diff --git a/examples/Makefile b/examples/Makefile index 52ace7b08..179492c1d 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -635,7 +635,7 @@ SHADERS = \ shaders/shaders_hot_reloading \ shaders/shaders_hybrid_rendering \ shaders/shaders_julia_set \ - shaders/shaders_lightmap \ + shaders/shaders_lightmap_rendering \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ diff --git a/examples/Makefile.Web b/examples/Makefile.Web index e41d66a06..a505b5f93 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -635,7 +635,7 @@ SHADERS = \ shaders/shaders_hot_reloading \ shaders/shaders_hybrid_rendering \ shaders/shaders_julia_set \ - shaders/shaders_lightmap \ + shaders/shaders_lightmap_rendering \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ @@ -1180,7 +1180,7 @@ shaders/shaders_julia_set: shaders/shaders_julia_set.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/julia_set.fs@resources/shaders/glsl100/julia_set.fs -shaders/shaders_lightmap: shaders/shaders_lightmap.c +shaders/shaders_lightmap_rendering: shaders/shaders_lightmap_rendering.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/lightmap.vs@resources/shaders/glsl100/lightmap.vs \ --preload-file shaders/resources/shaders/glsl100/lightmap.fs@resources/shaders/glsl100/lightmap.fs \ diff --git a/examples/README.md b/examples/README.md index 7f1dcb52f..b09ef5114 100644 --- a/examples/README.md +++ b/examples/README.md @@ -203,7 +203,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete | [shaders_vertex_displacement](shaders/shaders_vertex_displacement.c) | shaders_vertex_displacement | ⭐⭐⭐☆ | 5.0 | 4.5 | [Alex ZH](https://github.com/ZzzhHe) | | [shaders_write_depth](shaders/shaders_write_depth.c) | shaders_write_depth | ⭐⭐☆☆ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) | | [shaders_basic_pbr](shaders/shaders_basic_pbr.c) | shaders_basic_pbr | ⭐⭐⭐⭐️ | 5.0 | 5.5 | [Afan OLOVCIC](https://github.com/_DevDad) | -| [shaders_lightmap](shaders/shaders_lightmap.c) | shaders_lightmap | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala](https://github.com/nullstare) | +| [shaders_lightmap_rendering](shaders/shaders_lightmap_rendering.c) | shaders_lightmap_rendering | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala](https://github.com/nullstare) | | [shaders_rounded_rectangle](shaders/shaders_rounded_rectangle.c) | shaders_rounded_rectangle | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton](https://github.com/anstropleuton) | | [shaders_view_depth](shaders/shaders_view_depth.c) | shaders_view_depth | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida](https://github.com/luis605) | diff --git a/examples/examples_list.txt b/examples/examples_list.txt index c66648a63..77bac81c7 100644 --- a/examples/examples_list.txt +++ b/examples/examples_list.txt @@ -150,7 +150,7 @@ shaders;shaders_shadowmap_rendering;★★★★;5.0;5.0;2023;2025;"TheManTheMyt shaders;shaders_vertex_displacement;★★★☆;5.0;4.5;2023;2025;"Alex ZH";@ZzzhHe shaders;shaders_write_depth;★★☆☆;4.2;4.2;2022;2025;"Buğra Alptekin Sarı";@BugraAlptekinSari shaders;shaders_basic_pbr;★★★★;5.0;5.5;2023;2025;"Afan OLOVCIC";@_DevDad -shaders;shaders_lightmap;★★★☆;4.5;4.5;2019;2025;"Jussi Viitala";@nullstare +shaders;shaders_lightmap_rendering;★★★☆;4.5;4.5;2019;2025;"Jussi Viitala";@nullstare shaders;shaders_rounded_rectangle;★★★☆;5.5;5.5;2025;2025;"Anstro Pleuton";@anstropleuton shaders;shaders_view_depth;★★★☆;5.6-dev;5.6-dev;2025;2025;"Luís Almeida";@luis605 audio;audio_module_playing;★☆☆☆;1.5;3.5;2016;2025;"Ramon Santamaria";@raysan5 diff --git a/examples/shaders/shaders_lightmap.c b/examples/shaders/shaders_lightmap_rendering.c similarity index 100% rename from examples/shaders/shaders_lightmap.c rename to examples/shaders/shaders_lightmap_rendering.c diff --git a/examples/shaders/shaders_lightmap.png b/examples/shaders/shaders_lightmap_rendering.png similarity index 100% rename from examples/shaders/shaders_lightmap.png rename to examples/shaders/shaders_lightmap_rendering.png diff --git a/projects/VS2022/examples/shaders_lightmap.vcxproj b/projects/VS2022/examples/shaders_lightmap_rendering.vcxproj similarity index 99% rename from projects/VS2022/examples/shaders_lightmap.vcxproj rename to projects/VS2022/examples/shaders_lightmap_rendering.vcxproj index d1be94f1c..245a321b1 100644 --- a/projects/VS2022/examples/shaders_lightmap.vcxproj +++ b/projects/VS2022/examples/shaders_lightmap_rendering.vcxproj @@ -53,9 +53,9 @@ {C54703BF-D68A-480D-BE27-49B62E45D582} Win32Proj - shaders_lightmap + shaders_lightmap_rendering 10.0 - shaders_lightmap + shaders_lightmap_rendering @@ -553,7 +553,7 @@ - + diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln index bab2b32a8..221b8ea8c 100644 --- a/projects/VS2022/raylib.sln +++ b/projects/VS2022/raylib.sln @@ -325,7 +325,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_tesseract_view", "ex EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_basic_pbr", "examples\shaders_basic_pbr.vcxproj", "{4DF6D5E4-6796-4257-B466-BCD62DEBBCF8}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_lightmap", "examples\shaders_lightmap.vcxproj", "{C54703BF-D68A-480D-BE27-49B62E45D582}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_lightmap_rendering", "examples\shaders_lightmap_rendering.vcxproj", "{C54703BF-D68A-480D-BE27-49B62E45D582}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "audio_sound_positioning", "examples\audio_sound_positioning.vcxproj", "{9CD8BCAD-F212-4BCC-BA98-899743CE3279}" EndProject