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Reverted const codepoints to avoid warnings
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@@ -1466,9 +1466,9 @@ RLAPI int GetPixelDataSize(int width, int height, int format); // G
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// Font loading/unloading functions
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// Font loading/unloading functions
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RLAPI Font GetFontDefault(void); // Get the default Font
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RLAPI Font GetFontDefault(void); // Get the default Font
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height
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RLAPI Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height
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RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style)
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RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style)
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RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
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RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
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RLAPI bool IsFontValid(Font font); // Check if a font is valid (font data loaded, WARNING: GPU texture not checked)
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RLAPI bool IsFontValid(Font font); // Check if a font is valid (font data loaded, WARNING: GPU texture not checked)
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RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type); // Load font data for further use
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RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type); // Load font data for further use
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RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info
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RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info
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@@ -404,7 +404,7 @@ Font LoadFont(const char *fileName)
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// Load Font from TTF or BDF font file with generation parameters
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// Load Font from TTF or BDF font file with generation parameters
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// NOTE: You can pass an array with desired characters, those characters should be available in the font
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// NOTE: You can pass an array with desired characters, those characters should be available in the font
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// if array is NULL, default char set is selected 32..126
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// if array is NULL, default char set is selected 32..126
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Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount)
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Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
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{
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{
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Font font = { 0 };
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Font font = { 0 };
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@@ -549,7 +549,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
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}
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}
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// Load font from memory buffer, fileType refers to extension: i.e. ".ttf"
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// Load font from memory buffer, fileType refers to extension: i.e. ".ttf"
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Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount)
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Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
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{
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{
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Font font = { 0 };
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Font font = { 0 };
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