Simplified some code

This commit is contained in:
Ray
2018-04-05 19:18:44 +02:00
parent 931b672c92
commit 005f2ffb75
2 changed files with 7 additions and 12 deletions

View File

@@ -575,14 +575,10 @@ void UpdateTexture(Texture2D texture, const void *pixels)
// Export image as a PNG file
void ExportImage(const char *fileName, Image image)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
// NOTE: Getting Color array as RGBA unsigned char values
unsigned char *imgData = (unsigned char *)GetImageData(image);
SavePNG(fileName, imgData, image.width, image.height, 4);
free(imgData);
TraceLog(LOG_INFO, "Image saved: %s", fileName);
#endif
}
// Copy an image to a new image
@@ -1930,12 +1926,8 @@ Image GenImageCellular(int width, int height, int tileSize)
void GenTextureMipmaps(Texture2D *texture)
{
#if defined(PLATFORM_WEB)
// Calculate next power-of-two values
int potWidth = (int)powf(2, ceilf(logf((float)texture->width)/logf(2)));
int potHeight = (int)powf(2, ceilf(logf((float)texture->height)/logf(2)));
// Check if texture is POT
if ((potWidth != texture->width) || (potHeight != texture->height))
if (((texture->width & (texture->width - 1)) != 0) || ((texture->height & (texture->height - 1)) != 0))
{
TraceLog(LOG_WARNING, "Limited NPOT support, no mipmaps available for NPOT textures");
}