mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-30 15:08:32 +00:00
Dependencies review
Checking some files to be converted to header-only
This commit is contained in:
88
src/raygui.c
88
src/raygui.c
@@ -5,6 +5,13 @@
|
||||
* Initial design by Kevin Gato and Daniel Nicolás
|
||||
* Reviewed by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* The following functions from raylib are required for drawing and input reading:
|
||||
GetColor(), GetHexValue() --> Used on SetStyleProperty()
|
||||
MeasureText(), GetDefaultFont()
|
||||
DrawRectangleRec(), DrawRectangle(), DrawText(), DrawLine()
|
||||
GetMousePosition(), (), IsMouseButtonDown(), IsMouseButtonReleased()
|
||||
'FormatText(), IsKeyDown(), 'IsMouseButtonUp()
|
||||
*
|
||||
* This software is provided "as-is", without any express or implied warranty. In no event
|
||||
* will the authors be held liable for any damages arising from the use of this software.
|
||||
*
|
||||
@@ -22,12 +29,20 @@
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
#include "raygui.h"
|
||||
#define RAYGUI_STANDALONE // NOTE: To use the raygui module as standalone lib, just uncomment this line
|
||||
// NOTE: Some external funtions are required for drawing and input management
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h> // Required for malloc(), free()
|
||||
#include <string.h> // Required for strcmp()
|
||||
#if defined(RAYGUI_STANDALONE)
|
||||
#include "raygui.h"
|
||||
#else
|
||||
#include "raylib.h"
|
||||
#endif
|
||||
|
||||
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf()
|
||||
// NOTE: Those functions are only used in SaveGuiStyle() and LoadGuiStyle()
|
||||
|
||||
#include <stdlib.h> // Required for: malloc(), free()
|
||||
#include <string.h> // Required for: strcmp()
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Defines and Macros
|
||||
@@ -157,6 +172,21 @@ static int style[NUM_PROPERTIES] = {
|
||||
//----------------------------------------------------------------------------------
|
||||
static Color ColorMultiply(Color baseColor, float value);
|
||||
|
||||
#if defined RAYGUI_STANDALONE
|
||||
static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
|
||||
static int GetHexValue(Color color); // Returns hexadecimal value for a Color
|
||||
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
|
||||
|
||||
// NOTE: raygui depend on some raylib input and drawing functions
|
||||
// TODO: Set your own input functions (used in ProcessCamera())
|
||||
static Vector2 GetMousePosition() { return (Vector2){ 0.0f, 0.0f }; }
|
||||
static int IsMouseButtonDown(int button) { return 0; }
|
||||
static int IsMouseButtonPressed(int button) { return 0; }
|
||||
static int IsMouseButtonReleased(int button) { return 0; }
|
||||
static int IsMouseButtonUp(int button) { return 0; }
|
||||
static int IsKeyDown(int key) { return 0; }
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
@@ -164,7 +194,7 @@ static Color ColorMultiply(Color baseColor, float value);
|
||||
// Label element, show text
|
||||
void GuiLabel(Rectangle bounds, const char *text)
|
||||
{
|
||||
GuiLabelEx(bounds,text, GetColor(style[LABEL_TEXT_COLOR]), BLANK, BLANK);
|
||||
GuiLabelEx(bounds, text, GetColor(style[LABEL_TEXT_COLOR]), BLANK, BLANK);
|
||||
}
|
||||
|
||||
// Label element extended, configurable colors
|
||||
@@ -1051,4 +1081,48 @@ static Color ColorMultiply(Color baseColor, float value)
|
||||
multColor.b += (255 - multColor.b)*value;
|
||||
|
||||
return multColor;
|
||||
}
|
||||
}
|
||||
|
||||
#if defined (RAYGUI_STANDALONE)
|
||||
// Returns a Color struct from hexadecimal value
|
||||
static Color GetColor(int hexValue)
|
||||
{
|
||||
Color color;
|
||||
|
||||
color.r = (unsigned char)(hexValue >> 24) & 0xFF;
|
||||
color.g = (unsigned char)(hexValue >> 16) & 0xFF;
|
||||
color.b = (unsigned char)(hexValue >> 8) & 0xFF;
|
||||
color.a = (unsigned char)hexValue & 0xFF;
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
// Returns hexadecimal value for a Color
|
||||
static int GetHexValue(Color color)
|
||||
{
|
||||
return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a);
|
||||
}
|
||||
|
||||
// Check if point is inside rectangle
|
||||
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
|
||||
{
|
||||
bool collision = false;
|
||||
|
||||
if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) && (point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true;
|
||||
|
||||
return collision;
|
||||
}
|
||||
|
||||
// Formatting of text with variables to 'embed'
|
||||
static const char *FormatText(const char *text, ...)
|
||||
{
|
||||
static char buffer[MAX_FORMATTEXT_LENGTH];
|
||||
|
||||
va_list args;
|
||||
va_start(args, text);
|
||||
vsprintf(buffer, text, args);
|
||||
va_end(args);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user