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Remove trailing spaces
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@@ -49,7 +49,7 @@ int main(void)
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camera.projection = CAMERA_PERSPECTIVE;
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// Load basic normal map lighting shader
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Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/normalmap.vs", GLSL_VERSION),
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Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/normalmap.vs", GLSL_VERSION),
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TextFormat("resources/shaders/glsl%i/normalmap.fs", GLSL_VERSION));
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// Get some required shader locations
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