diff --git a/examples/textures/textures_polygon_drawing.c b/examples/textures/textures_polygon_drawing.c index 8005ad1a1..ec1869d67 100644 --- a/examples/textures/textures_polygon_drawing.c +++ b/examples/textures/textures_polygon_drawing.c @@ -115,9 +115,9 @@ int main(void) // without crossing perimeter, points must be in anticlockwise order void DrawTexturePoly(Texture2D texture, Vector2 center, Vector2 *points, Vector2 *texcoords, int pointCount, Color tint) { + rlSetTexture(texture.id); rlBegin(RL_TRIANGLES); - rlSetTexture(texture.id); rlColor4ub(tint.r, tint.g, tint.b, tint.a);