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	69c71c4ab4
	
	
	
		
			
			clint takes around 5-10 seconds to lint tui/terminfo_defs.h. For CI this is negligible, but it's annoying for local development as touching terminfo_defs.h will skyrocket lint times. Furthermore, we have no reason to touch or modify terminfo_defs.h as it's a generated file, so linting it shouldn't be necessary. This should speed up "make lint" by the same amount, so around 5-10 seconds.
		
			
				
	
	
		
			196 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # Defines a target that depends on FILES and the files found by globbing
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| # when using GLOB_PAT and GLOB_DIRS. The target will rerun if any files it
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| # depends on has changed. Which files the target will run the command on
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| # depends on the value of TOUCH_STRATEGY.
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| #
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| # Options:
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| # REQUIRED            - Abort if COMMAND doesn't exist.
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| #
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| # Single value arguments:
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| # TARGET         - Name of the target
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| # COMMAND        - Path of the command to be run
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| # GLOB_PAT       - Glob pattern to use. Only used if GLOB_DIRS is specified
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| # TOUCH_STRATEGY - Specify touch strategy, meaning decide how to group files
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| #                  and connect them to a specific touch file.
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| #
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| # For example, let us say we have file A and B and that we create a touch file
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| # for each of them, TA and TB. This would essentially make file A and B
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| # independent of each other, meaning that if I change file A and run the
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| # target, then the target will only run its commands for file A and ignore
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| # file B.
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| #
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| # Another example: let's say we have file A and B, but now we create only a
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| # single touch file T for both of them. This would mean that if I change
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| # either file A or B, then the target will run its commands on both A and B.
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| # Meaning that even if I only change file A, the target will still run
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| # commands on both A and B.
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| #
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| # The more touch files we create for a target, the fewer commands we'll need
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| # to rerun, and by extension, the more time we'll save. Unfortunately, the
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| # more touch files we create the more intermediary targets will be created,
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| # one for each touch file. This makes listing all targets with
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| # `cmake --build build --target help` less useful since each touch file will
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| # be listed. The tradeoff that needs to be done here is between performance
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| # and "discoverability". As a general guideline: the more popular a target is
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| # and the more time it takes to run it, the more granular you want your touch
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| # files to be. Conversely, if a target rarely needs to be run or if it's fast,
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| # then you should create fewer targets.
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| #
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| # Possible values for TOUCH_STRATEGY:
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| # "SINGLE":   create a single touch file for all files.
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| # "PER_FILE": create a touch file for each file. Defaults to this if
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| #             TOUCH_STRATEGY isn't specified.
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| # "PER_DIR":  create a touch file for each directory.
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| #
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| # List arguments:
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| # FLAGS     - List of flags to use after COMMAND
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| # FILES     - List of files to use COMMAND on. It's possible to combine this
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| #             with GLOB_PAT and GLOB_DIRS; the files found by globbing will
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| #             simple be added to FILES
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| # GLOB_DIRS - The directories to recursively search for files with extension
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| #             GLOB_PAT
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| # EXCLUDE   - List of paths to skip (regex). Works on both directories and
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| #             files.
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| function(add_glob_target)
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|   cmake_parse_arguments(ARG
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|     "REQUIRED"
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|     "TARGET;COMMAND;GLOB_PAT;TOUCH_STRATEGY"
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|     "FLAGS;FILES;GLOB_DIRS;EXCLUDE"
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|     ${ARGN}
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|   )
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| 
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|   if(NOT ARG_COMMAND)
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|     add_custom_target(${ARG_TARGET})
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|     if(ARG_REQUIRED)
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|       add_custom_command(TARGET ${ARG_TARGET}
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|         COMMAND ${CMAKE_COMMAND} -E echo "${ARG_TARGET}: ${ARG_COMMAND} not found"
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|         COMMAND false)
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|     else()
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|       add_custom_command(TARGET ${ARG_TARGET}
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|         COMMAND ${CMAKE_COMMAND} -E echo "${ARG_TARGET} SKIP: ${ARG_COMMAND} not found")
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|     endif()
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|     return()
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|   endif()
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| 
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|   foreach(gd ${ARG_GLOB_DIRS})
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|     file(GLOB_RECURSE globfiles_unnormalized ${PROJECT_SOURCE_DIR}/${gd}/${ARG_GLOB_PAT})
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|     set(globfiles)
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|     foreach(f ${globfiles_unnormalized})
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|       file(TO_CMAKE_PATH "${f}" f)
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|       list(APPEND globfiles ${f})
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|     endforeach()
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|     list(APPEND ARG_FILES ${globfiles})
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|   endforeach()
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| 
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|   foreach(exclude_pattern ${ARG_EXCLUDE})
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|     list(FILTER ARG_FILES EXCLUDE REGEX ${exclude_pattern})
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|   endforeach()
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| 
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|   if(NOT ARG_TOUCH_STRATEGY)
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|     set(ARG_TOUCH_STRATEGY PER_FILE)
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|   endif()
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|   set(POSSIBLE_TOUCH_STRATEGIES SINGLE PER_FILE PER_DIR)
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|   if(NOT ARG_TOUCH_STRATEGY IN_LIST POSSIBLE_TOUCH_STRATEGIES)
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|     message(FATAL_ERROR "Unrecognized value for TOUCH_STRATEGY: ${ARG_TOUCH_STRATEGY}")
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|   endif()
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| 
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|   if(ARG_TOUCH_STRATEGY STREQUAL SINGLE)
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|     set(touch_file ${TOUCHES_DIR}/ran-${ARG_TARGET})
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|     add_custom_command(
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|       OUTPUT ${touch_file}
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|       COMMAND ${CMAKE_COMMAND} -E touch ${touch_file}
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|       COMMAND ${ARG_COMMAND} ${ARG_FLAGS} ${ARG_FILES}
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|       WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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|       DEPENDS ${ARG_FILES})
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|     list(APPEND touch_list ${touch_file})
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|   elseif(ARG_TOUCH_STRATEGY STREQUAL PER_FILE)
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|     set(touch_dir ${TOUCHES_DIR}/${ARG_TARGET})
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|     file(MAKE_DIRECTORY ${touch_dir})
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|     foreach(f ${ARG_FILES})
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|       string(REGEX REPLACE "^${PROJECT_SOURCE_DIR}/" "" tf ${f})
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|       string(REGEX REPLACE "[/.]" "-" tf ${tf})
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|       set(touch_file ${touch_dir}/ran-${tf})
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|       add_custom_command(
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|         OUTPUT ${touch_file}
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|         COMMAND ${CMAKE_COMMAND} -E touch ${touch_file}
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|         COMMAND ${ARG_COMMAND} ${ARG_FLAGS} ${f}
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|         WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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|         DEPENDS ${f})
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|       list(APPEND touch_list ${touch_file})
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|     endforeach()
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|   elseif(ARG_TOUCH_STRATEGY STREQUAL PER_DIR)
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|     set(touch_dirs)
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|     foreach(f ${ARG_FILES})
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|       get_filename_component(out ${f} DIRECTORY)
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|       list(APPEND touch_dirs ${out})
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|     endforeach()
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|     list(REMOVE_DUPLICATES touch_dirs)
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| 
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|     foreach(touch_dir ${touch_dirs})
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|       set(relevant_files)
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|       foreach(f ${ARG_FILES})
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|         get_filename_component(out ${f} DIRECTORY)
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|         if(${touch_dir} STREQUAL ${out})
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|           list(APPEND relevant_files ${f})
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|         endif()
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|       endforeach()
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| 
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|       set(td ${TOUCHES_DIR}/${ARG_TARGET})
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|       file(MAKE_DIRECTORY ${td})
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|       string(REGEX REPLACE "^${PROJECT_SOURCE_DIR}/" "" tf ${touch_dir})
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|       string(REGEX REPLACE "[/.]" "-" tf ${tf})
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|       set(touch_file ${td}/ran-${tf})
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| 
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|       add_custom_command(
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|         OUTPUT ${touch_file}
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|         COMMAND ${CMAKE_COMMAND} -E touch ${touch_file}
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|         COMMAND ${ARG_COMMAND} ${ARG_FLAGS} ${relevant_files}
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|         WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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|         DEPENDS ${relevant_files})
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|       list(APPEND touch_list ${touch_file})
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|     endforeach()
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|   endif()
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| 
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|   add_custom_target(${ARG_TARGET} DEPENDS ${touch_list})
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| endfunction()
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| 
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| # Set default build type to Debug. Also limit the list of allowable build types
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| # to the ones defined in variable allowableBuildTypes.
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| #
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| # The correct way to specify build type (for example Release) for
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| # single-configuration generators (Make and Ninja) is to run
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| #
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| # cmake -B build -D CMAKE_BUILD_TYPE=Release
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| # cmake --build build
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| #
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| # while for multi-configuration generators (Visual Studio, Xcode and Ninja
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| # Multi-Config) is to run
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| #
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| # cmake -B build
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| # cmake --build build --config Release
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| #
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| # Passing CMAKE_BUILD_TYPE for multi-config generators will now not only
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| # not be used, but also generate a warning for the user.
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| function(set_default_buildtype)
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|   set(allowableBuildTypes Debug Release MinSizeRel RelWithDebInfo)
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| 
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|   get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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|   if(isMultiConfig)
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|     set(CMAKE_CONFIGURATION_TYPES ${allowableBuildTypes} PARENT_SCOPE)
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|     if(CMAKE_BUILD_TYPE)
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|       message(WARNING "CMAKE_BUILD_TYPE specified which is ignored on \
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|       multi-configuration generators. Defaulting to Debug build type.")
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|     endif()
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|   else()
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|     set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "${allowableBuildTypes}")
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|     if(NOT CMAKE_BUILD_TYPE)
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|       message(STATUS "CMAKE_BUILD_TYPE not specified, default is 'Debug'")
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|       set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build" FORCE)
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|     elseif(NOT CMAKE_BUILD_TYPE IN_LIST allowableBuildTypes)
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|       message(FATAL_ERROR "Invalid build type: ${CMAKE_BUILD_TYPE}")
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|     else()
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|       message(STATUS "CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}")
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|     endif()
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|   endif()
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| endfunction()
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