Review cubemap generation

This commit is contained in:
Ray
2019-04-11 16:11:54 +02:00
parent a28dfd4a7b
commit 01367fcb1e
2 changed files with 5 additions and 7 deletions

View File

@@ -2027,10 +2027,10 @@ unsigned int rlLoadTextureCubemap(void *data, int size, int format)
unsigned int glInternalFormat, glFormat, glType;
rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType);
// Load cubemap faces
for (unsigned int i = 0; i < 6; i++)
if (glInternalFormat != -1)
{
if (glInternalFormat != -1)
// Load cubemap faces
for (unsigned int i = 0; i < 6; i++)
{
if (format < COMPRESSED_DXT1_RGB) glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, size, size, 0, glFormat, glType, (unsigned char *)data + i*dataSize);
#if !defined(GRAPHICS_API_OPENGL_11)