First working version of IQM animations

Still a work in progress but it already works...
Current riqm API could be simplified...
This commit is contained in:
Ray
2018-07-24 18:28:58 +02:00
parent a5311eddf0
commit 198a023527
8 changed files with 81 additions and 6456 deletions

View File

@@ -2652,6 +2652,11 @@ void rlUnloadMesh(Mesh *mesh)
if (mesh->tangents != NULL) free(mesh->tangents);
if (mesh->texcoords2 != NULL) free(mesh->texcoords2);
if (mesh->indices != NULL) free(mesh->indices);
if (mesh->baseVertices != NULL) free(mesh->baseVertices);
if (mesh->baseNormals != NULL) free(mesh->baseNormals);
if (mesh->weightBias != NULL) free(mesh->weightBias);
if (mesh->weightId != NULL) free(mesh->weightId);
rlDeleteBuffers(mesh->vboId[0]); // vertex
rlDeleteBuffers(mesh->vboId[1]); // texcoords