | |
| the right.  The priority is given as a number before the ":menu" command.
 | |
| Example: >
 | |
| 	:80menu Buffer.next :bn<CR>
 | |
| 
 | |
| The default menus have these priorities:
 | |
| 	File		10
 | |
| 	Edit		20
 | |
| 	Tools		40
 | |
| 	Syntax		50
 | |
| 	Buffers		60
 | |
| 	Window		70
 | |
| 	Help		9999
 | |
| 
 | |
| When no or zero priority is given, 500 is used.
 | |
| The priority for the PopUp menu is not used.
 | |
| 
 | |
| You can use a priority higher than 9999, to make it go after the Help menu,
 | |
| but that is non-standard and is discouraged.  The highest possible priority is
 | |
| about 32000.  The lowest is 1.
 | |
| 
 | |
| 							*sub-menu-priority*
 | |
| The same mechanism can be used to position a sub-menu.  The priority is then
 | |
| given as a dot-separated list of priorities, before the menu name: >
 | |
| 	:menu 80.500 Buffer.next :bn<CR>
 | |
| Giving the sub-menu priority is only needed when the item is not to be put
 | |
| in a normal position.  For example, to put a sub-menu before the other items: >
 | |
| 	:menu 80.100 Buffer.first :brew<CR>
 | |
| Or to put a sub-menu after the other items, and further items with default
 | |
| priority will be put before it: >
 | |
| 	:menu 80.900 Buffer.last :blast<CR>
 | |
| When a number is missing, the default value 500 will be used: >
 | |
| 	:menu .900 myMenu.test :echo "text"<CR>
 | |
| The menu priority is only used when creating a new menu.  When it already
 | |
| existed, e.g., in another mode, the priority will not change.  Thus, the
 | |
| priority only needs to be given the first time a menu is used.
 | |
| An exception is the PopUp menu.  There is a separate menu for each mode
 | |
| (Normal, Op-pending, Visual, Insert, Cmdline).  The order in each of these
 | |
| menus can be different.  This is different from menu-bar menus, which have
 | |
| the same order for all modes.
 | |
| NOTE: sub-menu priorities currently don't work for all versions of the GUI.
 | |
| 
 | |
| 							*menu-separator* *E332*
 | |
| Menu items can be separated by a special item that inserts some space between
 | |
| items.  Depending on the system this is displayed as a line or a dotted line.
 | |
| These items must start with a '-' and end in a '-'.  The part in between is
 | |
| used to give it a unique name.  Priorities can be used as with normal items.
 | |
| Example: >
 | |
| 	:menu Example.item1	:do something
 | |
| 	:menu Example.-Sep-	:
 | |
| 	:menu Example.item2	:do something different
 | |
| Note that the separator also requires a rhs.  It doesn't matter what it is,
 | |
| because the item will never be selected.  Use a single colon to keep it
 | |
| simple.
 | |
| 
 | |
| 							*gui-toolbar*
 | |
| The default toolbar is setup in menu.vim.  The display of the toolbar is
 | |
| controlled by the 'guioptions' letter 'T'.  You can thus have menu & toolbar
 | |
| together, or either on its own, or neither.  The appearance is controlled by
 | |
| the 'toolbar' option.  You can choose between an image, text or both.
 | |
| 
 | |
| 							*toolbar-icon*
 | |
| The toolbar is defined as a special menu called ToolBar, which only has one
 | |
| level.  Vim interprets the items in this menu as follows:
 | |
| 1)  If an "icon=" argument was specified, the file with this name is used.
 | |
|     The file can either be specified with the full path or with the base name.
 | |
|     In the last case it is searched for in the "bitmaps" directory in
 | |
|     'runtimepath', like in point 3.  Examples: >
 | |
| 	:amenu icon=/usr/local/pixmaps/foo_icon.xpm ToolBar.Foo :echo "Foo"<CR>
 | |
| 	:amenu icon=FooIcon ToolBar.Foo :echo "Foo"<CR>
 | |
| <   Note that in the first case the extension is included, while in the second
 | |
|     case it is omitted.
 | |
|     If the file cannot be opened the next points are tried.
 | |
|     A space in the file name must be escaped with a backslash.
 | |
|     A menu priority must come _after_ the icon argument: >
 | |
| 	:amenu icon=foo 1.42 ToolBar.Foo :echo "42!"<CR>
 | |
| 2)  An item called 'BuiltIn##', where ## is a number, is taken as number ## of
 | |
|     the built-in bitmaps available in Vim.  Currently there are 31 numbered
 | |
|     from 0 to 30 which cover most common editing operations |builtin-tools|. >
 | |
| 	:amenu ToolBar.BuiltIn22 :call SearchNext("back")<CR>
 | |
| 3)  An item with another name is first searched for in the directory
 | |
|     "bitmaps" in 'runtimepath'.  If found, the bitmap file is used as the
 | |
|     toolbar button image.  Note that the exact filename is OS-specific: For
 | |
|     example, under Win32 the command >
 | |
| 	:amenu ToolBar.Hello :echo "hello"<CR>
 | |
| <   would find the file 'hello.bmp'.  Under X11 it is 'Hello.xpm'.
 | |
|     For MS-Windows and the bitmap is scaled to fit the button.  For
 | |
|     MS-Windows a size of 18 by 18 pixels works best.
 | |
|     For MS-Windows the bitmap should have 16 colors with the standard palette.
 | |
|     The light grey pixels will be changed to the Window frame color and the
 | |
|     dark grey pixels to the window shadow color.  More colors might also work,
 | |
|     depending on your system.
 | |
| 4)  If the bitmap is still not found, Vim checks for a match against its list
 | |
|     of built-in names.  Each built-in button image has a name.
 | |
|     So the command >
 | |
| 	:amenu ToolBar.Open :e
 | |
| <   will show the built-in "open a file" button image if no open.bmp exists.
 | |
|     All the built-in names can be seen used in menu.vim.
 | |
| 5)  If all else fails, a blank, but functioning, button is displayed.
 | |
| 
 | |
| 							*builtin-tools*
 | |
| nr  Name		Normal action  ~
 | |
| 00  New			open new window
 | |
| 01  Open		browse for file to open in current window
 | |
| 02  Save		write buffer to file
 | |
| 03  Undo		undo last change
 | |
| 04  Redo		redo last undone change
 | |
| 05  Cut			delete selected text to clipboard
 | |
| 06  Copy		copy selected text to clipboard
 | |
| 07  Paste		paste text from clipboard
 | |
| 08  Print		print current buffer
 | |
| 09  Help		open a buffer on Vim's builtin help
 | |
| 10  Find		start a search command
 | |
| 11  SaveAll		write all modified buffers to file
 | |
| 12  SaveSesn		write session file for current situation
 | |
| 13  NewSesn		write new session file
 | |
| 14  LoadSesn		load session file
 | |
| 15  RunScript		browse for file to run as a Vim script
 | |
| 16  Replace		prompt for substitute command
 | |
| 17  WinClose		close current window
 | |
| 18  WinMax		make current window use many lines
 | |
| 19  WinMin		make current window use few lines
 | |
| 20  WinSplit		split current window
 | |
| 21  Shell		start a shell
 | |
| 22  FindPrev		search again, backward
 | |
| 23  FindNext		search again, forward
 | |
| 24  FindHelp		prompt for word to search help for
 | |
| 25  Make		run make and jump to first error
 | |
| 26  TagJump		jump to tag under the cursor
 | |
| 27  RunCtags		build tags for files in current directory
 | |
| 28  WinVSplit		split current window vertically
 | |
| 29  WinMaxWidth		make current window use many columns
 | |
| 30  WinMinWidth		make current window use few columns
 | |
| 
 | |
| 					*hidden-menus* *win32-hidden-menus*
 | |
| In the Win32 GUI, starting a menu name with ']' excludes that menu from the
 | |
| main menu bar.  You must then use the |:popup| command to display it.
 | |
| 
 | |
| 							*popup-menu*
 | |
| You can define the special menu "PopUp".  This is the menu that is displayed
 | |
| when the right mouse button is pressed, if 'mousemodel' is set to popup or
 | |
| popup_setpos.
 | |
| 
 | |
| 
 | |
| 5.3 Showing What Menus Are Mapped To			*showing-menus*
 | |
| 
 | |
| To see what an existing menu is mapped to, use just one argument after the
 | |
| menu commands (just like you would with the ":map" commands).  If the menu
 | |
| specified is a submenu, then all menus under that hierarchy will be shown.
 | |
| If no argument is given after :menu at all, then ALL menu items are shown
 | |
| for the appropriate mode (e.g., Command-line mode for :cmenu).
 | |
| 
 | |
| Special characters in the list, just before the rhs:
 | |
| *	The menu was defined with "nore" to disallow remapping.
 | |
| &	The menu was defined with "<script>" to allow remapping script-local
 | |
| 	mappings only.
 | |
| -	The menu was disabled.
 | |
| 
 | |
| Note that hitting <Tab> while entering a menu name after a menu command may
 | |
| be used to complete the name of the menu item.
 | |
| 
 | |
| 
 | |
| 5.4 Executing Menus					*execute-menus*
 | |
| 
 | |
| 						*:em*  *:emenu* *E334* *E335*
 | |
| :[range]em[enu] {menu}		Execute {menu} from the command line.
 | |
| 				The default is to execute the Normal mode
 | |
| 				menu.  If a range is specified, it executes
 | |
| 				the Visual mode menu.
 | |
| 				If used from <c-o>, it executes the
 | |
| 				insert-mode menu Eg: >
 | |
| 	:emenu File.Exit
 | |
| 
 | |
| If the console-mode vim has been compiled with WANT_MENU defined, you can
 | |
| use :emenu to access useful menu items you may have got used to from GUI
 | |
| mode.  See 'wildmenu' for an option that works well with this.  See
 | |
| |console-menus| for an example.
 | |
| 
 | |
| When using a range, if the lines match with '<,'>, then the menu is executed
 | |
| using the last visual selection.
 | |
| 
 | |
| 
 | |
| 5.5 Deleting Menus					*delete-menus*
 | |
| 
 | |
| 						*:unme*  *:unmenu*
 | |
| 						*:aun*   *:aunmenu*
 | |
| 						*:nunme* *:nunmenu*
 | |
| 						*:ounme* *:ounmenu*
 | |
| 						*:vunme* *:vunmenu*
 | |
| 						*:xunme* *:xunmenu*
 | |
| 						*:sunme* *:sunmenu*
 | |
| 						*:iunme* *:iunmenu*
 | |
| 						*:cunme* *:cunmenu*
 | |
| To delete a menu item or a whole submenu, use the unmenu commands, which are
 | |
| analogous to the unmap commands.  Eg: >
 | |
|     :unmenu! Edit.Paste
 | |
| 
 | |
| This will remove the Paste item from the Edit menu for Insert and
 | |
| Command-line modes.
 | |
| 
 | |
| Note that hitting <Tab> while entering a menu name after an umenu command
 | |
| may be used to complete the name of the menu item for the appropriate mode.
 | |
| 
 | |
| To remove all menus use:			*:unmenu-all*  >
 | |
| 	:unmenu *	" remove all menus in Normal and visual mode
 | |
| 	:unmenu! *	" remove all menus in Insert and Command-line mode
 | |
| 	:aunmenu *	" remove all menus in all modes
 | |
| 
 | |
| If you want to get rid of the menu bar: >
 | |
| 	:set guioptions-=m
 | |
| 
 | |
| 
 | |
| 5.6 Disabling Menus					*disable-menus*
 | |
| 
 | |
| 						*:menu-disable* *:menu-enable*
 | |
| If you do not want to remove a menu, but disable it for a moment, this can be
 | |
| done by adding the "enable" or "disable" keyword to a ":menu" command.
 | |
| Examples: >
 | |
| 	:menu disable &File.&Open\.\.\.
 | |
| 	:amenu enable *
 | |
| 	:amenu disable &Tools.*
 | |
| 
 | |
| The command applies to the modes as used with all menu commands.  Note that
 | |
| characters like "&" need to be included for translated names to be found.
 | |
| When the argument is "*", all menus are affected.  Otherwise the given menu
 | |
| name and all existing submenus below it are affected.
 | |
| 
 | |
| 
 | |
| 5.7 Examples for Menus					*menu-examples*
 | |
| 
 | |
| Here is an example on how to add menu items with menu's!  You can add a menu
 | |
| item for the keyword under the cursor.  The register "z" is used. >
 | |
| 
 | |
|   :nmenu Words.Add\ Var		wb"zye:menu! Words.<C-R>z <C-R>z<CR>
 | |
|   :nmenu Words.Remove\ Var	wb"zye:unmenu! Words.<C-R>z<CR>
 | |
|   :vmenu Words.Add\ Var		"zy:menu! Words.<C-R>z <C-R>z <CR>
 | |
|   :vmenu Words.Remove\ Var	"zy:unmenu! Words.<C-R>z<CR>
 | |
|   :imenu Words.Add\ Var		<Esc>wb"zye:menu! Words.<C-R>z <C-R>z<CR>a
 | |
|   :imenu Words.Remove\ Var	<Esc>wb"zye:unmenu! Words.<C-R>z<CR>a
 | |
| 
 | |
| (the rhs is in <> notation, you can copy/paste this text to try out the
 | |
| mappings, or put these lines in your gvimrc; "<C-R>" is CTRL-R, "<CR>" is
 | |
| the <CR> key.  |<>|)
 | |
| 
 | |
| 
 | |
| 5.8 Tooltips & Menu tips
 | |
| 
 | |
| See section |42.4| in the user manual.
 | |
| 
 | |
| 							*:tmenu*
 | |
| :tm[enu] {menupath} {rhs}	Define a tip for a menu or tool.  {only in
 | |
| 				X11 and Win32 GUI}
 | |
| 
 | |
| :tm[enu] [menupath]		List menu tips. {only in X11 and Win32 GUI}
 | |
| 
 | |
| 							*:tunmenu*
 | |
| :tu[nmenu] {menupath}		Remove a tip for a menu or tool.
 | |
| 				{only in X11 and Win32 GUI}
 | |
| 
 | |
| When a tip is defined for a menu item, it appears in the command-line area
 | |
| when the mouse is over that item, much like a standard Windows menu hint in
 | |
| the status bar.  (Except when Vim is in Command-line mode, when of course
 | |
| nothing is displayed.)
 | |
| When a tip is defined for a ToolBar item, it appears as a tooltip when the
 | |
| mouse pauses over that button, in the usual fashion.  Use the |hl-Tooltip|
 | |
| highlight group to change its colors.
 | |
| 
 | |
| A "tip" can be defined for each menu item.  For example, when defining a menu
 | |
| item like this: >
 | |
| 	:amenu MyMenu.Hello :echo "Hello"<CR>
 | |
| The tip is defined like this: >
 | |
| 	:tmenu MyMenu.Hello Displays a greeting.
 | |
| And delete it with: >
 | |
| 	:tunmenu MyMenu.Hello
 | |
| 
 | |
| Tooltips are currently only supported for the X11 and Win32 GUI.  However, they
 | |
| should appear for the other gui platforms in the not too distant future.
 | |
| 
 | |
| The ":tmenu" command works just like other menu commands, it uses the same
 | |
| arguments.  ":tunmenu" deletes an existing menu tip, in the same way as the
 | |
| other unmenu commands.
 | |
| 
 | |
| If a menu item becomes invalid (i.e. its actions in all modes are deleted) Vim
 | |
| deletes the menu tip (and the item) for you.  This means that :aunmenu deletes
 | |
| a menu item - you don't need to do a :tunmenu as well.
 | |
| 
 | |
| 
 | |
| 5.9 Popup Menus
 | |
| 
 | |
| In the Win32 GUI, you can cause a menu to popup at the cursor.  This behaves
 | |
| similarly to the PopUp menus except that any menu tree can be popped up.
 | |
| 
 | |
| This command is for backwards compatibility, using it is discouraged, because
 | |
| it behaves in a strange way.
 | |
| 
 | |
| 							*:popup* *:popu*
 | |
| :popu[p] {name}			Popup the menu {name}.  The menu named must
 | |
| 				have at least one subentry, but need not
 | |
| 				appear on the menu-bar (see |hidden-menus|).
 | |
| 				{only available for Win32 GUI}
 | |
| 
 | |
| :popu[p]! {name}		Like above, but use the position of the mouse
 | |
| 				pointer instead of the cursor.
 | |
| 
 | |
| Example: >
 | |
| 	:popup File
 | |
| will make the "File" menu (if there is one) appear at the text cursor (mouse
 | |
| pointer if ! was used). >
 | |
| 
 | |
| 	:amenu ]Toolbar.Make	:make<CR>
 | |
| 	:popup ]Toolbar
 | |
| This creates a popup menu that doesn't exist on the main menu-bar.
 | |
| 
 | |
| Note that a menu that starts with ']' will not be displayed.
 | |
| 
 | |
| ==============================================================================
 | |
| 6. Extras						*gui-extras*
 | |
| 
 | |
| This section describes other features which are related to the GUI.
 | |
| 
 | |
| - With the GUI, there is no wait for one second after hitting escape, because
 | |
|   the key codes don't start with <Esc>.
 | |
| 
 | |
| - Typing ^V followed by a special key in the GUI will insert "<Key>", since
 | |
|   the internal string used is meaningless.  Modifiers may also be held down to
 | |
|   get "<Modifiers-Key>".
 | |
| 
 | |
| - In the GUI, the modifiers SHIFT, CTRL, and ALT (or META) may be used within
 | |
|   mappings of special keys and mouse events.  E.g.: :map <M-LeftDrag> <LeftDrag>
 | |
| 
 | |
| - In the GUI, several normal keys may have modifiers in mappings etc, these
 | |
|   are <Space>, <Tab>, <NL>, <CR>, <Esc>.
 | |
| 
 | |
| - To check in a Vim script if the GUI is being used, you can use something
 | |
|   like this: >
 | |
| 
 | |
| 	if has("gui_running")
 | |
| 	   echo "yes, we have a GUI"
 | |
| 	else
 | |
| 	   echo "Boring old console"
 | |
| 	endif
 | |
| <							*setting-guifont*
 | |
| - When you use the same vimrc file on various systems, you can use something
 | |
|   like this to set options specifically for each type of GUI: >
 | |
| 
 | |
| 	if has("gui_running")
 | |
| 	    if has("gui_gtk2")
 | |
| 		:set guifont=Luxi\ Mono\ 12
 | |
| 	    elseif has("x11")
 | |
| 		" Also for GTK 1
 | |
| 		:set guifont=*-lucidatypewriter-medium-r-normal-*-*-180-*-*-m-*-*
 | |
| 	    elseif has("gui_win32")
 | |
| 		:set guifont=Luxi_Mono:h12:cANSI
 | |
| 	    endif
 | |
| 	endif
 | |
| 
 | |
| A recommended Japanese font is MS Mincho.  You can find info here:
 | |
| http://www.lexikan.com/mincho.htm
 | |
| 
 | |
|  vim:tw=78:sw=4:ts=8:ft=help:norl:
 | 
