Multiple code changes:

- Renamed function rlEnableFBO() -> rlEnablePostproFBO()
- Defined struct FBO
- Moved FBO creation to function: rlglLoadFBO()
- Reviewed rlglReadTexturePixels(), trying to support OpenGL ES -IN
PROGRESS-
This commit is contained in:
raysan5
2015-10-06 17:25:27 +02:00
parent 3bd7109d8b
commit 11a8dacb0f
2 changed files with 162 additions and 70 deletions

View File

@@ -232,7 +232,7 @@ void rlDeleteBuffers(unsigned int id); // Unload vertex data (VBO) from
void rlClearColor(byte r, byte g, byte b, byte a); // Clear color buffer with color
void rlClearScreenBuffers(void); // Clear used screen buffers (color and depth)
int rlGetVersion(void); // Returns current OpenGL version
void rlEnableFBO(void); // Enable rendering to postprocessing FBO
void rlEnablePostproFBO(void); // Enable rendering to postprocessing FBO
//------------------------------------------------------------------------------------
// Functions Declaration - rlgl functionality