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casting warnings in rtextures (#3134)
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@@ -721,8 +721,8 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start,
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Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
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Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
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float radianDirection = (float)(90 - direction)/180.f*3.14159f;
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float radianDirection = (float)(90 - direction)/180.f*3.14159f;
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float cosDir = cos(radianDirection);
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float cosDir = cosf(radianDirection);
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float sinDir = sin(radianDirection);
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float sinDir = sinf(radianDirection);
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for (int i = 0; i < width; i++)
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for (int i = 0; i < width; i++)
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{
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{
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@@ -812,7 +812,7 @@ Image GenImageGradientSquare(int width, int height, float density, Color inner,
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float normalizedDistY = distY / centerY;
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float normalizedDistY = distY / centerY;
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// Calculate the total normalized Manhattan distance
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// Calculate the total normalized Manhattan distance
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float manhattanDist = fmax(normalizedDistX, normalizedDistY);
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float manhattanDist = fmaxf(normalizedDistX, normalizedDistY);
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// Subtract the density from the manhattanDist, then divide by (1 - density)
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// Subtract the density from the manhattanDist, then divide by (1 - density)
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// This makes the gradient start from the center when density is 0, and from the edge when density is 1
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// This makes the gradient start from the center when density is 0, and from the edge when density is 1
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@@ -2157,11 +2157,11 @@ void ImageRotate(Image *image, int degrees)
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else
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else
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{
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{
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float rad = degrees*PI/180.0f;
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float rad = degrees*PI/180.0f;
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float sinRadius = sin(rad);
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float sinRadius = sinf(rad);
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float cosRadius = cos(rad);
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float cosRadius = cosf(rad);
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int width = fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius);
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int width = (int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius));
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int height = fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius);
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int height = (int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius));
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int bytesPerPixel = GetPixelDataSize(1, 1, image->format);
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int bytesPerPixel = GetPixelDataSize(1, 1, image->format);
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unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel);
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unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel);
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