Add function DrawCubeTextureRec (#2001)

* Add function DrawCubeTextureRec

* Add EOF newline

* Remove unneeded example
This commit is contained in:
Timon de Groot
2021-09-22 21:56:38 +02:00
committed by GitHub
parent 19ef765382
commit 025246620f
2 changed files with 157 additions and 5 deletions

View File

@@ -1374,6 +1374,7 @@ RLAPI void DrawCubeV(Vector3 position, Vector3 size, Color color);
RLAPI void DrawCubeWires(Vector3 position, float width, float height, float length, Color color); // Draw cube wires
RLAPI void DrawCubeWiresV(Vector3 position, Vector3 size, Color color); // Draw cube wires (Vector version)
RLAPI void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color); // Draw cube textured
RLAPI void DrawCubeTextureRec(Texture2D texture, Rectangle source, Vector3 position, float width, float height, float length, Color color); // Draw cube with a region of a texture
RLAPI void DrawSphere(Vector3 centerPos, float radius, Color color); // Draw sphere
RLAPI void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere with extended parameters
RLAPI void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere wires