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	Limiting FPS to 60 for uniformity with other examples.
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		| @@ -88,6 +88,7 @@ int main() | ||||
|     // Initial index not set, will be automatically bounded below. | ||||
|     int currentPalette = -1; | ||||
|  | ||||
|     SetTargetFPS(60);                       // Set our game to run at 60 frames-per-second | ||||
|     //-------------------------------------------------------------------------------------- | ||||
|  | ||||
|     // Main game loop | ||||
|   | ||||
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	 Marco Lizza
					Marco Lizza