#include header for glInsertEventMarkerEXT on macOS

This commit is contained in:
Ahmad Fatoum
2018-01-25 22:43:45 +01:00
parent 8be93762d9
commit 03ee03e2a6

View File

@@ -74,6 +74,7 @@
#if defined(GRAPHICS_API_OPENGL_11) #if defined(GRAPHICS_API_OPENGL_11)
#if defined(__APPLE__) #if defined(__APPLE__)
#include <OpenGL/gl.h> // OpenGL 1.1 library for OSX #include <OpenGL/gl.h> // OpenGL 1.1 library for OSX
#include <OpenGL/glext.h>
#else #else
#if defined(_MSC_VER) // Using MSVC compiler, requires some additional definitions #if defined(_MSC_VER) // Using MSVC compiler, requires some additional definitions
// APIENTRY for OpenGL function pointer declarations is required // APIENTRY for OpenGL function pointer declarations is required
@@ -101,6 +102,7 @@
#if defined(GRAPHICS_API_OPENGL_33) #if defined(GRAPHICS_API_OPENGL_33)
#if defined(__APPLE__) #if defined(__APPLE__)
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX #include <OpenGL/gl3.h> // OpenGL 3 library for OSX
#include <OpenGL/gl3ext.h>
#else #else
#define GLAD_IMPLEMENTATION #define GLAD_IMPLEMENTATION
#if defined(RLGL_STANDALONE) #if defined(RLGL_STANDALONE)
@@ -125,6 +127,7 @@
#include "shader_distortion.h" // Distortion shader to be embedded #include "shader_distortion.h" // Distortion shader to be embedded
#endif #endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Defines and Macros // Defines and Macros
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------