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	REVIEWED: example: gltf models loading -WIP-
This commit is contained in:
		| @@ -1,25 +1,16 @@ | |||||||
| /******************************************************************************************* | /******************************************************************************************* | ||||||
| * | * | ||||||
| *   raylib [models] example - Load models gltf | *   raylib [models] example - loading gltf | ||||||
| * | * | ||||||
| *   This example has been created using raylib 3.5 (www.raylib.com) | *   This example has been created using raylib 4.2 (www.raylib.com) | ||||||
| *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | ||||||
| * | * | ||||||
| *   NOTE: To export a model from Blender, make sure it is not posed, the vertices need to be | *   Copyright (c) 2022 Ramon Santamaria (@raysan5) | ||||||
| *   in the same position as they would be in edit mode. |  | ||||||
| *   Also make sure the scale parameter of your models is set to 0.0, |  | ||||||
| *   scaling can be applied from the export menu. |  | ||||||
| * |  | ||||||
| *   Example contributed by Hristo Stamenov (@object71) and reviewed by Ramon Santamaria (@raysan5) |  | ||||||
| * |  | ||||||
| *   Copyright (c) 2021 Hristo Stamenov (@object71) and Ramon Santamaria (@raysan5) |  | ||||||
| * | * | ||||||
| ********************************************************************************************/ | ********************************************************************************************/ | ||||||
|  |  | ||||||
| #include "raylib.h" | #include "raylib.h" | ||||||
|  |  | ||||||
| #define MAX_GLTF_MODELS  8 |  | ||||||
|  |  | ||||||
| //------------------------------------------------------------------------------------ | //------------------------------------------------------------------------------------ | ||||||
| // Program main entry point | // Program main entry point | ||||||
| //------------------------------------------------------------------------------------ | //------------------------------------------------------------------------------------ | ||||||
| @@ -30,7 +21,7 @@ int main(void) | |||||||
|     const int screenWidth = 800; |     const int screenWidth = 800; | ||||||
|     const int screenHeight = 450; |     const int screenHeight = 450; | ||||||
|  |  | ||||||
|     InitWindow(screenWidth, screenHeight, "raylib [models] example - model"); |     InitWindow(screenWidth, screenHeight, "raylib [models] example - loading gltf"); | ||||||
|  |  | ||||||
|     // Define the camera to look into our 3d world |     // Define the camera to look into our 3d world | ||||||
|     Camera camera = { 0 }; |     Camera camera = { 0 }; | ||||||
| @@ -40,18 +31,8 @@ int main(void) | |||||||
|     camera.fovy = 45.0f;                                // Camera field-of-view Y |     camera.fovy = 45.0f;                                // Camera field-of-view Y | ||||||
|     camera.projection = CAMERA_PERSPECTIVE;             // Camera mode type |     camera.projection = CAMERA_PERSPECTIVE;             // Camera mode type | ||||||
|  |  | ||||||
|     // Load some models |     // Loaf gltf model | ||||||
|     Model model[MAX_GLTF_MODELS] = { 0 }; |     Model model = LoadModel("resources/models/gltf/robot.glb"); | ||||||
|     model[0] = LoadModel("resources/models/gltf/raylib_32x32.glb"); |  | ||||||
|     model[1] = LoadModel("resources/models/gltf/rigged_figure.glb"); |  | ||||||
|     model[2] = LoadModel("resources/models/gltf/GearboxAssy.glb"); |  | ||||||
|     model[3] = LoadModel("resources/models/gltf/BoxAnimated.glb"); |  | ||||||
|     model[4] = LoadModel("resources/models/gltf/AnimatedTriangle.gltf"); |  | ||||||
|     model[5] = LoadModel("resources/models/gltf/AnimatedMorphCube.glb"); |  | ||||||
|     model[6] = LoadModel("resources/models/gltf/vertex_colored_object.glb"); |  | ||||||
|     model[7] = LoadModel("resources/models/gltf/girl.glb"); |  | ||||||
|  |  | ||||||
|     int currentModel = 0; |  | ||||||
|  |  | ||||||
|     Vector3 position = { 0.0f, 0.0f, 0.0f };    // Set model position |     Vector3 position = { 0.0f, 0.0f, 0.0f };    // Set model position | ||||||
|  |  | ||||||
| @@ -66,18 +47,6 @@ int main(void) | |||||||
|         // Update |         // Update | ||||||
|         //---------------------------------------------------------------------------------- |         //---------------------------------------------------------------------------------- | ||||||
|         UpdateCamera(&camera);          // Update our camera with inputs |         UpdateCamera(&camera);          // Update our camera with inputs | ||||||
|  |  | ||||||
|         if (IsKeyReleased(KEY_RIGHT)) |  | ||||||
|         { |  | ||||||
|             currentModel++; |  | ||||||
|             if (currentModel == MAX_GLTF_MODELS) currentModel = 0; |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         if (IsKeyReleased(KEY_LEFT)) |  | ||||||
|         { |  | ||||||
|             currentModel--; |  | ||||||
|             if (currentModel < 0) currentModel = MAX_GLTF_MODELS - 1; |  | ||||||
|         } |  | ||||||
|         //---------------------------------------------------------------------------------- |         //---------------------------------------------------------------------------------- | ||||||
|  |  | ||||||
|         // Draw |         // Draw | ||||||
| @@ -88,7 +57,7 @@ int main(void) | |||||||
|  |  | ||||||
|             BeginMode3D(camera); |             BeginMode3D(camera); | ||||||
|  |  | ||||||
|                 DrawModel(model[currentModel], position, 1.0f, WHITE); |                 DrawModel(model, position, 1.0f, WHITE); | ||||||
|                 DrawGrid(10, 1.0f);         // Draw a grid |                 DrawGrid(10, 1.0f);         // Draw a grid | ||||||
|  |  | ||||||
|             EndMode3D(); |             EndMode3D(); | ||||||
| @@ -99,8 +68,8 @@ int main(void) | |||||||
|  |  | ||||||
|     // De-Initialization |     // De-Initialization | ||||||
|     //-------------------------------------------------------------------------------------- |     //-------------------------------------------------------------------------------------- | ||||||
|     for (int i = 0; i < MAX_GLTF_MODELS; i++) UnloadModel(model[i]);  // Unload models |     UnloadModel(model);         // Unload model and meshes/material | ||||||
|  |      | ||||||
|     CloseWindow();              // Close window and OpenGL context |     CloseWindow();              // Close window and OpenGL context | ||||||
|     //-------------------------------------------------------------------------------------- |     //-------------------------------------------------------------------------------------- | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,16 +1,15 @@ | |||||||
| | resource             | author      | licence | notes | | | resource             | author      | licence | notes | | ||||||
| | :------------------- | :---------: | :------ | :---- | | | :------------------- | :---------: | :------ | :---- | | ||||||
| | models/obj/castle.obj,<br>models/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | | models/obj/castle.obj,<br>models/obj/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | ||||||
| | models/obj/bridge.obj,<br>models/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | | models/obj/bridge.obj,<br>models/obj/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | ||||||
| | models/obj/house.obj,<br>models/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - | | | models/obj/house.obj,<br>models/obj/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - | | ||||||
| | models/obj/market.obj,<br>models/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - | | | models/obj/market.obj,<br>models/obj/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - | | ||||||
| | models/obj/turret.obj,<br>models/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | | models/obj/turret.obj,<br>models/obj/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | ||||||
| | models/obj/well.obj,<br>models/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | | models/obj/well.obj,<br>models/obj/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - | | ||||||
| | models/obj/cube.obj,<br>models/cube_diffuse.png | [@raysan5](https://github.com/raysan5)    | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - | | | models/obj/cube.obj,<br>models/obj/cube_diffuse.png | [@raysan5](https://github.com/raysan5)    | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - | | ||||||
| | models/obj/plane.gltf,<br>models/gltf/plane/plane.bin,<br>models/gltf/plane/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam)  | [CC-BY](https://creativecommons.org/licenses/by/4.0/)  | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c) | | models/obj/plane.obj,<br>models/obj/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam)  | [CC-BY](https://creativecommons.org/licenses/by/4.0/)  | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c) | ||||||
| | models/iqm/guy.iqm,<br>models/iqm/guyanim.iqm,<br>models/iqm/guytex.png,<br>models/iqm/guy.blend | [@culacant](https://github.com/culacant)  | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - | | | models/iqm/guy.iqm,<br>models/iqm/guyanim.iqm,<br>models/iqm/guytex.png,<br>models/iqm/guy.blend | [@culacant](https://github.com/culacant)  | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - | | ||||||
| | models/iqm/vertex_colored_object.iqm   |  ❔    | ❔     | - | | | models/gltf/robot.glb,<br>models/gltf/robot.blend | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - | | ||||||
| | models/gltf/...           | _various_  | Check [LICENSE](https://github.com/raysan5/raylib/blob/master/examples/models/resources/models/gltf/LICENSE) | - | |  | ||||||
| | models/vox/chr_knight.vox |  ❔         | ❔     | - | | | models/vox/chr_knight.vox |  ❔         | ❔     | - | | ||||||
| | models/vox/chr_sword.vox  |  ❔         | ❔     | - | | | models/vox/chr_sword.vox  |  ❔         | ❔     | - | | ||||||
| | models/vox/monu9.vox   |  ❔            | ❔     | - | | | models/vox/monu9.vox   |  ❔            | ❔     | - | | ||||||
|   | |||||||
										
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							| @@ -1,118 +0,0 @@ | |||||||
| { |  | ||||||
|   "scene" : 0, |  | ||||||
|   "scenes" : [ |  | ||||||
|     { |  | ||||||
|       "nodes" : [ 0 ] |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|    |  | ||||||
|   "nodes" : [ |  | ||||||
|     { |  | ||||||
|       "mesh" : 0, |  | ||||||
|       "rotation" : [ 0.0, 0.0, 0.0, 1.0 ] |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|    |  | ||||||
|   "meshes" : [ |  | ||||||
|     { |  | ||||||
|       "primitives" : [ { |  | ||||||
|         "attributes" : { |  | ||||||
|           "POSITION" : 1 |  | ||||||
|         }, |  | ||||||
|         "indices" : 0 |  | ||||||
|       } ] |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|    |  | ||||||
|   "animations": [ |  | ||||||
|     { |  | ||||||
|       "samplers" : [ |  | ||||||
|         { |  | ||||||
|           "input" : 2, |  | ||||||
|           "interpolation" : "LINEAR", |  | ||||||
|           "output" : 3 |  | ||||||
|         } |  | ||||||
|       ], |  | ||||||
|       "channels" : [ { |  | ||||||
|         "sampler" : 0, |  | ||||||
|         "target" : { |  | ||||||
|           "node" : 0, |  | ||||||
|           "path" : "rotation" |  | ||||||
|         } |  | ||||||
|       } ] |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|  |  | ||||||
|   "buffers" : [ |  | ||||||
|     { |  | ||||||
|       "uri" : "data:application/octet-stream;base64,AAABAAIAAAAAAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPwAAAAA=", |  | ||||||
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|       "byteLength" : 100 |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|   "bufferViews" : [ |  | ||||||
|     { |  | ||||||
|       "buffer" : 0, |  | ||||||
|       "byteOffset" : 0, |  | ||||||
|       "byteLength" : 6, |  | ||||||
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|     } |  | ||||||
|   ], |  | ||||||
|   "accessors" : [ |  | ||||||
|     { |  | ||||||
|       "bufferView" : 0, |  | ||||||
|       "byteOffset" : 0, |  | ||||||
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|       "max" : [ 2 ], |  | ||||||
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|       "max" : [ 1.0, 1.0, 0.0 ], |  | ||||||
|       "min" : [ 0.0, 0.0, 0.0 ] |  | ||||||
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|       "max" : [ 0.0, 0.0, 1.0, 1.0 ], |  | ||||||
|       "min" : [ 0.0, 0.0, 0.0, -0.707 ] |  | ||||||
|     } |  | ||||||
|   ], |  | ||||||
|    |  | ||||||
|   "asset" : { |  | ||||||
|     "version" : "2.0" |  | ||||||
|   } |  | ||||||
|    |  | ||||||
| } |  | ||||||
										
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							| @@ -1,23 +1,2 @@ | |||||||
| Rigged Figure model has been created by Cesium (https://cesium.com/cesiumjs/), | robot.glb model by @Quaternius (https://www.patreon.com/quaternius) | ||||||
| and licensed as Creative Commons Attribution 4.0 International License. | Licensed under CC0 1.0 Universal (CC0 1.0) - Public Domain Dedication (https://creativecommons.org/publicdomain/zero/1.0/) | ||||||
|  |  | ||||||
| Box Animated model has been created by Cesium (https://cesium.com/cesiumjs/) |  | ||||||
| and is licensed as Creative Commons Attribution 4.0 International License |  | ||||||
|  |  | ||||||
| Avocado model is provided by Microsoft |  | ||||||
| and licensed as CC0 Universal Public Domain |  | ||||||
|  |  | ||||||
| Animated Morph Cube model is provided by Microsoft |  | ||||||
| and licensed as CC0 Universal Public Domain |  | ||||||
|  |  | ||||||
| Animated Triangle model is licensed as CC0 Universal Public Domain |  | ||||||
|  |  | ||||||
| Gearbox Assy model has been provided by Okino Computer Graphics, using Okino Polytrans Software. |  | ||||||
| no license information was provided |  | ||||||
|  |  | ||||||
| Girl model has been provided by Hristo Stamenov (https://thatonegamedev.com/) |  | ||||||
| and licensed as CC0 Universal Public Domain |  | ||||||
|  |  | ||||||
| Check for details on CC0: https://creativecommons.org/publicdomain/zero/1.0/ |  | ||||||
| Check for details on CC4: http://creativecommons.org/licenses/by/4.0/ |  | ||||||
| GLTF sample models for testing are taken from: https://github.com/KhronosGroup/glTF-Sample-Models/ |  | ||||||
										
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