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Corrected DrawTextRecEx() bug
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@@ -1021,7 +1021,7 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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// Draw current character glyph
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// Draw current character glyph
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if ((codepoint != ' ') && (codepoint != '\t'))
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if ((codepoint != ' ') && (codepoint != '\t'))
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{
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{
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DrawTextCodepoint(font, codepoint, (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, isGlyphSelected? selectTint : tint);
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DrawTextCodepoint(font, codepoint, (Vector2){ rec.x + textOffsetX, rec.y + textOffsetY }, fontSize, isGlyphSelected? selectTint : tint);
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}
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}
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}
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}
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