diff --git a/src/raymath.h b/src/raymath.h index a531b3a14..f246f26d9 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -329,7 +329,7 @@ RMAPI float Vector2DistanceSqr(Vector2 v1, Vector2 v2) } // Calculate the signed angle from v1 to v2, relative to the origin (0, 0) -// NOTE: Coordinate system convention: positive X right, positive Y down, +// NOTE: Coordinate system convention: positive X right, positive Y down // positive angles appear clockwise, and negative angles appear counterclockwise RMAPI float Vector2Angle(Vector2 v1, Vector2 v2) {