Add oculus simulator (in case device is not detected)

This commit is contained in:
raysan5
2016-06-21 13:49:13 +02:00
parent e913de58c7
commit 03d9583b94
3 changed files with 186 additions and 102 deletions

View File

@@ -362,7 +362,7 @@ void UpdateOculusTracking(void); // Update Oculus Rift tracking (posi
void SetOculusView(int eye); // Set internal projection and modelview matrix depending on eyes tracking data
void BeginOculusDrawing(void); // Begin Oculus drawing configuration
void EndOculusDrawing(void); // End Oculus drawing process (and desktop mirror)
bool VrEnabled(void); // Track stereoscopic rendering
bool IsOculusReady(void); // Detect if oculus device (or simulator) is ready
#ifdef __cplusplus
}